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16  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: AlGeorgeRomo: Melee Remastered Characters (UPDATE: September 13, 2015) on: October 05, 2015, 04:20:23 PM
Okay, I have a request.

When you have time, could you make a vertex of Arcade Donkey Kong?



Thank you.
17  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: xXZythXFinityXx's Animation Bank: Open! on: October 05, 2015, 04:03:42 PM
Woah! This looks great so far!

I'm looking forward to the finished product, Thank you!
18  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: xXZythXFinityXx's Animation Bank: Open! on: October 03, 2015, 08:27:04 PM
Can you make an idle animation for my Mario moveset? I would like it to be based off of this animation from Bowser's Inside Story:



Here's the MotionEtc https://www.dropbox.com/s/dv345dzicow98xl/FitMarioMotionEtcWIP.pac?dl=0

And nere's a Model https://www.dropbox.com/s/g0ml9ifuyl7ifhg/FitMario00.pcs?dl=0

Thank you.
19  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: September 03, 2015, 11:52:16 PM
I'm pretty sure it's not dead, I've been told Amarythe is just really busy.
20  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: August 28, 2015, 02:12:38 AM
I was going to PM you for your hacks (considering I used some of your stuff when I first got into Brawl modding, and I loved your work) but I have a better idea for you.

Why not release a beta of sorts? Put whatever you have completed in a pack and see who'll use it, even if it's just texture edits and slight animation work. I think a pack will see some decent action on the Vault.

(Regardless if you do or don't I'm still interested so I dunno if I should still PM you or not. Lol)
I actually really like this idea!
21  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Super Smash Bros. Melee Remastered 2.0 on: August 03, 2015, 09:39:28 AM
CSPs are now located in projectm\pf\menu2\sc_selcharacter
Oh, I didn't know that. Thank you!
22  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Super Smash Bros. Melee Remastered 2.0 on: July 31, 2015, 09:29:06 AM
Hi, I'm sorry if I'm bothering you or anything. But I'm using the Homebrew version and I can't edit the csps or anything for when I want to add my own costumes. Is there anything I can do to fix that?
23  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: June 29, 2015, 09:53:40 PM
Is it alright if I ask what you mean by "any one unreleased hack"? I'm assuming that means just one of the textures?
24  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.64?? on: June 25, 2015, 12:20:49 PM
Hey, I need some help. I've had PM 3.5 for a while and at one point it just crashed. I re-formatted the SD card since that's what's helped me before, but now the game aknowledges the SD card but doesn't start up PM! I figured I would just wait for 3.6 to try again, and now, here I am. Brand new SD card and everything, and nothing is working! Does anyone know how to fix this problem? I'm thinking it might be my Brawl disc since I've had it for like 6 years and it's kinda scratched up, but I'm worried I might've screwed up my WiiU or something...
25  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: June 22, 2015, 12:31:33 AM
Amarythe said that final smashes will not be supported.
26  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: May 27, 2015, 08:24:48 PM
I'd say don't use the Smash 4 models if they're lagging the game. But if there's a way to make them work then go for it.
27  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: May 23, 2015, 11:59:54 PM
I can help with CSPs/CSS icons and stuff if needed.

(also, sorry if I'm a bother at all. I feel like I've been posting here too much.)
28  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: April 20, 2015, 06:04:46 PM
I'm mostly excited for bowser, but this is amazing!

Is there a moveset being worked on for bowser that makes him stand like that?
He's been making movesets for lots of characters. But from what I know he's just focusing on textures right now.
29  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: April 15, 2015, 06:34:59 PM
That's the idea!

The same concept is going to apply to a bunch of other characters too. Link and Samus especially.

...Although I'm seriously considering making it so that every time you shield your color changes, ha. I don't think I'll do that though, since I figure it would be an unpopular design choice.
Yeah... the shielding idea dosen't sound very effective. Also, I noticed Mario's idle animation looks a LOT better in most of these pictures. It looks a lot more like somthing he would do rather then the "Misc. Fighting pose" thing that smash gave him. So good job with that! (This was like one of the first things I noticed. Mostly because I've been really excited for him ever since I heard of this project.)
30  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Teaser: Lucas, Popo & Nana) on: April 12, 2015, 11:11:04 PM
WOW. These are awesome! I'm honestly really excited for these. I'm very curious about how Yoshi's gonna work. Do you like, toggle between the colors by taunting like Mario and Luigi were gonna do with their hammers?
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