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1  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Wolf Link on: June 30, 2015, 01:23:57 PM
No clue what I did, I messed up the file now the frame is huge and mesh is small, even after centering the mesh around the frame, it blows up when animations are loaded, textures don't work... I tried rotating the model 90deg but after I re-import it, the frame is 90deg from the mesh. (this is in brawl box)

I don't think I have the know-how. I think we should communicate by PM's so I don't clutter up the thread, and only post helpful "ah-ha!" moments.

Thanks again.
2  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Wolf Link on: June 29, 2015, 11:54:21 AM
I feel like an idiot, I can't get the program to run, I can't find the application launcher, I can only find the Icon and the uninstall application. ughhhh...

Post Merge: June 29, 2015, 12:03:16 PM
Wait, hold on, I think I got it.

Post Merge: June 29, 2015, 12:15:53 PM
Ooooooh, I think I did it, the model was tiny but it was there and rigged... I forgot what I did in the first place though. 0_o, didn't add the materials to this model so I have to see if textures will work too- just hope it doesn't explode in-game.

Thanks, I really appreciate it.
3  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Wolf Link on: June 29, 2015, 01:03:09 AM
I don't have auto desk Sad

All I wanted to do is modify the vertices on an already existing character, but it just blows up.
Tried every file type, and tried modifying every part of the model file.

Tricky stuff.
4  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.76 on: June 28, 2015, 06:25:18 PM
I just started using .76 and am "working" with blender, after importing a model file into Blender, modifying the vertices, exporting out of blender back into brawl box and replacing the Mdl0 file, it spits it back saying "cannot continue importing this model. There was a problem creating a default material and shader--- exception system.ArgumentOutOfRangeException: index was out of range, must be non-negative and less than the size of the collection."

Then I tried just modifying the object 0 mesh on blender, but when I import it, the model is exploded.

Ive tried looking around on other posts, but it seems like blender doesn't want to play nice with BrawlBox, and there is no sure fire way to get it to work- and I'm new at editing outside of brawl box, premiere and gimp.
5  Help & Tutorials / Help / Damage Activated Wait Animation For Charizard Help! on: September 14, 2014, 04:51:07 PM
I am working on another Behemoth Charizard PSA, and instead of Stamina Wait activating based on time, I want it based on damage, Getting it to work like other characters appears impossible as it results in an inability to move the character.

Does anyone know where the code for Charizard's StaminaWait animation script is hiding?

Credit will be given to whoever figures out how to fix this.

Thanks.
6  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointing on: May 20, 2014, 03:22:40 PM
for that the wiiu would have to sold as well as those phones which it didnt not even close so there arent many wiiu owners to begin with.

Not sure what you are getting at.

Ps4 and X-bone can be replaced with a good computer, I really can't say that with Nintendo.
7  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointing on: May 14, 2014, 10:02:18 PM
People don't NEED new $600 cell phones every year either, they WANT them. Like I said, new consoles could come with HD pads, and Nintendo could do trade-ins plus money for old ones.

I would buy a new game pad if it had a better screen, and I'm sure other people would too.
8  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointing on: May 14, 2014, 04:39:08 PM
? don't you think it would be in Nintendo's interest to sell hardware? why wouldn't someone pay for a better screen? do you really think they care what becomes of the old controllers?

Plus I HIGHLY doubt that Nintendo would make a second game pad useless, its for a current system, we aren't talking about Microsoft here.
9  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointing on: May 14, 2014, 11:17:22 AM
It's like saying everyone threw away their 3ds when the XL came out, to some people a bigger or better screen doesn't matter, people like you, however people like me want a better screen as I use the screen often. So the way I see it is they should release new consoles with better Wii U pad screens and offer to sell the new pads as an option or even do a trade-in program.

Nintendo could also make the second pad work like a normal remote on games that don't need a additional screen, it would just act as a pro controller.
10  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointing on: May 14, 2014, 11:02:07 AM
Highly doubt smash will require you to use the game pad, just like in DK tropical freeze, they know smash is for an audience that wants no-nonsense gameplay, even during the dark days of motion control, SSBB allowed use of NGC controllers, classic controllers and had waggle as an option (which is pointless, I tried it)

I have noticed on the original Wii, they started very strong using motion control for EVERYTHING, as time went on, they almost seized that, yeah mario galaxy had waggle, but in my opinion it did not get in the way, same thing with mario kart, I was actually fond of the wheel control even though you could play using a joystick.

3rd party games are most likely going to be crap, and try to use the Wii U's proprietary controls every chance they have to artificially add to the value- though, like in sonic lost potential... I mean lost worlds, they started with crappy "swipe to use color powers" but almost immediately, they patched it so you could use regular controls.

And I feel the Wii U pad is a nice piece of kit if used correctly, having a map always open is nice, instead of pausing the game and pulling up the map, I love the fact you can draw on the screen and have your screen hidden from other players during mini games. I do like using the Wii U pad to actually play games too, games like megaman X work great with it, plus if someone wants to watch tv but you still want to play a game, most the time you can.

Having a HD screen would add to the value of the console, the screen is ok now, but it could use more pixels to take advantage of 1080P native resolution, who cares if only one person, maybe two can use a Wii U pad at once, it's like saying just because it's a single player game the tv can be a 20" CRT from 1997.

Nintendo has made mistakes, but they have also made revolutionary decisions too.
11  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointing on: May 12, 2014, 09:25:19 PM
With the exception of using it for Pikmin 3, I will never use the game pad for anything else. It has it's Potential for games that use it for convenience like the menu for the Wind Waker HD remake.
Not really. Either two thing will make this an issue:

1.It would be too expensive to manufacture.

2. They'll have to find some way to keep the battery life above 4 hours cause of all the HDness.

First off, they manufacture tablets with better and larger screens cheap enough for them to sell them at $60 and still make money.

Second, a second battery pack (or larger one) would not weigh much or cost much to manufacture, Lithium chemistry battery technology is nearing perfection, the cells are incredibly cheap to manufacture.

I remember somewhere that the Wii U can handle two game pads at once- the system could easily handle a few more pixels.
12  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointiing on: May 12, 2014, 09:48:49 AM
I love the Wii U pad, for how huge it is, its surprisingly light and ergonomic, The pro controller is nice too. Nintendo takes chances, kudos for that, PS4 and XBOX 1 play it safe and in my opinion it makes the experience stale, yeah they have stronger hardware, but the graphics capability on the Wii U feels ample enough- can not wait for a F-Zero or Metroid game!

I would love to see a HD Wii U pad in the near future
13  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Isn't it kinda disappointiing on: April 20, 2014, 03:18:17 PM
I'm sure a spike is coming soon when people play the Wii U game, it will make people try to copy move-sets and hitspots ect.
14  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: March 13, 2014, 12:55:27 PM
Do you have any grey poupon?
15  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A tad tired of over-saturated texture "improvements" on: March 12, 2014, 09:45:21 PM
I like off the wall hacks too, I might start on Captain T-pose, that would be funny.

also made a INCREDIBLY annoying C. Falcon for fun, haven't uploaded it yet though
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