Okay, now I am curious about something else texture related: Is it possible to add new textures to the models without crashing BrawlBox or the game? If so, this opens up new possibilities for textures for me.
So is it or is it not possible. Your answer is vital, so be detailed.
Okay, I have decided that my latest project won't be just a basic texture hack, it will also be a PSA. Who it is I wish I could keep secret, but for the sake of the project, I must let it be known. Bushido Fox McCloud (AKA Space Samurai Fox). Before I start, I want to state the following for clarity.
I am new to model swapping (or vertex hacking if I must), you know this already if you have read one of my threads before
I learn visually and by example, but Youtube is a commodity for me (this computer cannot run videos that are not GIFs any more, my mother's company computer blocks it, the Wii is questionable, and I do not have my own laptop/computer, etc.). So Youtube links will not be very helpful. Which hinders me.
I am new to animating by the movement of the bones directly, so some tips will be appreciated very much.
I am extremely detail oriented, so vague instructions will not be helpful either. I need specifics.
Thank you. Now for the questions.
1. How do I take the sword(s) and then transport them over to Fox for his use?
2. What would you recommend for making Vertex Hacking easier? (I.E. Tips, Advice)
3. What animation would you recommend a newcomer to practice animation editing on?
4. What animation would you recommend for amateurs to animate for their first completely custom animation?
5. For a first time PSA, would you recommend swapping a few move animations from other characters?
Thank you in advance, you are being a great help.[/list]
To say something about the Mai and Chun-Li Textures...They look pretty dang nifty. They must have taken a lot of work to do too.
Once we figure out how to take clothing articles on a characters and put them on another. Its possible that Mai Peacharui (I can't believe I just said that) will be obsolete , due to the fact we can then take Zelda's dress, put it over ZSS and make an extremely details Mai Shiraniu that way.
Plus the PSAs to boot.
Still. Alot of these textures are awesome, and are worth some prop! *Thumbs up!*
After getting a look at Peach in Brawlbox, I think Zelda would be a better fit for Pretty Bomber. Just going to have to change her eyes with Peach's somehow or something of the like, while making here bangs transparent by coloring them magenta.
Being able to make a character semi-transparent is key to the texture I am trying to do right now. Is it possible to make the textures semi-transparent, and in consequence, make the character themselves semi-transparent?
I am modifying the textures in Photoshop, just to clarify.
Hello everyone, welcome to Beren's Texture Gallery.
The reason I have started Texture Hacking is because I need to take a break from trying to color my drawings in Photoshop. I have done that so much that it has become boring, so I am going to use the skills I have accumulated in Photoshop to make Texture Hacks, from Simple recolors, to Vertex Hacks (Maybe a guide will be made once the newest version of BrawlBox comes around), they will all be placed here for you to use, and for your enjoyment. So here they are! My Textures!
As a fellow texture hacker, I would be very grateful for this. If you are willing, I will make downloads to various ones I have done recently when I can make them available.
Textures that I want to do.
Drachma on Ganondorf. (HOLD due to needing to figure out how to edit in the tunic.)
Pretty Bomber on Zelda
Space Samurai Falco
Note: To make things easier, all the files will be zipped, so that way you don't need to go to multiple pages for a download of the PCS and PACs.
Zero Nightmare
Original Texture by Dhragen.
The main difference between this and the original texture is the color. As for the "E-Tanks that were there, I had a heck of time trying to figure out how to make them transparent in Brawl rather than black. Any details on that would be appreciated.
The colors were based off the In-Game Sprite, which is why the texture is so dark, but I may go back later and make one based on the Official Art. Due to limitations, I couldn't take the sword trace and boomerang colors to make them black like the Sprite's Z-Saber glow(IOW: FitChar.pac), so you will have to settle for what is there for now.
This is an original texture that took me till late into the night to finish. To be honest though, I'm not too sure if this looks good. So some input on him would be appreciated too. I'm just glad to finally have him checked off of my list to be honest. Remember, give me input and I might consider it...so long as he stays Liquid Sonic in the process.
Now for a fun little intro!
With the Power of Blue Chaos, Sonic's body liquefies and reforms into to the amorphous Liquid (or Aqua) Sonic! However, the Blue Chaos Emerald is plainly seen on his chest. Could this be a weak point? Who knows, the opponent is too busy getting hit by punch after punch with flying fists of water, and who knows what else!
So if Sonic's body supposed to be made of liquid now, what does that make his feet/ shoes?
Well, after 100+ layers of work in Photoshop, this little masterpiece of mine is finally complete. This was the result of a concept I drew up on paper, but then decided to take a crack at as a texture, and I am happy I did! It came out beautifully, and am thoroughly joyed with it. I might make this a series if I can figure somehting out for the next one. No hints, but you may like it too. This Melon Motif looks good in game, and even features (albeit not very noticeable unless you zoom-in in-game) see through lace.
Well, Sonic has joined in on Halloween as Tronic, the parody hero from the video game world of TRON! This didn't take all that long to do, but it felt like a great accomplishment considering my severe lack of texture making due to school. He has a texture problem with the shoes and buckles I can't figure out how to fix. I may go back later and fix it if I found how to deal with it, but it's not a guarantee. Hope you enjoy it!