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211  Help & Tutorials / Help / Re: Kirby and his 13 mouths... on: May 06, 2011, 09:10:49 AM
I did this when editing your Shy guy into a Snifit. Just download that and see what bones I disabled for the offline version. Wink
212  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: This just occurred to me... on: May 04, 2011, 03:20:13 PM
It's been done already... >_>

Too bad the site hasn't updated in months. T-T
213  Help & Tutorials / Help / Re: Animation hacks? on: May 04, 2011, 02:33:31 PM
BrawlBox 0.63d Modset 4.2. Paste only Trans. Profit.

*ninja'd*  Im srs here

^That
214  Help & Tutorials / Help / Re: Need Peach Help - How can I make her hold her Tennis Racket Constantly? on: May 03, 2011, 08:38:27 PM
Awww, hugglez. ^w^

*Eh-hem* uhh, so yeah Prinny is ported. :3

I used his "surprised" model, where his eye's are just large white circles. It's gotten pretty late over here, so I cant test it until tomorrow. Sorry. T.T

I can give you a Brawlbox pic though.



Tomorrow I'll get in-game pics...
Oh whatever it'll done anyways, I'll just give it to you. X3

Hitboxes cannot be made in Brawlbox. It's done through Project Smash attacks. I'll look into it and see what I can do... >_>

And dont quit just because your project (supposedly) didn't succeed. You gotta keep learning and working to attain what you want. You certainly have the morale to want to make this happen, so do so. XD
I'll obviously be sticking around to help though. :3
215  Super Smash Bros. Brawl Hacking / Programming / Re: VILE's Vertex Box ~ *Import Vertex Hacks In 1 Go* on: May 03, 2011, 02:59:30 PM
Alright Vile, last few questions. Basically, I have a Peach hack imported into 3DS. I edited it, and exported it as an .obj into the VVbox folder.

I then used the option in 3DS to remove all changes on the model and exported that as the original.obj file.

I then exported the .mdl0 of the hack from BB, and named it "original."

Now when I try to use the program, I get a failiure. I have a few reasons as to why this is. Choose what one you think is most likey, and if possible, state some sort of possible solution please.

1) I created the original .obj file from the already edited one, even though I had all edits turned off before I exported it

2) Peach's crown may have something to do with it, seeing as it runs off the same vertex set as the one in her hand used during her forward air. I removed it on both files, but the same problem.

3) Possibly an issue with the MDL0 file itself, seeing that it had to be edited to show up in 3DS at all... >.>

4) Possibly another problem you caught on to since the beginning of this post. Tongue
216  Help & Tutorials / Help / Re: Need Peach Help - How can I make her hold her Tennis Racket Constantly? on: May 02, 2011, 07:22:44 PM
I'm so sorry Charatchan!! I've had problems with Brawlbox and updating .net frameworks and crap, and I totally forgot about this!! I'm so sorry. T-T

If it makes you feel any better, I ported prinny over the turnip, and logic says it should work fine. I'm going to test that first thing tomorrow for ya!! <:3
217  Help & Tutorials / Help / Re: confused by "brawl Character Adder" all together on: May 02, 2011, 04:32:28 PM
It's not real!! >.<

Whatever it is, it's a virus or just absolutely nothing.

*EDIT*
It was removed...? >.>
218  Super Smash Bros. Brawl Hacking / Programming / Re: VILE's Vertex Box ~ *Import Vertex Hacks In 1 Go* on: May 01, 2011, 08:53:29 PM
IT WORKS!! HUZZAAHH!! XD
I made a quick vertex hack on bowser, and it came out pretty much perfect. It does have an issue involving a few things I edited, which I believe will be fixed if I bring it back into 3DS, and morph it back to it's original shape and export it again and run it through your program again.

A double patch if you will. Would that work?
219  Super Smash Bros. Brawl Hacking / Programming / Re: VILE's Vertex Box ~ *Import Vertex Hacks In 1 Go* on: May 01, 2011, 09:11:17 AM
Okay so here's a question. What if I'm editing an already existing hack?

To be more specific, I'm editing a hack of Peach. Do I use Peach's original model or the edited one?
220  Help & Tutorials / Help / Re: Can you port trophies over items? on: April 30, 2011, 03:01:27 PM
DOUBLE POST!! *smacked*

I suppose I could tryyyyyyyyy........ >_>
221  Help & Tutorials / Help / Re: Can you port trophies over items? on: April 30, 2011, 01:02:47 PM
Trophies have been ported over characters, so this is MORE than possible. Just rename the bones correctly and they should work.
222  Super Smash Bros. Brawl Hacking / Programming / Re: VILE's Vertex Box ~ *Import Vertex Hacks In 1 Go* on: April 29, 2011, 03:00:54 PM
i dont get the step where u have to "delete double vertex sets"
u mean like link's and marth's sword?????
i guess i could get it to work if i knew that...

I'm pretty sure thats the part tripping up us all. DX
223  Help & Tutorials / Help / Re: Lengthening Peaches hair via Motionect on: April 28, 2011, 02:00:58 PM
Changing the T-pose outside of the preview causes it to transform normally, and not go glitchy like if you change it in-preview.

There's really no soluton? Sad
224  Help & Tutorials / Help / Lengthening Peaches hair via Motionect on: April 27, 2011, 07:52:14 PM
I can lengthen peaches hair in Brawlbox, but after applying animations, it goes back to normal length. I thought there was a way to do this that didn't require editing every single animation, no?
225  Super Smash Bros. Brawl Hacking / Programming / Re: VILE's Vertex Box ~ *Import Vertex Hacks In 1 Go* on: April 27, 2011, 07:45:09 PM
All I want to know is does it allow edits on vertexes that are affected by wind? (pikachu's ears, Marth's cape, etc.)

All those objects CAN be vertexed, it just notmally takes over 9000 patches for it to work correctly. Hopefully this program will fix that out nicely.
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