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46  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: May 06, 2015, 08:41:17 PM
... do you even know how many textures exist on the vault?

Well, all of the good ones, at the least. Or the newest.
47  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: May 06, 2015, 08:25:42 PM
:/

Oop. Sorry, was tired when I said that. And, I thought you made portraits for every texture for every character...
And I never see mine. Even though some of them were made a while ago (a year ago already...) and some I've put A LOT of time and effort in  to make. Like my Peach texture. There's a crappy version I made earlier with Paint. Then I was able to get a Legal copy of Photoshop. So I redid it, and it looks a million times better. And, I was hoping that with these higher quality textures, I'd maybe see my works here.
48  Help & Tutorials / Programming Tutorials / Re: Alternate File Loader and Brawlex (Double Your Stages!) on: May 06, 2015, 06:25:19 PM
What is the combination for Wiimote/Nunchuk? I use that, as I don't have a working GameCube Controller...
49  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: May 05, 2015, 10:45:09 AM
Hey, you didn't know. No one can fault you for that. It's okay.

At least you already know what you want when the time actually comes, right? (:

Yup. I thought SJS would have made CSPs for my textures already. :/
50  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014) on: May 04, 2015, 09:28:37 PM
No. That's not how it works.

You have to optimize the mesh... AKA reduce the amount of polys.
Oh, okay! Could you get me a step by step tutorial, so that I can use the SSBU model for Mega Man?
51  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: May 04, 2015, 10:01:59 AM
That's not how it works. You have to request them when they actually have new CSPs and not before.

Stay in line with the rest of us, please.

Oh, sorry. :/ I'm new to this whole requesting thing.
52  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: May 04, 2015, 05:22:44 AM
Pikachu and Sonic are still unavailable. when their images in the OP are in full color, then they are available.

Well, then they'll be added when the new CSPs are available for Sonic and Pikachu
53  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Smash Masters! on: May 03, 2015, 10:26:04 PM
Do we know anyone who's good at coding? I'd like to see some new features I thought of, but, no one else has those ideas in mind... :/
54  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014) on: May 03, 2015, 10:23:52 PM
Wouldn't HD models make the game a bit... laggy?
Not quite! You just have to scale them down...
...I think.
55  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: May 03, 2015, 10:21:51 PM
Roy Request
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208186

Luigi Request
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207637

Peach Request
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207636

Kirby Requests
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207015
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207020

Pikachu Request
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204823

Sonic Requests
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204255
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205439
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207484
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204326
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205440
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204926
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205441

Please and thank you!!
56  Help & Tutorials / General Tutorials / Re: The 1 player Mode File Modding Informational and Refence Library - Event Matches on: April 30, 2015, 01:29:59 PM
Wait, I'm so confused on this. All I want to do is change up some events that are causing my mod to crash. One of them I want to be entirely different. I want to know how to change the Super Bowser Bros. Event (#9) to something where Mario fights against Bowser. I changed the Mushroomy Kingdom stage to a different one, so it's not scrolling. Would this be possible, or would I have to change my new stage back to Mushroomy Kingdom?
57  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014) on: April 08, 2015, 09:03:00 PM
I just want people to remember, with Boobsey having smash wii u models imported in for a project, people will DEFINITELY download that instead of ours, as the models, by default will be better. Just remember that if the project reopens, we probably won't get very many downloads.

How about we merge projects? So that we can still get all of the downloads, and have everyone happy?
58  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014) on: April 08, 2015, 08:07:14 AM
If so, then hurry up, Junior! We're halfway through my spring break!!!
59  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Smash Masters! on: April 02, 2015, 03:50:05 PM
Hey, does anyone know how to do movesets? Like, full motion movesets? Also, I made my own version of Bowser's Hell. If anybody wants to help me polish it, send me a PM, and I'll get the file to you.
60  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Smash Masters! on: March 31, 2015, 05:36:27 AM
How about you try and transform the World Bowser stage into Bowser's Hell? You could maybe use some components from World Bowser and incorporate them into Bowser's Hell! And add some new stuff, like, the rising and falling lava, and have two hidden platforms underneath the lava that only come available when the lava falls?
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