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1  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: June 01, 2014, 08:59:16 PM
You have a modded info.pac, info_training.pac, and info_training_mg.pac, right? You need all three for it to work.
Yup, got all of them. They're all ExtendedLZ777.
2  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: June 01, 2014, 08:52:40 PM
On an unrelated note, in-game names do work (if people didn't already know). The only issue is file size. You have to use Extended LZ77 Compression in order to get the file size low enough to use. Also, if a Clone doesn't have a texture in the info files, then it will take the last added name. Ex: I don't have Mewtwo's name added yet, so my Mewtwo clone slot would use the lastly added Waluigi name.



Odd, cause when I try to use the info2 folder, I still get a black screen. No matter if it's a stock info.pac, or modded.
Some info.pac's work in other packs. Just not when I try to set it up :\
3  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 16, 2014, 11:00:23 PM
I believe so?... I used the one that's originally RSBE01 (No renaming/changes). If it's not that one in that case, which one out of the ones he provided?

Edit; Nevermind I know what you meant now. "RSBE014GB"?
Yup, that one.
4  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 16, 2014, 10:42:13 PM
Hi again,

I mentioned how I can get my 4gb to worked and one of you recommended using the ProjectM loader. I finally got the 4gb I needed and I used Nebulons pack to test with said loader. None of the hacks will load...

If helpful I'm using SDHC, and a Wii. If you guys feel that I left something out, let me know please?.. .-.
You're using his 4GB codesset, right?
5  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 08, 2014, 05:07:58 PM
It has the System Volume Information virus.
There is no such thing as a "System Volume Information" virus... lol
6  Help & Tutorials / General Tutorials / Re: BRAWL EX EXTRA SLOTS FINDINGS AND HOW TO SET THEM UP! on: May 07, 2014, 11:12:55 AM
Great tutorial!
7  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 06, 2014, 05:13:23 PM
Has anyone found a fix to the "info2" folder crash after the strap screen?
It works if I use it with someone else's pack that already has it, and project M, but when I try to use it on my pack, no matter if it was taken from someones pack or fresh, unmodified and straight from the disc. It still crashes!:\
8  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 03, 2014, 03:09:11 PM
Just gonna ask, will this work with pal
no
9  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: April 27, 2014, 09:20:21 PM
Yeah... I kind of want to change it lol
You should Tongue
I had trouble navigating the menus.
10  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: April 25, 2014, 07:49:35 PM
i am having a problem with the brawl ex clone tool on windows 8. i followed all instructions by copying core files and expansion files into folder PF. when i load the clone tool and open PF folder it imputs the correct files into the brawl ex folder.

But then when i try to add a character the program stops working and shuts down.

I am using windows 8.

i have attempted to play around with it, and it seems that when i remove the menu2 folder it works, but no images pop up when adding the character.

PLEASE HEL[
Try the XP version of the tool, it works in Windows 8.
11  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: April 21, 2014, 11:11:16 PM
Let's say I were to add SFX and announcer calls for the Japanese language setting, how would I go about doing it?
12  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: April 16, 2014, 08:14:40 PM
no im not having that problem

Post Merge: April 16, 2014, 08:10:38 PM
also heres a link showcasing my mewtwo
http://youtu.be/XbEKmTg1ai4

Looks awesome! Cheesy
13  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: April 15, 2014, 05:23:27 PM

So... Okay. I tried installing the custom BP's and RSP's for Megaman, and followed sammi's tutorial exactly, but it freezes at the loading screen. I'm using the clone tool, if that helps at all.
If you have the "Info2" folder.
Then it would freeze. Just delete the folder, BrawlEx still works without it.
14  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: April 14, 2014, 10:16:47 PM
May I ask, how would I create a Ex module, or even start on one?
15  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: April 14, 2014, 08:06:57 PM
Yes, it would happen when I select the folder.

Screenshot

Set your sc_selchar.pac's compression to LZ77
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