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1  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your Favourite Brawl Codeset on: June 04, 2011, 07:06:00 PM
^ this guy. He made the CSS.  I think its pretty awesome myself.
Don't know what you're talking about, that CSS made itself.
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your Favourite Brawl Codeset on: June 04, 2011, 06:39:12 PM
Olimar without Pikmin is changed, we're still working with Olimar WITH Pikmin, because every iteration we've had with him has had issues.

And there are multiple CSS options, which you can change in the pf\system folder (rename one of the other files to common5.pac)
3  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Whatever happened to that epic... on: May 30, 2011, 11:09:24 AM
Link40 entered the Lost Woods without a fairy.  He's a stalfos now.
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Why Brawl- Kicks Ass! on: May 29, 2011, 01:07:18 PM
It works online, though there are some things that can cause desyncs.  Also obviously you'll both need to be running the same build and stuff.

The main matchmaking site that I know of for mods is fsmash.org
5  Help & Tutorials / Help / Re: Ganondoken fail on: May 29, 2011, 11:43:49 AM
Thanks, I sure try!

And I hope you are using my Battle Portraits!
6  Help & Tutorials / Help / Re: Ganondoken fail on: May 29, 2011, 12:07:24 AM
You need common3.pac to be in your system folder.  That's what controls the Gandouken.  Unless you're PAL, in which case you're currently SOL unless we can get someone who's willing to actually work on the PAL files.  Our previous person has pretty much left.
7  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your Favourite Brawl Codeset on: May 28, 2011, 04:00:23 PM
^ Not to mention, Brawl+ (and BBrawl) were still back when people didn't really know the full extent of how to hack everything, hence why things felt more minimalist with those two at the time.  We didn't really get animation hacking or a very verbose encyclopedia of information with data miners until PSA and OpenSA2/Tabuu came in to play.  People were more playing it by ear.

Brawl+ got a ton of unfair flack for the whole "wanting to be Melee" thing, even though they ditched that concept very early in development for more general focus on faster pacing, combos, and balance.  Balance that I hope the rest of the projects strive to keep up, because aside from a couple of characters (Ness and Marth) in their optimal build, every single character was winnable.
8  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your Favourite Brawl Codeset on: May 28, 2011, 02:19:33 PM
P:M is Melee 2.0 done by tourneytards that can't move on from a dead game, and are too underbrained to broaden their horizons.
This pretty much sums up my issue with...well, mostly with the name of the project.  To be honest, P:M has a lot of potential, considering they have pretty much the top people of each field (Dantarion for codes, Mewtwo2000 for stages, some really good animators, and so on), but the name screams  to be something that isn't original, which really hampers their design directions and makes people turned off, because hey, it's pretty much Project Melee, even if they want to remove the reference to Melee by simply calling it "M".

Having had the opportunity to try out a behind-the-scenes build a few months ago, I have to say that the "new" characters like Lucas, Wario, ROB, and Snake, are surprisingly well conceptualized (though some needed retooling), but the "old" characters like Falco, Marth, and Peach felt like they downgraded in creativity.  Instead of thinking "what can we do to make this character more interesting", those high tier characters felt like they were copied and pasted straight from Melee.  However, some exceptions, like Zelda, have been modified to be far more fun to play.


Though I'm sure Project M will wind up being the most covered mod either way.
9  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your Favourite Brawl Codeset on: May 28, 2011, 11:04:58 AM
Brawl+ 5.0 will always be my favorite mod (though all it needed was a Ness fair nerf and a couple of other tiny fixes).

Of the current released versions, I have to go with Minus for...obvious reasons.

Choosing between P:M and BB is harder than you'd think for me, since I keep in touch with the main dev behind BB.  I really liked their design process (keeping the development primarily between two people), but I think they got screwed over by two things: a poor name choice (made the mod sound very vanilla, which it was, but still), and being around the same time as Brawl+.  The name thing is related to Brawl+, because Brawl+ automatically made it sound like an improvement and expansion.

I think I'd still have to go with P:M over BB, simply due to the amount of work they've put into some of the characters, as well as the stages.  I don't honestly care for most of the changes they've made, similar to SDoom's view on it.  But not many of us would really know the current progress they've made, so who knows, maybe they'll improve from their demo release.

And vBrawl I've never had a problem with, though if I had preference, I'd play Minus instead always.  Going back from Minus always feels like things are missing, especially with Marth, Zelda, and Bowser.
10  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Why Brawl- Kicks Ass! on: May 19, 2011, 10:30:52 PM
FYI, Minus 2.1 is now out.  Mostly patches, some goofy changes, and others.  Changelist is on our newspost on smashmods.com
11  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: **Perfect Brawl Announcer Voice Actor** on: May 19, 2011, 10:30:16 PM
It's too bad his microphone is picking up way too much background noise.
12  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Why Brawl- Kicks Ass! on: May 16, 2011, 12:21:15 PM
Lavaville and 1337m are amazing, though.
13  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Why Brawl- Kicks Ass! on: May 15, 2011, 11:56:40 AM
Yeah, some extra hacks tend to throw things into the mix that can break stuff.  Glad it's working now!
14  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Why Brawl- Kicks Ass! on: May 15, 2011, 10:34:10 AM
Try it with a fresh SD Card, it could be that something else on your SD Card is causing it.
15  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Why Brawl- Kicks Ass! on: May 15, 2011, 10:18:05 AM
When does it freeze?
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