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Super Smash Bros. Brawl Hacking / Project Concepts / Smash bros. Unreal
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on: December 09, 2015, 12:11:12 PM
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So guys i've been on facebook and twitter in so-cal and made a small team right now, i had an idea to make a smash bros. Fan game for pc full 3d with 64 and melee mechanics( the high speed, moon walking and l-canceling) to make the most epic smash game staying true to mostly 64 and being as close of a speed to melee. I wanted to make this game balanced as possible meaning not easy to spam, combo orientated, crazy fast and fun with a competitive twist to it ☺
So anyone interested let me know we start on the 25th this month and we needs loads of people good with c++ or general code even from here.
Requirements to join?: -to be decent in animation -to be a decent 3d model artist -good competive or non competitive beta tester -artistic for concept art -at least a good ui artist - and to at least committed to work on the project on weekends
Positions: -Concept artist -ui artist -blue print/ c++ and general coding -3d model artist -animator -video editor -composer
Ok but where is your team do you have a site yet? Not at the moment but will soon also If you have facebook check our group in search(its called smash bros. Unreal team)
Why did i post in off topic? I did so because its no mod and we are making this from scratch
How do i join? Comment here on what position you want or send it to my email:ultimateronsu17@gmail.com
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Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros: Kh@0$
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on: December 09, 2015, 12:08:43 PM
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Hmm ik this doesn't get attention but i have proposition for you. Im making a game that is inbtween smash 64 and melee(64 being the core of all) and you have very intersting ideahs. If we could wirk together on this smash bros. Fan game together i bet we could make it competitive and fun too so what do ya say? Ill pm you the same thing soon
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