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226  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 13, 2011, 12:44:56 PM
Well as long as you have a steady plan no one will be worried. as much as I am anxious, we wouldnt want crappy animations now would we?
227  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 11, 2011, 07:39:30 AM
Well they havent posted in a really long time but im sure they have been working hard. I hope =\
228  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: January 29, 2011, 06:27:09 PM
I see there havent been any posts in quite a while now.  everything going okay with the project?
229  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: January 23, 2011, 03:14:57 AM
hey btw on the front page when it says the percentage complete, is that talking about the total project? so its 20% done from being released?
230  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (NOW HIRING) (ACT NOW!) on: January 13, 2011, 08:55:49 PM
ah sounds like you guys are getting things back together.  BTW Velen are you ever going to show a gif of at least one of the animations you have made so far on this forum?
231  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: January 12, 2011, 05:52:18 PM
how much more progress have you guys gotten over the period of no posts?
232  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: January 03, 2011, 10:01:31 PM
why would someone else need to take over? Are you leaving as well?
233  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: January 02, 2011, 07:27:13 PM
does sound like too much work. By the time this whole zero thing is finished, is there going to be any files that are need to go in numerous places? Or is it going to be easily limited to the pf/fighter/character folders?

It's safe to say it will all go in the Fighter folders. However, if we decide to do CSPs and IBP (In-Battle Portraits) (Which we probably will) I'll go ahead and do a full recolor pack for the TvC Zero with the following recolors.

- Original Zero
- X-Buster Zero (MMX Colors, like in MvC)
- Absolute Zero (Absolute Zero colors from MMX: Command Mission)
- Omega (Not Omega Zero, but Omega's colors from his first appearance)
- Zero Nightmare

Then we could do a SoldierSpecialty Pack

- Camoflauge Zero
- Marines Zero
- Big Red One Zero
- Navy Zero
- Air Force Zero

and perhaps...A Silly Specialty Pack?

- Female Zero (Eye Texture change + Brighter Armor)
- Rainbow Zero
- Zombie Zero
- Zambo
- Ninja Zero

Sorry, just milling out ideas.

Are you going to make a package for each section you just named? or pick 5 out of them all and make one package?
234  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: January 02, 2011, 02:10:44 PM
does sound like too much work. By the time this whole zero thing is finished, is there going to be any files that are need to go in numerous places? Or is it going to be easily limited to the pf/fighter/character folders?
235  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: December 20, 2010, 12:26:19 AM
Well of course Zero would not be able to crawl but I was just useing that as an example. Anyways the wall sliding is a go. You seem to be on a roll although this seems like way too much work for two people, one at the moment. How do you expect to get all this done. And BTW who will be working on the PSA once all the animations are done?
236  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: December 19, 2010, 10:39:04 AM
Project Update: Zero's Squat and SquatRv Animations are completed. Moving onto redo the Jabs to make them more like their game counterparts.

Good job so far Velen. You ARE making it so he can wall slide, like in the games correct? And are there any other special abilities you guys are giving Zero? Like crawl, wall jump, wall stall, etc?
237  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: December 18, 2010, 03:43:58 PM
Nuke, you didn't tell Velen I quit, yet?
Well, I quit the project because, no file sharing websites work for me. At all.
Whenever I try to upload a file, it never lets me upload.

So, I'm done with hacking brawl... T_T"; probably forever.

But I can still help you guys out with bones, resizing, and direction help.
And plus, don't forget to credit me for the resized model. Grin

NOOOOOOOOO. You cant quit. Your a major part of the team. Let alone this site all together.  Are you sure theres no way to get your files up on those sites?
238  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: December 18, 2010, 10:44:07 AM
ah first day of break, now you will be able to get some real work done?

EDIT:THIS IS NOT IMPORTANT! in the moves list tab on the front page when describing zeros neutral B (Z buster) towards the end it says "and more damage dead" I think you men't to say dealt?
239  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: December 10, 2010, 07:44:53 AM
Well as an estimate?
240  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread on: December 09, 2010, 08:44:04 PM
w8 so who at the moment (right now) is working on the project.

Right now -as far as I know- it's just Nuke by himself right now.


Classes for next semester doesn't start up for me until Jan 18 (well, Jan 5 if you count Driver's Ed). So I have tons of time to work on Zero whenever I get the chance after Finals.

Velen, how much do you expect to get done over the break?
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