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256  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Bone Tree Editor- development thread on: January 03, 2011, 03:32:26 PM
its not done yet, but is there anything i should add onto this? like from the old one or something.  Atm its just a bone tree editor without the multiple vertex/polygon deleter
257  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: January 02, 2011, 02:11:57 AM
niice cant w8 for that viewer for the REFT format...thnx for the template, ima update my ext gfx editor.  But itll just be for my personal use, since u did most of the work and your making a viewer for it. Gl with it and your converter.

kinda obvious...but you can look for texture tutorials or ask some people who do vertexes/textures about them.

edit:
WIN
http://forums.kc-mm.com/index.php?topic=3329.0

edit2:
figured out how to convert the matrices....their singles(floating points..shouldve been obvious lol)....and each '0,0,0,0' placement....BUT i still couldnt change the final 0...(0,0,0,this one)...

now that i got that partly figured out...i just gotta put that into the bone editor and then finally find bugs.  I might finish this tomoro
258  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: January 01, 2011, 09:43:59 PM
thnx...ugh cant look at it cuz someones on my laptop.
259  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Bone Tree Editor- development thread on: January 01, 2011, 09:43:16 PM
http://www.mediafire.com/?3ghn3659h1l4v46

Heres that zsuit with the ponytail connected to the hip bone...sorry it took so long..forgot that you req. it =p

progress = save is fixed, just a few more things to do before release
260  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: January 01, 2011, 06:39:14 PM
erm how would i convert the matrices?

3F 80 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 3F 80 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 3F 80 00 00 00 00 00 00

^srry if its a dumb Q...been a while since i even looked at em

edit: nvm lol i remembered
261  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: January 01, 2011, 06:32:21 PM
both the logic and fs file have and EFLS so i was talking about the general(both) EFLS->misc data 2


and ooo ok now i see what your saying....ima test soon, almost done the bone editor -> just fixed a confusing problem.  All i gotta do is add stuff for the textboxes and get the data for the frame matrices

about the confusing problem -> i wrote SOOOO much code and the final result ended up being like 10 -15 lines of code...atleast its over lol
262  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: January 01, 2011, 02:12:18 PM
erm were/hes talking about the reft file then.. It SEEMS like a sound file...what did u think it was again?  Look at marios REFT file, it has names like coin and fireexplode(not looking at it atm)....u still confused?
263  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Bone Tree Editor- development thread on: January 01, 2011, 11:58:09 AM
yeh i know but thats what that one kid a few pages back wanted - a zsuit with the ponytail attached the the hip.  Tcll told him there would be stretching.

^fixed lol
264  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: January 01, 2011, 11:56:05 AM
lol what do u mean tcll...its right under misc data one...under the efls....
265  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: December 31, 2010, 11:30:28 PM
im not entirely sure wat misc data 2 actually is...dingo says its a sound file, and marios sfx has names with coin in it. They have nothing to do with his gfx which is why i think its sound...

Also no i have no clue what #1_2 is at all.  If you figure out anything, then itd be nice if you post it. 
266  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: December 31, 2010, 11:14:51 PM
k have fun lol

edit: i made a floating point editor where u can edit the known floating points of chars(from the smash boards thread about floating points).  It works, but ill prob release it later with the new bone tree editor....or maybe combine all three or something
267  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: TheShyGuy's EXE stuff - NEW -> Ext GFX(SFX?) Editor on: December 31, 2010, 11:10:25 PM
@tcll, srry havent been looking at it cuz i was busy with other stuff. I might do some testing first to see if its either sfx(me) or not(you)...

@lord Noah -> lol no its not texture editing its more of a replacer.  You can replace characters 'sub ext gfx' with ANY other 'sub gfx'.  They can be from stages,chars,assist trophies,etc(its on front page) ext gfx/efl->misc data

@smashclash -> again no not texture editing, but if the data is the model then i can prob figure out how to edit the colors and maybe animation

edit: if you dont want to dl the exe, but wnna see an example, i suggest dl the snake test/proof pac.  All i did was replace all/most of his gfx with random characters.  Imo it shows a good idea of what i mean.  Plus he has the most changes(becuase he has the most gfx)
268  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Bone Tree Editor- development thread on: December 31, 2010, 11:04:25 PM
thnx,....lmao i accidently screwed up some good code and i cant remember what it was lol.. Theres only one more main thing to figure out and if i do tonight/tomoro i can prob release it
269  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Bone Tree Editor- development thread on: December 31, 2010, 02:39:19 PM
http://www.mediafire.com/?3ghn3659h1l4v46

Heres that zsuit with the ponytail connected to the hip bone...sorry it took so long..forgot that you req. it =p

progress = save is fixed, just a few more things to do before release
270  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Bone Tree Editor- development thread on: December 26, 2010, 11:49:12 PM
lmoa no i mean my new ext gfx editor lol, it might also be able to edit sfx(misc data 2) but i havent tested that
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