Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  [1] 2
1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Get Your DLC Early on: April 20, 2015, 01:29:27 AM
I wouldn't say from scratch. More like, super editing. Regardless, I loved that fact that this project is still going on very strong. Both Samus' and the Dry Bowser renders seem...off to me. Not too sure why for Dry Bowser, but Samus looks more toy like than a suit. Still, clean work nonetheless. Keep it up guys!
The Smash 3 guys do indeed make their textures from scratch.  You might be mistaking some of the non-Smash 3 team uploads for their work.  A lot of "Smash 3" recolors are uploaded by non-members, and they're often of poor quality.  I would include some of my older work in this, as well

There is also Smash 3C, which isn't a team, but rather a community effort started to finish the PM alts and other notable mods that the S3 team won't be working on.  By nature, that has resulted in some uneven quality of uploads, but many members now work together and we're producing better work (see the updated Smash 3C Commander Lucas or the Smash 3C Solid Snake for instance).  I did the Dry Bowser render you mentioned; I had only been using Blender for a few weeks and it was mainly with Taiko's help that I had been able to produce it, but I am trying to improve.  I do think it blends in fine with the Smash 3 Bowser on the CSS, though.
2  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: April 12, 2015, 08:32:22 PM
I just want to say that these updated CSPs are blowing my mind.  So good!
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 03, 2015, 09:21:37 PM
So while I'm not failing at making animations, I'm finding old models and putting them together



"What are you, stupid?"


Never smile at a crocodile.

Oh god, please make this. 

Maybe one without a crocodile, as well, though..
4  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10 on: February 18, 2015, 12:26:35 PM
It looks great so far, and the Omega layout with the regular version's platforms should be awesome.
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 08, 2015, 04:29:49 PM
here's new progress on Wily's Castle... guess i forgot to fix the mountain bg that goes behind the castle xD  (ya i know i didnt show any previews of it here... xD )


This looks beautiful. Will you be adding the platforms from the stage, too? Or will it just be the FD version?
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 03, 2015, 05:00:47 PM
Kalos looks like hotness.  Is there any chance of getting some platforms on the stage, so it's less FD?
7  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 29, 2015, 01:03:03 PM
All these stages are making me very aroused.
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Zero Suit Samus Released 03/10 on: December 01, 2014, 12:58:52 PM
Is there any chance of the Justin Bailey ZSS being updated with the armcannon from PM3.5's Justin Bailey alt?
9  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Get Your DLC Early on: October 27, 2014, 01:31:58 AM
May I just mention, that Ike is not filled in on this chart?
That's because they're working on a new model that is more similar to his SSB4 appearance.
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: {REQUEST} Dry Bowser CSP on: October 12, 2014, 07:34:43 PM


I found this one here: http://smashboards.com/threads/project-m-codex-build-preview-still-in-works-edition-october-8th-update.360061/
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - The King of Dreamla- Koopas on: September 30, 2014, 12:54:13 AM
Enjoy guys. Sorry, but we didn't render Wario Man in the other pose. Hope the regular render is alright.



Thanks, I appreciate it!
12  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Short Circuit 3: 2 Fast, 2 Fat on: September 23, 2014, 01:01:52 PM
The new characters look awesome.  Is it possible to get a transparent Wario Man render?  And is there by any chance a render of Wario Man with the hand gesture like the others?
13  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Ganondorf's Return to Hyrule on: September 10, 2014, 12:25:39 AM
Is it possible that you guys could simply create some matching CSPs/renders for the Project M alts?  That would help our builds feel complete without as much extra work on your part.
14  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Smash 4 CSS & HUD on: July 15, 2014, 01:38:32 AM
That looks great so far, Miraj.
15  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - GET YA GUTS ON! on: July 10, 2014, 04:33:16 AM
Ike looks great, I'm glad he's out now.  Are there any plans to make a purple texture, like the one in the Vibrant Ike pack?
Pages:  [1] 2