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211  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 23, 2011, 07:43:45 AM
are you actually going to include his saber slash wave in the last charge?
212  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 22, 2011, 07:38:35 PM
What exactly is Zero's buster going to be like, any game in particular?
213  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife V1 Released!! + Taking a break to go on holiday! on: February 22, 2011, 05:23:42 PM
well in MvC you can see the bullets, and why wouldnt you be able to see them anyways. (aside from real life)
214  Help & Tutorials / Help / Re: Riivolution help on: February 21, 2011, 12:24:08 PM
If I switch to Riivolution do I have to put in all my brawl codes again?
215  Help & Tutorials / Help / Riivolution help on: February 20, 2011, 08:58:34 PM
kk for one, what are the benefits of switching to Riivolution from gecko. and on a scale from 1-10, how hard is it to switch from completly using mods with gecko, and my hacks include textures, PSA's, CPS's battle portites, a CSS change,and a SSS change. So how hard would it be for me and what r the upsides.
216  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife V1 Released!! + Taking a break to go on holiday! on: February 20, 2011, 08:54:32 PM
hey btw heres a suggestion for deadpool. for his gun attack you said he was gonna use. how about he use his twin uzi;s from MvC and use shieks needles as the bullets
217  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife V1 Released!! + Taking a break to go on holiday! on: February 20, 2011, 06:04:48 PM
why does the chaos control for shadow have to be so long? OP
218  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 19, 2011, 02:02:28 PM
You are still including his famous wall slide right? Btw how come we havent heard from nuke in a while
219  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 18, 2011, 10:40:21 PM
Did you already have your PSA in mind? or are you still coming up with stuff? And are you making your own? or taking combos straight out of the games?
220  Help & Tutorials / Help / Where is Lloyd on: February 16, 2011, 10:03:09 PM
hey has Lloyd ever been improved as a full hack or is he still just the beta version?
221  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 16, 2011, 06:55:17 PM
It will probably take longer, but as long as it matches his objectives, there should be no problem. It is better to take more time and do a Psa that pleases yourself and that achieves the goal you fixed, than doing a Psa that has a certain taste of unachieved.
Yes I know it will match his objectives but im just making sure he knows what he is in for. Cuz if you think about it now the movea re going to be mostly combos which will probably twice as more animations if not more.
222  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 16, 2011, 07:36:10 AM
With all these combos, this is going to be A LOT more work for just you guys. wont this take even longer then?
223  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 15, 2011, 07:15:07 PM
What do you mean standard? Was zero originally going to be like as strong as ganondorf?
224  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 15, 2011, 05:46:05 PM
Will he still have any elemental attacks, or is this going to be all about the combos? And does this mean you will be changing the Final Smash as well?

EDIT:by the way, what kind of buster is zero going to have anyway. what game does it resemble?

The Final Smash was never fully decided upon. I'm going to try to focus this moveset on move combinations, yes.

For example, he can perform his D-Tilt out of an Initial Dash to perform a sliding kick, and nearly all of his attacks will have one or two follow up moves (meaning that you either press A again, or another button after the first attack to initiate another attack that can either benefit or hinder Zero depending on the move.
So with all these combos, you ARE considering the fast that you should probably make the attacks weaker then normal attacks because they combo up right?
225  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 15, 2011, 07:45:06 AM
Will he still have any elemental attacks, or is this going to be all about the combos? And does this mean you will be changing the Final Smash as well?

EDIT:by the way, what kind of buster is zero going to have anyway. what game does it resemble?
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