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1  Help & Tutorials / Help / Weird desync in replays on: January 03, 2011, 03:07:01 PM
We were playing a few money matches offline, so we saved the replays. An hour or so later, we went back to watch them, but they desynced. We never quit brawl or changed any files on the sd card in the meanwhile.

The only gameplay changing codes we had active were no tripping and colored shields (which I've used many times before without problems) and I've tried playing them without textures, but still the same.

We also had a stream up at the time and after comparing it with the replay, I've found the points where they desynced.
1st match: the last hit of Lucas' nair gave MK knockback while in the replay the last hitbox didn't hit, resulting in no knockback
2nd: Lucas' PK Fire hits MK while it missed in the real match
3rd: Lucas' PK Fire planted Falco on the ground while in the real match, he landed on his feet
4th: Lucas' dtilt tripped Falco in the real match, but that didn't happen in the replay
5th: Snake stuck a C4 on another Snake while it landed on the ground in the real match

Don't know if this matters, but in all those cases Player 1 was the one controlling the character causing the desync. Both Lucas and Snake have used the same textures for almost a year without problems.


Has anyone experienced anything like this before?
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