http://www.mediafire.com/?peemevwd196mw81win... added bones and moved em to the left hand as a
haveN....
fail...(not really) -> added bones share the same offsets(rot, trans,size)
-> eh something with the last bone...had a prob with it when using my exe(updated one)
-> there are actually other problems...atleast with my exe loading it after editing....my fault probably lol
so yeh i used my bone tree editor to move the added bones. Ima make it so it knows(so you can edit) there are added bones and blah blah lol
o yea and fort waffles program just creates a copy of the tree so you gotta edit the 2nd tree. -> look for 00 00 00 D0 after the last bone of the first tree
edit: erm you wanted the have bone in the right spot...forgot about that 1 sec...
edit2: ^nvm lol...nothing to use as a left haveN bone srry....
edit3: @vontower if you wanted the left haveN bone just ask. Ill make the haveN using a real bone thats useless like the capM or something....actually lmao i coulda just used that >.>.... Hmm got a feeling im way off on what you wanted, but eh now you can edit added bones