niice cant w8 for that viewer for the REFT format...thnx for the template, ima update my ext gfx editor. But itll just be for my personal use, since u did most of the work and your making a viewer for it. Gl with it and your converter.
kinda obvious...but you can look for texture tutorials or ask some people who do vertexes/textures about them.
edit:
WIN
http://forums.kc-mm.com/index.php?topic=3329.0edit2:
figured out how to convert the matrices....their singles(floating points..shouldve been obvious lol)....and each '0,0,0,0' placement....BUT i still couldnt change the final 0...(0,0,0,this one)...
now that i got that partly figured out...i just gotta put that into the bone editor and then finally find bugs. I might finish this tomoro