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16  Help & Tutorials / Help / Re: Custom characters impossible to play with on: July 28, 2018, 01:54:55 PM
Hm... Alright, I might be able to try and solve this.

First of all, did you do all the UI correctly? Try setting the EX character's cosmetic ID to an already-existing character's like Mario's and seeing if the issue persists.

If that doesn't work, make sure your EX character has a .rel, and that your .rel was properly edited to work with the character's ID.
17  Help & Tutorials / Help / Re: All-Star Mode Limit Issue on: July 28, 2018, 01:52:44 PM
I should add additional information here...

I'm not trying to add more slots to bypass the 5 stage/character cap on each folder by adding more slots, I am actually trying to replace empty slots with characters.

So, my process is I copy another character's data over to an empty slot, then I change the character ID to my new one. This works for replacing four empty slots, but replacing a fifth empty slot causes the issue. Yes, I've made SURE I copied over the difficulty data and settings, and checked twice for all characters. I can tell this isn't a character issue since changing the fifth replaced empty slot to a character that still works causes the crash still.
18  Help & Tutorials / Help / Re: DIagonal KO Explosion Problem on: July 28, 2018, 01:48:30 PM
Great! If you need anything else, just ask and I'll see if I know how to do it.
I don't know much about PM as I'm a vBrawl modder, but generally small tweaks like this are code-based.
Albeit some tweaks PM makes don't really make sense to me, and I kind of agree with you on this one, why do this to the Blast Zones? It looks stupid IMO and I'm glad I could help you get the better mechanics back.
19  Help & Tutorials / Help / Re: DIagonal KO Explosion Problem on: July 27, 2018, 07:33:13 PM
Code:
3300 - Ceiling Corner Blast KO X Range Multiplier [0.2->0.01]
04B8854C 3C23D70A

Remove this code from the code set.
20  Help & Tutorials / Help / Re: BrawlBox image importing problem on: July 23, 2018, 04:27:05 PM
Try to use a different BBox version. 0.78 is fairly buggy.
21  Help & Tutorials / Help / Re: Loading Collisions in a stage (please read!) on: July 23, 2018, 04:26:21 PM
My idea for the main platform would be making a main collision tied to the central platform via bones, and then animate that platform to go under the stage. And then when you're ready for it to pick up the fighters, animate it to go back through the stage to the playable area.
22  Help & Tutorials / Help / Re: How do you port animations from Melee to Brawl? on: July 23, 2018, 04:24:07 PM
Well I mean... Animations. like an example for their use is for porting characters not in Brawl, such as Young Link, or ones that are different like Marth's sharper looking throws. There's a definite use for them that has nothing to do with what you're saying.

...I can't really answer the question at hand though, since as far as I know there's still no way to port them, and all Melee-ish animations that do exist were recreated and not ported. Sorry.
Well, that and this person is allowed to mod the game he paid for however he wants. Seriously, Laser, chill.
23  Help & Tutorials / Help / All-Star Mode Limit Issue on: July 23, 2018, 04:17:12 PM
Hey, so. I'm trying to add characters from my build to All-Star, but there's a rather large issue.
Any time I add more than four characters to the mode, it crashes. No matter who they they are (even vBrawl) or what series they're spread across, upon trying to add a fifth character to All-Star mode, the game mode will stop working upon clearing the first stage. Instead of going to the resting area for the first time, it hangs on the clear screen.

Note this has nothing to do with the cap of 5 characters per group. This is adding characters to All-Star mode in general, as a whole.

I really need a way to fix this so any help is appreciated.
24  Help & Tutorials / Help / SD or SDHC larger than 2GB loads default Brawl. on: March 20, 2018, 12:00:14 AM
Title says it all. Other builds like PM, Infinite, etc all work but anything I make doesn't work at all unless I use 2GB. I'm not running PM if that helps, only vBrawl. I have the SDHC code, too.
What confuses me the most is that it says my codes were loaded yet still loads vBrawl. Oh, and I read the post below, I'm not using PM launcher. I don't want to. I want to use the Gecko launcher.
25  Help & Tutorials / Help / STGEXxx.pac code issue on: January 08, 2018, 11:11:06 PM
Does this code work in vBrawl? It seems to crash the stage loading when I rename the pac to STGEX01 or whatever the stage ID is...
26  Help & Tutorials / Help / Re: Slow running start glitch of shadow port ovet dk on: December 31, 2017, 12:33:29 AM
Modify his attributes.
27  Super Smash Bros. Brawl Hacking / Music & SFX / Re: BRSTM files don't play in Dolphin on: November 19, 2017, 01:11:50 AM
Huh, strange. When I did the FPC update, it was still distorted. At the time, CSE was not applied as this build doesn't have custom music over new slots so I didn't need it.
I'll try again, and also I'll attempt uploading sd.raw if it still does not work.

Edit: Strangely enough, doing it again worked. Thanks so much for directing me towards the solution, and at that I hope it helps the person above find their solution, too!
In case he doesn't want to dig for FPC 3.5.1b, here.
File Patch Code v3.5.1b
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
040223E0 48585BC0
065A7FA0 00000028
80010044 3C608001
6063581C 7C001800
4082000C 7FDDC850
3BDEFFE0 93DB0008
4BA7A424 00000000
0401CD0C 4858B1F4
065A7F00 00000038
2C030000 4182000C
4BA7DD51 4BA74E04
80780008 2C030000
41820014 8118000C
7C634214 7C7B1850
48000008 8078000C
4BA74DE0 00000000
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE52931 B8410008
38210080 4BE52995
4BC1F2C4 00000000
065A7900 00000078
9421FF80 7C0802A6
9001000C BC810010
9421FF00 7C872378
54B2BA7E 7CD33378
38800000 9081000C
90810010 90610014
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE529F5
38610008 4BA752A1
60000000 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000010
80BC0020 7CA59214
3A400000 4BE3C0F4
043DBAEC 481CBDE4
065A78D0 00000018
800302A4 2C130000
41820008 7E609B78
3A600000 4BE3420C
041CDF7C 483D9884
065A7800 00000098
818C0014 9421FF80
BC410008 60000000
60000000 60000000
60000000 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
70A501FF 3868FFFF
3C80804C 6084FFFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC2670C
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
E0000000 80008000
28  Super Smash Bros. Brawl Hacking / Music & SFX / Re: BRSTM files don't play in Dolphin on: November 18, 2017, 06:21:48 PM
https://gamebanana.com/gamefiles/5678
Here, try this then.
It's not the same build but the same exact issue happens.
At the time, I didn't know how to change the My Music menu (I do now) so the replaced songs in this build are Menu 2 (Melee) and Green Greens (Melee).
29  Super Smash Bros. Brawl Hacking / Music & SFX / Re: BRSTM files don't play in Dolphin on: November 18, 2017, 12:50:26 PM
Yes, that was my next plan.


Post Merge: November 18, 2017, 12:57:50 PM
Okay, so it didn't work, so I'm uploading the file now. Don't see how taking out the BRSTMs will help, but I'm still doing it since you asked me to.

Post Merge: November 18, 2017, 04:34:56 PM
Still uploading... 62%...

Post Merge: November 18, 2017, 05:47:29 PM
And the power went out right when it was at like, 80%. With how long that took, I'm not trying to uploa again, sorry. Please just tell me what you do so I can fix the problem.
30  Super Smash Bros. Brawl Hacking / Music & SFX / Re: BRSTM files don't play in Dolphin on: November 18, 2017, 12:38:48 PM
https://youtu.be/7IS48Qe2qts
Also, here's the aforementioned video in my edit. I'm applying FPC 3.5.1b now but I think maybe seeing, or rather, hearing exactly what happens to me can help you help us. First song played is CSE, which all CSE songs sound the same. The second song, the Smash 4 menu theme, is over Menu 2 and so you can get a grasp of what happens when I play a song over CSE slots or replaced slots.

Post Merge: November 18, 2017, 12:41:17 PM
DERP... It seems Bandicam recorded NONE of the game audio, I'll make a new video later, trying 3.5.1b now.
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