proof right here that brawl hackers dont want simple even for custom servers, which mario kart hackers have the upper hand on because they have a mod feature that uses the new server AND has a custom music.textures feature AND its Simple to use
where us brawl modders, the only simple method they gave is was vbrawl NO textures OR music
the hacking way involves a code which may or may not work *ALL* of the time as my skype group has reported or a pirqacy (ISO) method which WILIL result in a ban from wiimmfi as if they detect ANY identificaito mis-matches in the system connecting and a bit of data (which ZERO percent of us brawl hackers know about, or even exists) will cause insta ban and ISO torrents hide these ban bypass or console identifyer hacks in the ISO
AND on top of that alll, NOTHING for hackless wii or modding users is simpleand the MKW hackers basically have FULL control over the online and how to use it over us, we cant rely *just* on the code we made, if problems arise we need to have other options
gameconfig.txt is found in some mods and controls how many cheat codes will apply before stuff starts [censored]ing up in short without it, we can have 256 one-line cheat codes maximum before any more will start getting random codes cut out
Yeah, its a shame how mario kart wii is getting special treatment...meanwhile we have to find other, not so practical methods to deal with the way they want to treat all the other games. I wish we didn't have to rely on code but wiimm isn't going to cater to brawlers (or anyone else really) just mario kart. :l I could post in his thread all day and he'd just ignore it and I'd get told by his subordinates why mario kart wii is so much more special.