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1681  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: NEW! Previews of Vegeta´s FS(Gound) post #677 (Big bang attack) on: May 29, 2011, 07:43:27 PM
i have that gfx in the psa files i sent to mariodk only need a recolor Smiley
1682  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: Preview of Vegeta´s FS(Air) post #659 page 44 on: May 29, 2011, 10:08:44 AM
ok all i needing now is a explosion GFX ID so it looks good the big bang attack hits
then its time for make Down-B or up-B
graphic 18, 12, 19, 2a, 3a, 41, 4d, 64...
1683  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: Preview of Vegeta´s FS(Air) post #659 page 44 on: May 29, 2011, 09:48:12 AM
Hey, MarioDK you got what I told Anivernage, right?
sorry, i havent sent him, i was busy because im testing a bowser animation edits Mario Facepalm
 
1684  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: SUGOI! Another Clone engine topic :af: on: May 28, 2011, 04:36:24 PM
i didnt visited this place a long time
can anyone bring me up to date
which characters can be cloned right now ?
Marth, Metakinght, Ike, and  a bit of sonic( all by codes and .rels)
1685  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: preview of a Vertex of one who can use S.G.K.A #574 on: May 27, 2011, 09:28:19 PM
I'm almost positive you can hex the values in Tabuu or OpenSA for it to be infiniteand then in PSA: until it hits something.
You can make Mario's fireballs last forever by hexing...

-----
Also: Can we have previews? Or can you PM me a preview download? Smiley
Also, it's summer vacation(started today for me), so we can start DKCR PSA Project. Smiley
preview of vegeta or gotenks?
1686  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: preview of a Vertex of one who can use S.G.K.A #574 on: May 27, 2011, 08:00:11 PM
someone knows whats the distance limit range of lucas pk thunder??
1687  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: preview of a Vertex of one who can use S.G.K.A #574 on: May 23, 2011, 05:12:23 PM
use the gfx of scope bullet and the ssj aura i add in the psa. to look like this
<a href="http://www.youtube.com/watch?v=zangV_GMrAI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=zangV_GMrAI</a>

4:15
1688  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 22, 2011, 10:10:52 PM
No you cannot delete article data as most articles have hard coded references into the .rels.
but, is there a way to add that into a character who hasnt articles or ext gfx 3d models??
by codes?
1689  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 22, 2011, 08:38:56 PM
if marth and jiggs havent articles and can be ported, that means that bowser too, or not?
1690  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: preview of Vegeta´s N-B/Side-B post #546 on: May 22, 2011, 04:40:26 PM
Yeah, do it.
Do you need the coding for KongRoll?
yeah,
1691  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: preview of Vegeta´s N-B/Side-B post #546 on: May 22, 2011, 04:34:54 PM
DKCR PSA! Cheesy
yeah, i should start this until i get animators for each hand another long, long wait,
sadly its very difficult make all of them and find animators Im srs here
1692  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Blue Yoshi Missing? on: May 22, 2011, 04:29:39 PM
you could ask for my ISO extraction Tongue
(need at least 4GB free space)

contains all the important files needed for hacking
just not the vids

I'm gonna have to PM you if you want it...

IDK why I can't freely post it if they're hosting another version on the resources
srs people...
it's not an ISO... it's an extraction of an iso put into a zip file

you may as well take down the mediafire partitions if you're gonna tell me no... heh
at least mine won't get deleted >_>


sry bout that... heh
I say it all the time IRL so I may as well say it here too
people are stupid -_-
can you PM me too, there are files im searching but they´re deleted...
1693  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: preview of Vegeta´s N-B/Side-B post #546 on: May 22, 2011, 04:27:21 PM
and the worst part is do that for master hand(zelda) and crazy hand(shiek)
1694  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: preview of Vegeta´s N-B/Side-B post #546 on: May 22, 2011, 04:04:20 PM
i have all attacks animations but i need :
all items animations,sleeps,ladders,swims,dmg,jumps,landings.
1695  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: preview of Vegeta´s N-B/Side-B post #546 on: May 22, 2011, 01:37:30 PM
now, while mario dk is doing revamps,etc.
i will work in:
Master and Crazy Hand Project over zelda shiek(need animators!!)
NSMBWII/SMG2 giant bowser PSA Unreleased
Donkey Kong Country Returns Donkey Kong PSA Unreleased
and
Fire Sonic(smbz) PSA Unreleased
 
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