I've just recently switched to Project: M (because it works) and everything was going perfectly fine until a couple days ago when I was downloading hacks and downloaded the Shadow over Mr. Game & Watch hack. It was the only one that required me to use a code (something in which I have found I suck at writing...) and a .rel file. I did what I could with the code and placed the provided .rel file in the module folder. Then when I went to test it, it froze! Right at the strap loading screen!
So thinking that it had to have been the Shadow over G&M hack, I immediately went back to my computer and took off the the .pac/.pcs, .rel files, and the code. Guess what? It still didn't work! Same exact spot.
This is the only time when I have had Project: M not work. (Besides it freezing because of other characters, but I took care of those.) If anybody could enlighten me as to why it's not working, I would be most appreciative.
I'm going to need models of Sceptile and Mega Sceptile before I do any work outside planning, since Sceptile is still in planning right now.
As for Charizard, ShyGuy's been quite busy with his personal life, so things are unfortunately going to be delayed until he finishes the updated Seismic Toss.
I'd also like to wait until I get a new TV, so I can test the new BrawlEx stuff before I update with the newer files.
It seems to be an interesting moveset. If you need some ideas, I can help you with them. Other than that, who are you planning to rig him over? Any ideas? Even without the model yet...
Basically I want to put two different voices onto one character. The way I want this to work is to change between palettes for a different voice. Example: Marth palette 01 - voice of Laura Bailey Marth palette 02 - voice of someone else
Is there anyway to do this? I know to change the voice, take the sawnd file made and rename it to the corresponding group ID.
Problem is if you have two sawnd files (1st file is Laura Bailey's voice, 2nd is someone else) and you try to rename it to the corresponding group ID and you put them in the SFX folder it won't work because two files have the same name...one of the files will be overwritten.
I think I'm going about this correctly, but if you have a different solution that gives the same results please help out. Thanks in advance.
Kyouma did something similar for Link. He added 4 different voices. That's possible. All you have to do is to add the .wavs in your .sawnd file, and change the IDs in PSA.
Who's that Pokemon?! And which Pokemon are these recolors based off from?! (My planned moveset will be up shortly). Default/Green. Sceptile. Red. Blaziken's color scheme. Blue. Swampert's color scheme. Misc 1. Shiny Sceptile. Misc 2. Mightyena color scheme. Misc 3. Deoxys color scheme.
Well... It's Sceptile! Actually, I found them all, but since I don't know all the English names... lol
I'd have tell by the goldyness behind xD Yes! That's him! I finally got my lazy ass up and planned a moveset for Gilgamesh! It's something completly broken... You can even say that he's overpowered... lol. I'll post his moveset a bit later.
Yeah, when I'm working on stuff I'll usually go back and look at some of the moves to make sure they look right. Ex; making sure there are no stiff legs during spins or other moves that need the movement.
I see... That's cool, this way. Makes the animations more... alive.