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1  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Virtual SD Sync on: April 22, 2018, 03:02:42 AM
Glad you guys like, hope it comes in handy!

Also, minor update.
Previously it was ignoring any old versions of files.
I realized that people may want to revert changes and use an older version, so I've updated the batch file to perform a proper sync
2  Super Smash Bros. Brawl Hacking / Stages / Re: Syvkal's Workshop ~[Update]~ PM Rainbow Cruise on: April 21, 2018, 02:16:46 PM

Virtual SD Sync
Version: 0.1.2.1


A collection of utilities and scripts to automate updating your virtual SD card.



Not exactly an update in terms of stages, but mostly made this to motivate me to get back into modding.
Hopefully my plan will work and I'll have something more exciting to add here soon!
3  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Virtual SD Sync on: April 21, 2018, 02:03:18 PM


A collection of utilities and scripts to automate updating your virtual SD card.

You choose a folder and your sd.raw file then run the program to sync between them.
Only updates new or modified files and can optionally purge old files from the SD card.

Features

  • Mount sd.raw files as a virtual Windows drive
  • Sync files between your build directory and the sd.raw file
  • Unmount virtual drive after syncing
  • Load Dolphin after sync (optional)
  • Load Dolphin save state on start (optional)
  • Create new sd.raw file if required

Notes

  • Make sure to backup your data
  • Once the Setup is done, everything should be safe and easy to use
  • Can be pinned to the taskbar for ease of use

I'd appreciate any error reports, I tried my best to make it a standalone package. Hope you like it!
4  Super Smash Bros. Brawl Hacking / Stages / Re: Syvkal's Workshop ~[Update]~ PM Rainbow Cruise on: October 05, 2014, 02:20:13 PM
New stage released:


Apologies for the massive delay in releasing this stage. There were so many more things I wanted to add to this, but unfortunately I don't have much time at the moment.

I'm most likely going to add new versions (and transformation variants) to this in the future, but I thought I may as well release what I've got so far. Hope you enjoy it!

Also, if I manage to get some time to get back to working on stages, then I'll make sure to keep updating this thread with progress pictures (not just releasing finalised versions)
5  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: September 14, 2014, 09:55:59 AM
I made it so it continuously loads the first lighting set while it should be shifting for different sets. However, I forgot to check if it looped properly. I'll still have to figure out how the moving lighting works...

Alternatively you could always copy the first frame so it is essentially frozen. Might lose some ambience, but it would probably look fine Tongue
6  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: September 14, 2014, 07:01:34 AM


Beautifully done, I'll definitely be using that  =]

:edit: As a youtube comment points out, the shading on the buildings resets when the a new platform arrangement appears. Fix that and it will probably be perfect.
7  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.73a on: July 23, 2014, 02:08:17 AM


That look beautiful O.o
Brilliant and simplistic addition, but a necessary one in my opinion =]
8  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox to Dolphin Quick Inject V1.1.1 on: July 22, 2014, 08:46:23 PM
After the 30 day trial you can continue using it, I believe the trial is for the 'Pro' version. Not sure what features it adds, but I've been using WinImage for a loooong time without it xD

:edit: I'll just remove the requirements list to avoid future confusion. I assume anyone who is modding brawl has WinImage right? Tongue

:edit: Another bugfix update Azn
9  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox to Dolphin Quick Inject V1.1.1 on: July 22, 2014, 05:38:12 PM
No you don't have to purchase WinImage =]
10  Super Smash Bros. Brawl Hacking / Stages / Re: Syvkal's Workshop on: July 22, 2014, 03:54:27 AM
Thought I may as well post my new program here, I'm quite proud of it Tongue

Out of date/Retired
Brawlbox to Dolphin Quick Inject


Made a thread for it too, hope you like it Azn
11  Super Smash Bros. Brawl Hacking / Programming / Brawlbox to Dolphin Quick Inject V1.1.2 on: July 22, 2014, 03:29:15 AM
Brawlbox to Dolphin Quick Inject
Version: 1.1.2


A quick and (hopefully) easy to use program for injecting files or folders into your virtual SD Card.

I'd appreciate any and all error reports. Hope you like it!
(Also, if the program is too fast for anyone's computer I would gladly help setup the Delay timers)

Updates:

  • Version 1.1.2 - Bug fix for folder injection (also sped up process)
  • Version 1.1.1 - Bug fix with SD Path

Bugs:

Don't inject folders (files are fine) from "My Pictures", "My Music" or "My Videos" on the (C:) drive. I made a quick fix for injecting folders from "My Documents", but didn't feel the need to include the other three folders. All other Local Disks should be fine, however, please report any bugs you encounter especially when injecting folders.

Download:


My Settings:

Everyone's computer is different and I tried to include a reasonable setup as the default file. If you find the script catching at any point you should first try increasing the Delay times (all in ms) inside the Setup.ini file. However, I also wanted to share the settings I use:
Code:
[Delays]
WinImageDefaultKeyDelay=1
WinImageActivateDelay=0
WinImageInject1Delay=0
WinImageInject2Delay=100
WinImageConfirmDelay=0
WinImageNewWindowDelay=0
WinImageCloseDelay=0
WinImageFolderInjectDelay=0
DolphinActivateDelay=0
DolphinOpenDelay=0
DolphinSaveStateDelay=0
Many are probably redundant by now, but  I felt I should leave them in just in case =]
12  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 19, 2014, 08:17:39 PM
i guess.. ill send u the files after the stage is released
Awesome! If I release my edited version I'll make sure to make it a collaboration =]

Also, the stage is coming along nicely. Can't wait to see this version with all the shaders done Azn
13  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 19, 2014, 05:16:35 PM
its a half sphere now

Any chance I could steal your original version that was a full sphere?
I think you might be able to guess what I was planning for this stage... Tongue
14  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 19, 2014, 02:02:25 PM
here's a new... mario galaxy pic! Collab started between me and FQuintanilla14.

Is the main planet still a full sphere?
15  Super Smash Bros. Brawl Hacking / Stages / Re: Stage .rels and you - A New finding involving stage hitbox parameters. on: July 18, 2014, 06:37:55 PM
I've been doing some fiddling with the Brinstar .rel file, thought I'd post my findings here.
Not sure what formatting I should post it as, so I hope you understand my references Tongue

Acid
860 - 04 - 3880000E - Damage
850 - 0C - 38A0006E - Knockback
860 - 08 - 38C0005A - Angle
880 - 08 - 3900003C - Setting to 0 makes it so you are only hit once

And a more important find, you can change the effect type of the hitboxes.

870 - 04 - 38000005 - Fire Effect

This line makes the Acid hitbox apply the fire effect. You can change it for example to 3800000E which applies flower effect.
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