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256  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Released Something in BV XD on: October 26, 2012, 04:33:38 PM
I couldn't care less about Vegetables, what I'm curious about is Kid Goku. >.>

Fixed.  "Could care less" implies you do care because you are able to care less.  Also MarioDK, I've lost count of how many times you've claimed that you were going to release something at some point and didn't.  Honestly, you're getting worse than I was.  If want to release Vegeta or whoever by a point then do it, if not then don't.  Just keep working on it or offer a preview or something. 

Honestly this is becoming a bit of a cycle:
1) MarioDK claims something will come, it doesn't and people pester
2) MarioDK then cancels or postpones it multiple times, people get frustrated
3) MarioDK then may release some random model import to attempt to tide people over, people lose interest swiftly and start yammering about the upcoming PSAs.
4) Back to step 1

I did this too, I admit (key word "did") but it's getting a little absurd.
257  Super Smash Bros. Brawl Hacking / Model Imports / Re: [Of­ficial] Beyonds Tits. Sparks Fly. on: October 26, 2012, 04:05:14 PM
[censored]ing can't wait.
Just to be sure, you're gonna have him over Toon Link?

Well, Toon Link is left handed.  Sparkster is right here.  Although the proportions match.  Maybe he's over Ness or someone like that and the blade is the bat?

Also have I ever told you that you are a beautiful human being Beyond?  I must have at least once/twenty times but I'll say it again.

"You are a beautiful human being"  Happy Face
258  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gangnam Style Animation on: October 26, 2012, 07:23:10 AM
isnt the bodyN bone a replacement for the waist one, and not the bust?
nyway, that's a easy fix, just rename it... since it serves the same purpose

Yes it is, sorry my mistake.

And yeah you probably could rename the node when you port the animation to other characters.  It wouldn't be too difficult.  Still, I didn't say it was hard to resolve, I just stated it's a little odd (which it is, as there's no reason for the bone to have a different name).
259  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Gangnam Style Animation on: October 26, 2012, 06:45:40 AM
Snake's bone structure is a little weird compared to other human characters.  He doesn't have a BustN bone, but a BodyN bone instead for some reason.
260  Super Smash Bros. Brawl Hacking / Model Imports / Re: wowee. enter brave new frontiers.【pik model importing】 on: October 26, 2012, 04:14:11 AM
I'm not even a Mother fan and I'm super hyped for these.  Quality models are [censored]ing quality regardless.  I don't even think the people that created the models and textures for Brawl could've done a better job.
261  Super Smash Bros. Brawl Hacking / Model Imports / Re: [Of­ficial] Beyonds Tits. Taskmaster released. No, I'm not bumping this thread. on: October 26, 2012, 03:34:05 AM
Oh and one other thing.  I think the shield could use a little transparency.  That would be sweet.
262  Super Smash Bros. Brawl Hacking / Model Imports / Re: [Of­ficial] Beyonds Tits. Taskmaster released. No, I'm not bumping this thread. on: October 25, 2012, 11:33:15 AM
Goddamit I'm 4 days late.  You had to release something during the brief period I was abroad didn't you :< 

That aside I hate you, I really do.  You have to make the most awesome [censored] of cool characters that makes me want to make PSAs that I know I'll never end up finishing Sad YA KILLIN ME MAAAAAN.

Nah but seriously wonderful work on Taskmaster.  Texture looks beautiful as always.  Optimized and HD.  Though I'm sad that you didn't put your little insignia with "Beyond was Here" like you usually do Sad  Rig is great too.  Only issue is the minor one jokekid also bought up with the kneepad.  Though it's really not too big of a deal and one wouldn't really notice it too much ingame.  Main really cool thing has gotta be the shader.  It's a really unique shader.  It's this weird kind of middle ground between Brawl's realistic shader and Marvel 3's comic shader and it gives him this overall soft but edgy look.  It's really nice.

tl;dr [censored] you
263  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Ridley's Lair: Whipvine Ivysaur Released on: October 19, 2012, 03:29:02 PM
Staying on P:M SD card forever.  Really damn cool Ivy mod.  Can't wait to bust out some Solarbeams with this motherfeifer.
264  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Albafika's Video Showcasing: Taking Requests! on: October 17, 2012, 12:16:41 PM
I nominate Thany's new Roy as a sequel to the previous Roy showcase!
265  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: October 16, 2012, 02:54:55 PM
Thanks guys  Grin

Don't rush when making animations. Make sure you know what the animation should look like before starting. Move the body, rotate the head, arms, legs etc. to make the character more alive! Also small details like feet, eye, mouth movements etc. really gives an extra bonus in the end.

How long have you been animating sir.  I'm curious because this is excellent.
266  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 14, 2012, 07:26:26 AM
Almost finished my Card soldier.




"What's the matter?  Scared?"

How fitting...
267  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M KC-MM Discussion Thread: Demo 2.5 Announcement on: October 14, 2012, 06:52:39 AM
Ivy update from a couple of days ago+Demo 2.5 preview stream:

http://www.twitch.tv/dazee_/b/335494552

Quote

Ivysaur Announced for Project M!
Characterized as being the Grass-type starter Pokémon since 1995, this seed Pokémon has also outgrown her trainer and finally debuts in Project M! By no longer being held back by stamina or elemental weaknesses, Ivysaur is back and better than ever fully equipped with a unique moveset to whip her foes into shape!

Brighten your bulbs; she's lean, green, and has never before been seen.
Get ready for the newly charged Ivysaur!


Specials:
Neutral Special: Synthesis / Solarbeam
Side Special: Razor Leaf
Up Special: Vine Whip
Down Special: Seed Bomb

Don't forget to check out Ivysaur's Character Page for more in-depth information on the character.
Stay tuned for more updates on Demo 2.5!


268  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: The Truth about Project M on: October 10, 2012, 11:59:49 AM
Bump to announce Demo 2.5:

Quote

We are pleased to announce Project M Demo 2.5, our next public release!

You do not want to miss what we have hiding behind the curtains. Through constant refinement, and the completion of new content,  we are again prepared for another public release.

We have a ton of balance updates, aesthetic surprises, and even a few new characters for you to soon enjoy! Stay tuned for more exciting announcements, character pages, and live-streams showcasing our progress with demo 2.5 in the upcoming weeks.

Demo 2.5 Teaser Video



A little teaser for the moment.  More will come in the near future.
269  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: October 09, 2012, 07:30:25 AM
I'd hate to animate jigglypuff... I suspect she and Kirby use scale a lot... that [censored]s a nightmare to animate with consistently IMO

Not really. Despite the scaling, they're bone structures are extremely simple and as a result it's easy to exaggerate their motions.  A character like Yoshi would be more of a pain, since he has just as much scaling and has a more complex anatomy. 
270  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles Video in poll!!!! on: October 08, 2012, 02:20:36 PM
The Wait animation would be nice to revamped but isn't really needed  To be honest. just uploaded this PSA as soon as it done lol.

It's this exact mentality that causes so many movesets to be underwhelming.
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