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1  Help & Tutorials / Help / Re: Lucas' Pants? on: August 31, 2010, 07:44:16 AM
@Lecapria

Did you even look at the images I posted?
2  Help & Tutorials / Help / Re: Lucas' Pants? on: August 30, 2010, 03:00:36 PM
The only noticeable difference is that the original has 3433 colors and the replacement has 3513. Is that an issue? If so, how can I fix it?
3  Help & Tutorials / Help / Lucas' Pants? on: August 29, 2010, 07:10:56 PM
I'm trying to make a young Scott Pilgrim outfit for Lucas, based on an outfit he wears in one of the comics. But I can't get his pants, socks and shoes to stay colored when I load it into Brawl+!

What am I doing wrong?


4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Brawl+ 4/20 Project! UPDATED: Weedario! on: August 03, 2010, 06:10:48 PM
Bump for update (FINALLY!)
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Brawl+ 4/20 Project! UPDATED: Weedario! on: August 01, 2010, 07:04:24 PM
Bump for deadness and to remind people that anyone can contribute! I'm working on MotaKnight right now (Mota is spanish slang for weed) but there are still plenty of characters to go around!
6  Help & Tutorials / Help / Re: Most recent Brawl+ Update - Problems! on: June 24, 2010, 05:22:59 PM
Bump....;_;
7  Help & Tutorials / Help / Re: Most recent Brawl+ Update - Problems! on: June 23, 2010, 09:10:02 PM
Like 5 of my stages all auto-load the subspace emissary jungle level though. Is that supposed to happen?
8  Help & Tutorials / Help / Most recent Brawl+ Update - Problems! on: June 23, 2010, 08:03:52 PM
So I ran the automatic update on my SD card and I was used to it altering my .pac files for the stages, but now the stage select screen is all wonky too...when I press to show the melee stages, the stage portraits are all brawl stages! And when I load 75m from the brawl stage list, it gives me the cut part of rumble falls (3 platforms) and when I load it from the Melee stages menu, it comes up as the naruto level skin I actually put over the level!

What's going on here? Is anyone else having this problem?
9  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Brawl+ 4/20 Project! UPDATED: Weedario! on: May 29, 2010, 07:21:13 PM
Any progress on ZSS, funtaztic? If you don't hurry I might just have to steal it from you  Im srs here
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Brawl+ 4/20 Project! UPDATED: Ganja Ike FINAL and The Pot Angel! on: May 23, 2010, 01:15:59 PM
Bump for addition of Weedario.
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Brawl+ 4/20 Project! UPDATED: Ganja Ike FINAL and The Pot Angel! on: May 21, 2010, 12:04:29 PM
Wow....someone actually reported my pit skin.

Their reason?

"Stupid!"

......get a life, people.
12  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Brawl+ 4/20 Project! UPDATED: Ganja Ike FINAL and The Pot Angel! on: May 20, 2010, 02:32:14 AM
Bump for updates!
13  Help & Tutorials / Help / Re: Problems with Marth's eyes! on: May 17, 2010, 02:49:02 PM
Darth Marth FINAL VERSION

Thanks for all the help, there's the final version!
14  Help & Tutorials / Help / Re: Problems with Marth's eyes! on: May 17, 2010, 11:41:45 AM
for future reference, just in case u decide to do other textures, make sure theyre always png format. back then i saved them in gif format n that messes up the texture.

To add to this, the texture formats, RGB5A3 and RGBA8, are known for having multiple transparent colors, which aren't seen with the PNG format, even in Photoshop CS3 and CS4.  In cases like that, export the textures as TarGA (.tga) images and edit them in CS3 or CS4.

And like ItalianStallion said, never export textures as GIF images.


I always do export as a .png. So you're saying for things like the eyes I should export as .tga? Maybe I'll try that next time, thanks.
15  Help & Tutorials / Help / Re: Problems with Marth's eyes! on: May 16, 2010, 06:57:56 PM
You are a god.
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