I tried to replace a cloned Peach with a clone of Olimar, but that froze before the opening cutscene plays (it's silent). I tried to replace it with the backup I made, but it still freezes :\
Did you replace the module and all the .dat files?
Alright, I'm using Sammi's updated tool and I tried to add a new Link clone (on slot 49) and for some reason he won't show up on the CSS. Anyone know why?
All my other clones show up and won't freeze, but the new Link clone isnt' showing up.
The only way I know to get cBliss working with Project M, is to use Project M Unbound. It makes it so Project M is compatible with BrawlEx, which has a form of cBliss.
1. Using this method wouldn't change them, just change the config files.
2. This would work for Mewtwo and Roy.
3. I don't know if Giga Bowser even works with Project M Unbound.
I think it's time that there is finally a set date that PBE Demo Version 1 will be released. That date shall be July 25, 2014. It may be a little late since the team is small and cosmetics take a while to do. If anybody is willing to help with cosmetics and also stages, it would be released sooner. It would also help if anybody would play test it. There are a few currently known bugs, however, it may just be my copy of Brawl.
Odd, cause when I try to use the info2 folder, I still get a black screen. No matter if it's a stock info.pac, or modded. Some info.pac's work in other packs. Just not when I try to set it up :\
You have a modded info.pac, info_training.pac, and info_training_mg.pac, right? You need all three for it to work.
Make that a xml and put everything where it should be for Gecko. So gct with File Patch Code in codes and everything else wherever it goes in pf. It should work but I'm not certain.