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1  Help & Tutorials / Help / I need help understanding why so many god damn people make texture hacks. on: September 18, 2014, 04:52:41 AM
Pls. Stop. I may not make much stuff, but when I do, it's not a god damn plain old texture hack. It has -something- different from the norm. Can there just be a recolor folder to shuffle away this sad excuse for a hack? Just look at Gamidame_K! He makes beautiful things! Pls. ;_; I just want something to see that'll make me cry tears of joy for once.
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Ahri (check back at the end of May!!) on: May 12, 2014, 04:26:12 PM
Fun fact; that's not quie ahri. Anywho, to take an ingame pic, you can find it in the resources tab on brawlvault. Then, take ingame pics (like 3 is ideal, one of the idle, one of an attack, one from behind or some other crap). Afterwards, go to your sd card, and insert the program you found on the resource tab into the odd folder (not pf) within your RSBE. It should have some weird files, which will be converted after you use the program from the resources tab.
3  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: January 22, 2014, 09:32:26 AM
Why have I not seen this... Dear lord this is the most amazing thing ever. Now, I wonder, can I have cBliss on top of that?
4  Help & Tutorials / Help / Re: PT freeze in character select screen on: December 16, 2013, 06:10:17 PM
Huh, I'm having the same problem.
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Bowser's Keep is out! on: December 16, 2013, 02:51:48 PM
You know if you can, what if there was a PSA for mario RPG mario? I could explain some changes...
Things like, Side special would chuck a shell by kicking it, or up special would be similar in terms of movement to ike's aether, since he'd hop up and then down with a crash. What if also Mario's final smash would either be chucking literally a WAVE of shells (or if wii's cannot hold this much memory) he'd go into a SMBZ styled frenzy, but like link's final smash... except he'd just beat them up with fiery hands.
6  Super Smash Bros. Brawl Hacking / Programming / Re: Current Public Clone Engine on: December 13, 2013, 09:49:23 PM
So.... is the engine updated yet??? Can I copy a *insert PSA here* then have a .rel and after add all the .pngs needed OO~ You should make a program for this when it's mature in development. Like like, first, you are asked for a fit(name).pac and then from there you use models from that, with any name you want as long you've named it that.
7  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.0 RELEASED!! on: December 12, 2013, 02:41:26 PM
If you put all the files from the download onto the SD, it will work.

Just drag'n'drop. Thats it. Nothing else.
I...did...
8  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.0 RELEASED!! on: December 10, 2013, 06:24:04 PM
Glargh it doesn't work with gecko it says there's too many lines. And what's in that god forsaken code anyway? And why doesn't the loading screen work?
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Bowser's Keep is out! on: December 05, 2013, 03:00:22 PM
PLEASE make the blade a stage over the halberd! Like, I shall love you forever if you do.
10  Super Smash Bros. Brawl Hacking / Programming / Re: Current Public Clone Engine on: November 13, 2013, 05:48:00 PM
So wait, is there a version of this code that allows me to copy stuff like captain falcon, but as a new root, and also what is it in the fighters section?
11  Super Smash Bros. Brawl Hacking / Programming / Re: Current Public Clone Engine on: November 13, 2013, 02:38:47 PM
Call me an [censored], but where's the "fighers" folder for this, if there is one? Also, would roy work as marth? I'm generally for the clone engine to add more costumes, not really new characters. But jolly good show rin!
12  Super Smash Bros. Brawl Hacking / General Hacking Discussion / A challenge I thought of on: October 02, 2013, 03:04:51 PM
For quite a long time, this community has been working on making their super smash bros brawl games better. However, there is always more to do. Things like working on online multiplayer, duplicating characters, and other such. However, why not make a game of our own? A game to truly embrace what we want. A game similar to MUGEN, however it'd be 3d. To add more to the challenge, what if we tried to get it on the Wii, or the 3ds? It could have a good amount of potential. Features could be in the game like a boss mode, where people's own made bosses could randomly appear to battle you. What about our own story mode? How about an easy way to make characters, adn uploading them to the site? What if these could be linked to online mode, and anyone could play as anything, and it would be unpredictable who you could face? Come on, the human mind has unlimited potential, and sticking to editing a game... Why not make our own?
13  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Ever wonder Brawl? on: September 18, 2013, 03:05:11 PM
This man needs a cookie. I really want to have more characters available...
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