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1  Help & Tutorials / Help / Re: Changing the way a move moves a character on: October 18, 2017, 09:13:42 AM
If he agrees, sure, np; I'd prefer via Skype if you can, though, because that has Screen Sharing, and I can tutor each of you separately, if you're fine with Skype
2  Help & Tutorials / Help / Re: Changing the way a move moves a character on: October 17, 2017, 01:37:43 PM
Not really, it's kinda complicated to explain without a video or audio, and I haven't yet gotten to making this particular video yet; would maybe an alternate method of communication work for you? I can also do TeamSpeak, Discord, or Google Duo
3  Help & Tutorials / Help / Re: Changing the way a move moves a character on: October 17, 2017, 12:31:18 PM
All you need is Brawlbox (unless you're changing which limbs are the ones that do damage), and I can show you how; Would meeting over Skype work for you?
4  Help & Tutorials / Help / Re: Mod was taken down on: October 16, 2017, 09:01:24 PM
Tbh, dunno what to tell you, except for maybe try hosting the file on a different website, like Dropbox
5  Help & Tutorials / Help / Re: Need help with mod! on: October 16, 2017, 03:29:36 PM
Does it have any .rel file, or did it say anything in the Readme about needing to use a certain code?
6  Help & Tutorials / Help / Re: Need help with mod! on: October 16, 2017, 02:53:34 PM
Are all the files for the moveset in the right place? And does it only freeze for you on Riivolution, or does it also freeze during other methods (e.g. Gecko) as well?
7  Help & Tutorials / Help / Re: Mod was taken down on: October 15, 2017, 02:08:21 PM
So, 2 things: The first is that I have also had a mod taken down (Before I put it back up) And I got an email about it, so it's probably not valid removal  (although I can't guarantee if it is or isn't)
The second thing is that most of the time, people will just get a Cease and Desist, and it's exceedingly rare to have to pay a fine
8  Help & Tutorials / Help / Re: Any Good Model Resizers and Riggers out there...? on: October 14, 2017, 08:26:58 PM
 You can always use Blender instead; Just check my website for tutorials or further details on my tutoring sessions Wink
9  Help & Tutorials / Help / Re: Project M crash seems to have also crashed my entire Wii on: September 23, 2017, 08:43:08 PM
If you pull out the SD card, unplug EVERYTHING, turn it off, wait a few minutes like before, and turn it back on, without plugging in the SD card(Just to test if it will at least turn on), but re-plugging in ONLY the power cord, motion sensor cord, and the RCA cable, will it turn on? And if not, does it show anything at all? Sound effects, weird-looking colors, anything at all? Also, does the green power light come on? And if it DOES come on, then when you press buttons on a Wiimote to turn a Wiimote on, do the lights of the Wiimote come on, and do they stay on? And as far-fetched as this may sound, is the Input of the TV correct?(I apologize if this question sounds annoying or something)

Because I've always heard the opposite true, that this will never brick a Wii on an ordinary basis, and what I do know is that the ONLY way that this could happen is if the one you downloaded was hacked to have a virus, since the original creations never, ever, will brick your Wii

So see what happens when you try the above, and see what, if anything, let's it work
10  Help & Tutorials / Help / Re: Project M crash seems to have also crashed my entire Wii on: September 23, 2017, 04:50:16 AM
Try turning it off, unplugging it, waiting about 15 - 30 minutes, plugging it back in, and turning it back on, and see if that fixes it
11  Help & Tutorials / Help / Re: 4 years later, still fixed... attempt number 48! on: August 31, 2017, 01:12:29 AM
Hmm... I'm wondering, then, what makes the PM version different
12  Help & Tutorials / Help / Re: 4 years later, still fixed... attempt number 48! on: August 30, 2017, 07:15:16 PM
Hmm, the link must've been too old; you could try googling that guys name plus the words hackles gecko and see if anything pops up
13  Help & Tutorials / Help / Re: 4 years later, still fixed... attempt number 48! on: August 30, 2017, 03:12:57 PM
http://forums.kc-mm.com/index.php?topic=70449.msg1339389#msg1339389
14  Help & Tutorials / Help / Re: 4 years later, still fixed... attempt number 48! on: August 29, 2017, 08:55:06 PM
Have you tried the hackless Gecko loader, which is what the PM loader is based off of? Because then the .gct is the same, the only difference is how it loads
15  Help & Tutorials / Help / Re: Strikers Diddy Texture Help on: August 26, 2017, 05:53:11 PM
Well, I should have the video already sent to you by tonight
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