Hello mate. The redirect index should be -1. What might i ask is it set to? iirc there are no pat0 entries to edit for the CSP. However, i can tell you that one way or another the game is not finding your CSP's. Everything seems to be named correctly, so i think we can rule that out. i would suggest opening your setup in my tool and seeing if everything looks right. you can get the newest version in the OP or in my sig.
You'll be able to see there all the info about a particular clone, including the cosmetic slot of the character. You will also be able to automatically reduce the file-size of your cosmetic file by clicking on "add cosmetics" (you don't have to add any, just click reduce filesize)
It's likely that the redirect index is what's causing your problems, as it's what tells the game to read a different index rather then the one that cloud's stuff is in
Hey Sammi, Im definitely looking into it. Everything looks fine to me on your tool, the redirect index is most definitely the problem. In my sc_selcharacter.pac the index is 0
Anyways, the CSS Expansion v2.0.0, though unstable, bypasses this problem by reading first the CSPs on the BrawlEx folder before the sc_selcharacter.
EDIT: By using v2.0.0 for the Expansion, since it asked for the uncompressed MiscDatas to be in BrawlEx/char_bust_tex folder named as cs_tex###, the CSPs were loaded from there instead. (its all in the CSS Expansion 2.0.0 ReadMe) But thanks for your help Kitsu-chan
And for some reason after I exported Clouds cosmetics out of sc_selcharacter, its redirect index became -1 once more. Importing it back wont change it from 0 to -1, oddly enough, but if it reads the -1 cosmetic first then thats fine with me. But Ill look for whats causing the index to be 0 for sure
Thanks for your help Sammi!