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226  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: What attracts you to a hack? (MOVED) on: May 09, 2011, 07:38:28 PM
Well, since I'm lazy, I'm not gonna write out an entire speech on how these attract me (unless I had Dragon, which I'm soooo getting when I have enough money), I'm just gonna make bullets.

Textures:
-Meh, I'm not really into textures that much, I won't download something just for the texture, unless I'm applying the texture to something.

Vertexes:
-It needs to look professional. A smooth, relatively flawless vertex. It needs to look like it belongs in the game, not just something slapped together, like, "oh, I edited the fingers a little to make them claws, here's my submission."(not pointing anything out, it's just an example)  No, that kind of crap doesn't deserve to be in the vault.
Well, looking at me, I can't vertex for crap, I gave up on it before I got anywhere, so I know how complicated it can be to vertex, but seriously, put some effort into making it look good.

PSAs:
-Obviously, this is my field, so I have a knowledge of it. What attrats me to PSAs is new material. Something I don't know how to do, or something I do know how to do used in a unique way, which I could learn from. Uniqueness, creativity, and a big portion of it is great animating. I love PSAs with masterful animations, they give it a great credibility (and resource in case I want to use the animation) and it makes the overall move a creative and imaginative work. It doesn't happen often, either.

Music:
-I don't dl music, I make my own. (unless I reeeeeeeeeally want it)

Stages:
-My favorite kind of stage is one that makes the battle a lot more enjoyable. It sets the scene for epic fights. Personally, I love HUGE stages with tons of room to fight on, like Noah's Halberd.
But that's just me.

[censored], I did write an entire speech. XD
227  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 09, 2011, 07:11:22 PM
Oh, and I fixed the supernova thing. DO didn't have separate animations for facing left and right.
228  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 09, 2011, 06:59:07 PM
For all dodges, Sephy reverts to his old idle pose just before the warp. Such a minor detail, but it ruins an otherwise perfect animation! Should be an easy fix, though.
I had made an animation that transitioned into the Wait pose, but they got rid of it for some reason. I'll add it in my version.
Which, by the way is coming along very nicely.
229  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: A Little Disappointed... on: May 09, 2011, 05:18:46 AM

I'm actually annoyed at the lack of creative hacks
(something not from another game)
Creative hacks don't get many downloads. People don't like making them.
230  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Evil Fox - Texture Hack on: May 08, 2011, 06:29:03 PM
You're supposed to put hacks on brawlvault.
231  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 08, 2011, 08:06:52 AM
If thats the song you said you looped and wanted to release then release it already. I said i wantd it! DX
Lol, phone post >_>"
Really? Didn't see it. Hang on, I'll get a link.
232  Help & Tutorials / Help / Re: How do I use Giga Bowser AND be able to transform into Giga Bowser? on: May 08, 2011, 08:06:07 AM
The only way to use a PSA for Giga Bowser is to use the CSS code to play as him. Can't use bowser's FS.
233  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 08, 2011, 07:51:08 AM
I could make the victory pose and sent to you guys.
But for the moment I'm endless listening to a perfectly looped brst of this.

<a href="http://www.youtube.com/watch?v=aJcP9IpgMIc" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=aJcP9IpgMIc</a>
234  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 07, 2011, 06:10:57 PM
Can we get a vid Preview hollow?
First of all, I can't make videos.
Second of all, a preview of what? My Sephy? I barely made any changes to him yet.
235  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 07, 2011, 06:00:29 PM
Yay! I got my internet back on. Still have no idea what the hell was wrong with it, though.
236  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 07, 2011, 04:36:21 PM
F*ck. My internet is down for some reason, so I have to use my wii. Anyway, I've started on Sephy, and I got quite a bit done already.
237  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 07, 2011, 02:07:59 PM
And today I start with fast Sephy.

Also, I noticed that the aerial speed/mobility of this Sephy is terrible. Just horrible.
238  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Preview of Megaman, May 6th on: May 07, 2011, 09:00:41 AM
  =w=
Silly Megaman.....throwing pikmin... Im sure that hack will be bombarded with PSA requests. Awesome Face
You rang? ¦:D
239  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Burst Sonic Released - Poll Finished+Leaving...again >.< on: May 07, 2011, 12:06:16 AM
SDoom, you're free to use any moves from Omega if you want.
240  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - Alternate Editions Added on: May 06, 2011, 04:31:22 PM
Guys, don't worry about Heaven's light. I'll take care of it.


Also, the CPU can take the wing out, derp.
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