what are the numbers for mata knight's files in the portire folder in the SD card? I took off a hack on meta knight but I forgot which ones were his and I need to remove them. Which ones are meta knight's?
For some reason if I take my player chip and place it over samus is freezes, I don't know if its the icon or the CSP, I would assume its the CSP because if it was the Icon the game would probably freeze before I could even see the CSS. So I'm assuming its the CSP but I have't changed it, its the default samus CSP and idk what to do.
Hey, what are the numbers that correspond to metaknight's portites? Because I recently removed my grey fox psa and I forgot to remove the portrites but I don't know which ones are his.
So If I go into a brawl usually everything will be fine but if I scroll my player chip it freezes as soon as I get to ZSS. I don't know if its a problem with the icon or the first portrait. And also for some reason I can do brawl a lot easier with out freezing than training mode. If I go into training ode it freezes almost as soon as I can see the CSS, but it doesn't as soon as I select training, I can at least see into the CSS.
Where can I find the portraits in the result screen in brawlbox? Is it in common5? and if so what is it under because I can't seem to find it. I know theres not a lot of places to look but I cant find them
Is there any place to find CSPs? I looked in the vault and I don't see anything regarding the portraits. Is there anyplace on this site that contains a bunch of them? How do people get them other wise?
I just got the full meta knight replacement of greyfox and he seems to have a big problem with his hitboxes. Its not for every character but Ive seen it for ivysaur that wherever ivysaur is on the stage, his attacks will hit greyfox. So he could hit him with a smash from across the stage. But not everyone does this, ive only noticed ivysaur. So any ideas on why this is happening?
So I have this problem with my CSS where its horribly weird looking. The background will change to the color of the current costume you have highlighted from a character. So if you hover over link, the background would turn green, tan, and a little yellow. Its really patchy and crappy coloring, and Idk how to fix it. I tried replacing my common5 with a fresh one and it froze. I tried renaming it so it wasnt active, and it froze. soooo.....I have no idea whats going on here yeah...................
So I was replacing things in my common5. all i was replacing were names, CSPs and character selection icons. And something wrong happened and now my flaming blue background is now colored horribly with the colors used in the costume of any character that you are currently selecting. So If I hover over every different character, it changed the color of the spinning background. I know this is a problem with common5 because i replaced my sc_selcharacter_en with Asf1's fresh sc_selcharacter and it still was messed up. So what happened with my commong5 that changed the colors of my background? I cant get rid of my common5 or it freezes right b4 the CSS and I cant use a fresh one because it also freezes
what is the name of the last music file in the menu? I have replaced X01, X02, X03 and I tried X04 but that didnt work so i assume that isnt the last one. The song I havent replaced is "Menu(Melee)"
Could som1 please make me a billy mays csp for my gannondorf? I really need one because i always forget what csp belongs to my billy mays texture. Perferably not a real life picture, a picture of his actual texture. but if you cant idc. I would love you long time if som1 made this. thx
How do you delete a code in GCT editor? I open the GCT and it showes the txt and the GCT in separate boxes. But idk how to delete codes. I highlighted them but i figured there was a more complicated way to delete codes. I need to delete the file patch so my riivo works.
Hey is there a guide on how to switch from Gekco to Riivolution? Including like what to do with your files you already have and stuff? Because I hear its allot better and you can do so much more.