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1  Help & Tutorials / General Tutorials / How to iterate quickly between brawlbox and Dolphin. on: March 02, 2014, 12:49:16 AM
Hey guys!  

I wanted to share my script that I use to get my stages ingame quickly when checking small changes.  There's a lot of times where I'll just be tweaking some small lighting thing, or wanting to check how an animation sequence works in the game engine and to make a tiny tweak and then have to wait through all of the WinImage garbage... it just was too slow for me.

How to quickly move between BrawlBox and Dolphin. - Super Smash Bros Brawl modding with Auto Hot Key


Auto Hot Key: http://www.autohotkey.com/

The stage used in this video: https://www.youtube.com/watch?v=JIe7Vutyl18

The build of Project M I used: http://smashboards.com/threads/project-m-theytahs-custom-build-3-02.345110/

Icons that I use for my script: http://vietcong67.deviantart.com/art/Super-Smash-Bros-Brawl-Icons-89773929

My script: http://pastebin.com/GanGeMgJ

Syvkal made a program that does all of this in a lot more user friendly way.  Grab it here!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205143

MAKE SURE YOU READ THE README FILE TO UNDERSTAND HOW IT WORKS!
2  Super Smash Bros. Brawl Hacking / Stages / Llama Juice's Stages thread. Bowser's Castle and HD Peach's Castle Released! on: February 27, 2014, 01:40:01 AM
Update! 7/16/2015 - Bowser's Castle and HD Peach's Castle Released! (Included within Project M 3.6Beta)


Brawl Vault Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209083
Additional Images: https://imgur.com/a/QIuBV#0

The king of the koopas finally has his own stomping grounds!  We designed this to be a casual stage that's still fun in a competitive environment.  Well over 500 hours were poured into creating this and I'm extremely proud to finally be able to release it publicly to you all.




Brawl Vault Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209082
Additional Images: https://imgur.com/a/t8GZr#0

The classic Peach's Castle stage from Smash 64 has gotten an HD facelift!  I wanted to really push this into a direction where it's a more modern take on the classic stage, and consider how the stage would look if it was built today.  It takes inspiration from Mario 64, Mario Galaxy, Super Mario World, and Smash 64 (of course) all baked together.  It's a fun casual stage that's been updated to Project M 3.6's gameplay style.  (AKA, the platform moving back and forth is now grab-able.  This was needed for tether characters to be able to recover in some capacity.)



Update! 12/1/2014 - HD Metal Cavern Released!  Included within Project M 3.5.


Brawl Vault Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207030
Additional Images: https://imgur.com/a/BhduU

This stage needed some new love pushed into it, and I'm super glad to have been able to revamp the classic stage with new graphics.  I custom modeled and textured everything with help from the rest of the PMDT.  It plays identically to standard Metal Cavern in the older Project M versions, but we wanted to make it pretty.  I hope you guys enjoy it!  It's included in the base download for Project M already, but I've also added it to the brawl vault for you guys to grab it if you're not the Project M type.




Original Post: Golden Sun: Venus Lighthouse Stage.


Brawl Vault Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36395
Additional Images: http://imgur.com/a/YDEN6#0

Golden Sun does not have enough love in this community and so I thought it'd be appropriate to bring some much deserved attention to the wonderful franchise of Golden Sun. I started this project as my first map for Brawl and I think it turned out fairly well. It's fun and has a unique layout that I think adds some interesting strategy to the game.

I included two different .pac files for this stage. One that's designed for the Wii and one that's designed for Dolphin. I couldn't get the effects to look the same while having it all contained within one file, so I had to split it up into two, each file being optimized for it's platform.

I saw how most of the content on this site appears to be just ripped from other games and that made me sad, so I wanted to try to create this stage using all custom created content. I spent the better part of two months pouring my life into this stage. I hope you enjoy it!
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