ok, thank you. I will try it Post Merge: November 09, 2014, 12:22:44 PMOk, with the help of Pichi, Black Mage will be rrady for release . @frozenfire, I didn't tested the game yet, I've been busy with Black Mage, some edits on the beta PSA for White Mage and some other thibgs
thats what I told you on fbyes, the wield thing is actually more effective than editing normals because it also reduces the vertices number apart from fixing the normals
I needed o use both, but worked anyways.. Vertice number was 1407 and now is 1703...
try using a vertex weld modifier below the skin modifier, and set the threshold to 0,01. that should fix the blockyness i assume, unless it's a normals problem or a "smooth" problem...
so, if adding the vertex weld modifier doesn't help, add a "smooth" modifier between vertex weld and skin.
I hope it doesn't lag the hell out, again. Or show up as invisibale. Then freeze like last time.
shhhhhhhhhhhh! this was a secret, I am ashamed of that. :3 Anyways, I amassure it will work, maybe some texture problem but no freezes. I will sen you a PM