The cosmetic stuff is for ADVANCED users only...that's why i made a tutorial to maybe help people understand and TRY to get them. :/
as in, if you really care about having a perfectly cloned and independent character with its own cosmetics and such. The clone engine works perfectly fine without them. So case in point, if you dont care about custom cosmetics, then don't use em lol
this is true enough I used to think i was an advanced Brawl hacker cause i can do pretty decent Hex work in certain aspects. but then this came along and tested ever sense of patience i had
i hate, i mean it hate sounding like this. anyone have a package that is pretty much done with more characters done than ASF1nks? i kinda want to use it cause me are am is lazy
and after you hex edit a BrawlEx file and edit it with the Brawl documents editor like change the name of the character, will it effect things like the Css ID placement 110,111,112 etc etc? cause i might use ASF1ink's as a basis, or use someone elses if they have more than his. to change some clones.
Or make something like what the Stage Expansion Tutorial made. some very basic template that all that one person would need to do.
like have all the things ranging from 110 to the max. have all the ID'S associated with those ID'S to put in the Cosmeticconfig. something to consider. i know it would be time consuming all to hell, but it would help many impaitent people such as my self and we would be forever grateful.
Well, you don't have to do the marks, at least. Those can just be assigned to an existing one. Then, as a shortcut for the victory portraits, just change the .brres from sc_selcharacter to have no compression and export and rename it, so you don't have to do it from scratch again. Just make sure to change it back to LZ77 once you've exported it.
Like the moron i am; i've decided to format the SD card. to have a fresh restart. this time ignoring the cosmetics process, i have no patience for that mess. it will have to be cloned CSS characters. they won't feel independant when selected, but they will be. i know it is bad to be lazy when it comes to modding. but this is no fun, and especially when it takes a big dump on your work.
I love this engine so much but i hate doing cosmetics like this. i REALLY hate it. i made one mistake somewhere and i have to restart everything. don't ask cause i've deleted all my cosmetic configs and sc_selcharacter. can this be done any easier? is there a way that i can just literally only do CSS icons and portraits? without the game crashing, cause if i have to do marks and in game battle portraits, victory portraits. this is insane. i spent 3 hours getting roy completely set up. it worked, then i did a second character. completely messed up the whole process.
it is very mind numbing and discouraging lol.
EDIT: also where is the beautiful no battleportrait code at? cause i kinda liked that code... a lot.
About the GFX tutorial, I've been really busy lately, but ill try to get to it soon. Keep in mind you will have to get your hands dirty with PSA if you don't wan't conflicting GFX.
@ToadKart I believe you're using the wrong bx_fighter.rel. You're using BrawlEx v1.1.2.1, but that's only if you're loading the files from DVD.
To use your disk, you must use Project M Launcher. Gecko wouldn't work. If you want to do USB loading, follow the instruction of M22k. I don't like to talk about USB loading.
I wouldn't want to make you uncomfortable. though legally i'm okay. i'm not some dirty pirate. but you have done Brawl an amazing service period.
there are things this year that are breaking bounds.
Do i absolutely need the P:M launcher? Mewtwo2000 says you do not as long as you actually use an appropriate IOS or CIOS
i know about these, but if someone is new or rusty to it. how does one go about it.
because mind you my wii is one of the first models and its disc tray has stopped loading games. i own a legit brawl just can't load it. so a usb is needed.
this would be perfection if i could use this. don't wanna fiddle with anything stupid and break muh wii again.
Every character as in every character with a v1.1 module available for BrawlEx, by the way.
So you mean redirect them to say, Mewtwo, Roy, Goku, etc. ?
It is better explained by looking at the thread.
but basically, it is a repository of links and directories leading into the Brawlvault to a specific PSA or Character mod.
I hope it will make it easier for beginners who have no idea as to what they want. or for people just curious as to what other PSA's exist, but are too lazy to look into the vault that extensively. i've been looking at all the pages and carefully reading/downloading files to see if they are clone engine compliant.
If anyone is interested, I successfully cloned every character possible so far. I can upload a pack that has each character so far cloned so that all you have to do is replace the files. (gecko)
you have cloned every character? all characters on the vault? then you would have just finished my job that i've been doing for the past 3 hours. except yours is actually cloning them and mine is a list of directories to characters someone might be interested in to put into their roster.
Now if only I could have Project M's roy be balanced for vbrawl.
I use Thany's Decloned Roy.
This is off topic
should we make a thread somewhere that links to PSA's on the vault as an easy to find repository for said character that is currently clonable? i'll be the one to make it, if so where would i put it? Attack and Animations?
I'm not quite sure about 100, but there are quite a few of characters I want, and I have looked pretty thoroughly on kc-mm, so I could use well over 50 slots easy.
that is your opinion, and yeah i can see it. some people could want a ton of them, as others such as my self are more selective. well i always have been. since cloning and porting rels over other clones is always tricky. so over time i could like other movesets. i guess Ichigo,Roy,Sephiroth,Cloud,Young link, and many others can finally share in the awesomness that is brawl, instead of me replacing.