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1  Help & Tutorials / Help / Textures not working on: September 20, 2010, 10:46:30 PM
This has been bugging me for some time now. When i place the files in the correct folder and name them all correctly, some files just don't show up!

For instance, for captain falcon, i have 6 pcs. files which all have 00-05 on them. Yet only 01, 04 and 05 work.

This has been driving me INSANE for as long as i can remember. Can someone PLEASE explain to me why they don't work and how to fix this? Im srs here
2  Help & Tutorials / Help / Re: moving files problem on: September 20, 2010, 10:33:27 PM
well, i tried formatting the big one and then moving the files back on it, but it didn't work.
3  Help & Tutorials / Help / Re: moving files problem on: September 20, 2010, 06:24:31 AM
._." if THAT'S the problem...you've got to be sh**ing me.

It's on a 4 gigabyte SD HC "class 4*" card

i moved the files back on the smaller 1 gigabyte card and everything's fine.

so, you're saying, there's no way to solve my problem?
4  Help & Tutorials / Help / moving files problem on: September 20, 2010, 04:38:44 AM
When i moved my files from one SD card to a bigger one, the textures weren't recognized in the game. The characters had all their normal textures but none of the other ones. The same code is used and some features like the free camera is available, but all the textures that i put in aren't being read.

what could've possibly caused this? Embarrassed
5  Help & Tutorials / Help / requesting an upload on: March 19, 2010, 07:15:31 PM
i've had alot of trouble trying to get brawl texture hacks to work, and lately all i keep getting is the non-restricted camera. In codemanager, for some strange reason the file replacement code isn't being recognised. So i'm pleading if anyone here has a GCT file with all the codes needed and activated for a PAL version of brawl to allow texture hacks.
6  Help & Tutorials / Help / Re: I need basic help, but urjently!! on: March 14, 2010, 11:18:32 PM
ok. i think i missed something. I only need one code, correct? And that code is in this thread: http://forums.kc-mm.com/index.php?topic=5.0
(if i'm not mistaken).
So what i did was copy the code (with the little text above it) and saved it in notepad as a TXT file. The problem originally was that Codemanager didn't detect it. So i deleted all the text above the code. Still same problem. Then i just deleted all the text after the semi-colon, then it worked. I ticked the box, converted and saved as a GCT file (or whaterver format it was).
I put it in the 'codes' folder at the root of the SD card and for some strange reason, when i loaded brawl through gecko 19, it didn't detect any codes.
I'll try again, but there's only one more thing tugging at me. I downloaded the rosalina pack, and kept everything in the folder named peach that it came with. Do i just leave this folder inside the 'fighters/peach' folder (so a fighters/peach/peach folder)?

I'll update as i go along. And i just want to say, though it's my first time, it's pretty awesome going through this hacking experience Cheesy


[edit] ok. for SOME reason, in code manager, the file replacement code isn't detected. There's boxes to tick for all the other codes, but not one listed for the file replacement code. And when i convert whatevever i have there, gecko STILL doesn't detect any SD codes. RAGE!
7  Help & Tutorials / Help / I need basic help, but urjently!! on: March 14, 2010, 01:31:39 AM
Ok. I'm new to brawl hacks. I just got and SD card loader today, and i've got soo many problems.
I have a very limited understanding of this but all i wanna know is how to apply texture hacks.
I've downloaded a few textures, named them properly and put them in their respective folders. The only thing i'm sorta confused is the rosalina folder named 'peach' which i just left inside the 'peach' folder.

But other than that, i installed the homebrew channel and i have gecko 19.
I run a PAL copy of brawl and i need the PAL code to apply textures. I'm asking, what do i do with the code? Do i download a program? I got code master and i put the PAL code numbers in ms notepad and saved it as a txt file, but when i open it with code master nothing happens.

I downloaded a gct file for the PAL version of brawl, but all it di was apply the unrestricted camera. That got me thinking "do texture hacks even work for the PAL version?!".

I know these are basic problems, but i need help Sad
8  Welcome / Rules / Feedback / Brawl Vault / Re: (July 18) SD Loaded Textures! NTSC & PAL! Now with music. on: March 12, 2010, 04:55:30 AM
[edit, again ._."]

I downloaded cheat manager, and i need the PAL code. I copy/pasted just the numbers from the PAL code on notepad and saved as a txt file. Then when i opened up with code manager, nothing happened and it wouldn't let me export as a gct.

halp X(
9  Help & Tutorials / General Tutorials / Re: PAC Naming Guide on: March 11, 2010, 05:13:17 AM
hey, i'm kinda new here. Can you mix 'n match different textures? Like, lets say for link00 i want fierce diety, then for link01 i want twilight link. can you do that?

Also, is there always a limit to how many costumes a charecter can have?
10  Welcome / Rules / Feedback / Brawl Vault / Re: (July 18) SD Loaded Textures! NTSC & PAL! Now with music. on: March 11, 2010, 05:10:58 AM
[derp edit]

do all pac and pcs files for the charecters MUST have 'fit' before their names?
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