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181  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 19, 2014, 04:02:53 PM
If transparent didn't work, try making the name the part that it cuts off.
182  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 19, 2014, 03:40:41 PM
Quick question.

How do I remove the names on the CSS? So that it is only the images, like this one


Try making the name textures just invisible.
183  Help & Tutorials / Help / Re: USB loader gx on: May 19, 2014, 08:02:43 AM
Where can I get a wbds manager? I know it's not the slots, I tried them both multiple times.
184  Help & Tutorials / Help / USB loader gx on: May 18, 2014, 10:04:24 PM
I decided to switch from the disc over to USB Loader GX. The problem is, I don't know how to use it. I have the cios installed and the iso on my USB but the game won't show up.
185  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 18, 2014, 08:50:25 PM
Tidus, would you mind sending me your files to see if I can get them to work?
186  Help & Tutorials / Help / Broken SSS on: May 18, 2014, 03:14:50 PM
When I get to the SSS, it's incredibly strange.

There are no icons for the stages, just shadows. When I highlight one, where the icons would be is just the name of the currently highlighted stage. One name per tile. All of the preview stuff on the left is normal. The icons are the only problem.
187  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 18, 2014, 02:58:34 PM
Yep  Grin

And now that I have that fixed my game has 0 freezing issues and all I have to figure out now is clone cosmetics...  Undecided

The easy way to do cosmetics would be to just take sc_selcharacter.pac from Nebulon's pack
188  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 17, 2014, 10:11:36 PM
I just tried doing that with Peach and a Ganon clone. On the CSS the clone still looked like Ganon, but then the game froze when I went to enter a match.

Oops, when Section[8] is open in Module Viewer, use the Fighter ID, not the CSSSlot ID.
189  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 17, 2014, 06:55:08 PM
So I made a custom rig and I finally got it to work in game.

The only problem is, is that when I choose VBrawl Link, it shows up as the new clone.

This problem doesn't occur for any of the other Link clones, only for VBrawl Link.

Anyone know why?


Did you change the IDs in the module?
190  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 17, 2014, 06:02:24 PM
Would I just do this with a hex editor, and what would I be changing?

Let's say you don't have Captain Falcon, and a Lucario clone. Using the fighter data chart, we know that Falcon has Fighter 09, Slot 0A, CSSSlot 0A, and Cosmetic 09. We would take the Lucario clones files and put them over Falcon. Use the config utility and name the files whatever. In Section[8] of the Memory viewer, use the CSSSlot ID, 0A. Remember to use Falcon's module ID. Put in all of the properly named character files. On the CSSRoster.dat, use Falcon's CSSSlot ID.
191  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 17, 2014, 03:50:09 PM
It's actually half an infinity symbol, from the infinite time image in rules. Dunno why brawl chooses to use that but it does.

ANYWHO, im thinkin about uploading a video tutorial today..anybody wanna tell me what the most useful one would be? I got some free time today

I think you should do a video tutorial of fixing GFX errors with the ef files.
192  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 17, 2014, 03:05:46 PM
Now does this code only effect Lv. 9 CPUs? Or will effect all Level CPUs?

I think it makes it so that when you go to versus, the CPUs are at level 16. Then you can change it to whatever.
193  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 17, 2014, 09:25:50 AM
Do you have you config.dat with AXNextFrame on your virtual sd?
194  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 17, 2014, 08:56:08 AM
Here you go Tidus.
195  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 17, 2014, 07:47:21 AM
Tidus, what IOS do you need? I'd be happy to get it for you.
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