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1396  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Divine Chaos Super Sonic Version 1.0 !! on: September 03, 2010, 11:52:44 AM
Nono, I wasn't saying you needed the change the weight. I think it's fine as it is. XD; But do as you please. :3

Also, FTW means "For the win". ¦D

haha its cool, I needed to adjust the offensive collision loop on his wait animation anyways because it was doing too much damage quickly.
1397  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Divine Chaos Super Sonic Version 1.0 !! on: September 03, 2010, 11:47:42 AM
No thats why im asking 4 ur help.
PLEASE!! I REALLY WANT TO LEARN how to make psas like u

Alright, I'll message you the gist of it. lol

Learn on your own and lrn2english ¦D

Anyways, I just fought against him. He's pretty tough, not as hard as Hyper Sonic, but harder than Full Throttle. His difficulty level is like that of a Hyper Sonic that doesn't kill you like WTFBOOM in 3 seconds. XD

If anything, this Sonic has the same problem that your Ganon does when it comes to fighting them. They're so heavy that they're hard to kill before they change modes on you. XD

But yeah, I like this one. This is fun to fight against and fun to use. :3

Also



RAINBOW CARS FTW!! XD


oh yeah, that's true, I'll re-upload the main file with his weight at 140. That should even things out a little more. [by the way, what does FTW mean? lol I can't figure it out ]
1398  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Divine Chaos Super Sonic Version 1.0 !! on: September 03, 2010, 11:26:46 AM
...

Yeah, I've fallen inlove with this one. This one works almost perfectly for Wave's Final Sigma outfit. That's probably one less moveset I have to make now. XD Though I'm kinda curious how this moveset cold become even more devasting if it had "Divine" versions of Full Throttle's combos, if you catch my drift pal. ¦3

Definitely a great moveset pal. I'll be keeping this one. :3

haha Thanks. I see what your saying about the combo, that sounds possible and epic but at the same time devastating for those who have to fight him. lol!

WHOA!!!!DUDE! ur PSA get better and even more awesome EVERY TIME!!!!!!!!!
U NEED to tell me how to do this kind of stuff!!!
because want to make a V2 of my ultimate ShadowMarth psa and I want it to be awesome!!!

I just get more experience everytime :3....about Marth, did you find out how to change movesets using the taunts? XD
1399  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Divine Chaos Super Sonic Version 1.0 !! on: September 03, 2010, 10:46:26 AM
Ah, Divine, I forgot to tell you this.

If you wanted to use my Hyper Sonic animations with this hack, I wouldn't have minded if you included them in the download. :3

Whoa! your right! I Just tried using your hyper sonic's fit motion.pac with my PSA and it looks soo KOOL! O_o
1400  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Divine Chaos Super Sonic Version 1.0 !! on: September 03, 2010, 10:31:36 AM
You know what I mean. Wink

okay now I know Grin
1401  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Divine Chaos Super Sonic Version 1.0 !! on: September 03, 2010, 10:28:10 AM
Heh heh, they just keep coming and coming.
what does? lol
1402  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Divine Chaos Super Sonic Version 1.0 !! on: September 03, 2010, 10:07:59 AM
would ya mind to make a weaker version the reason being these are cool but my friends brawl me sometimes and they hate overpowered characters.

>_> I dislike having to modify my hacks because I post them here just to share it. Anyways, I have uploaded a weaker version of Divine Chaos Super sonic Smiley [only took a minute to adjust] XD

plz tell me you're not giving up on link
you tend to add rather interesting and unexpected changes

Thanks, I have started on link awhile back but I'm still working on it. I'm trying to make him unique and better than all the other Link PSAs that are currently available.
1403  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Divine Chaos Super Sonic Version 1.0 !! on: September 03, 2010, 02:26:09 AM
Divine Chaos...

Has someone been looking through my DA? >_>'

Anyways, time to test. :3

oh haha, Divine Chaos is a mixture of DivineOverlord and ChaosInvoker, We decided to use part of our screen names for this PSA. XD
1404  Super Smash Bros. Brawl Hacking / Attacks and Animations / Divine Chaos Super Sonic Version 1.0 ~ Updated 9-6-10~fixed attack air lw:) on: September 03, 2010, 12:50:36 AM
Divine Chaos Super Sonic Version 1.0


Finally, I have been re-working on Sonic for the past two days and now it's complete!: With Credit to Wave Shocker Sigma and ChaosInvoker for ideas. keeping things short, here are the changes.

::::::Change Log::::::



- Faster and graceful
- Weights 140
- God-like aura surrounding him and once he gets to 130% of damages graphic 36 will appear but this time around its deadly to touch XD [it has an interval of 4 synch timers with 1 damage per hit]

- Edited sound effects, graphics  and animations [not the motion.pac file]

::::Move set changes::::

-Neutral B is the same but with electric flags and graphics
- Up B is now teleport [from wave shocker sigma's hyper sonic PSA: I used this move with permission]
-Down B has 4 moves
  *Uncharged Down B = Plasma Storm
  *1st Charge Down B = Dark Surge
  *2nd Charge Down B = Nightmare
  *3rd Charge Down B = Divine Wrath [most powerful move]

- Side B on Ground: Tornado Flame
-Side B in Air: Hyper Dash

-AAA =  same moves but edited
-Side A = Heavenly Upper Cut
-Down A = Gravel kick
-UP A = unchanged for now [version 2 will have a different move]

-Charged Side A = Plasma Burst
-Charged Down A = Tornado Flare
-Charged UP A = Heavenly Blizzard [will freeze you to heaven XD]

-All Arial attacks have animations and different fighting style

- The rest of the changes are for you to find out
!



Here is a video by ChaosInvoker Grin
<a href="http://www.youtube.com/watch?v=0tQHjGfYVo4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=0tQHjGfYVo4</a>


Here are some pictures [ Just a preview]


Side B on Ground


Side B in Air


Down B Uncharged


Down B 1st Charge


Down B 2nd Charge


Down B 3rd Charge


Charged UP A


Charged Down A


Side A


HERE IS THE DOWNLOAD LINK [located in my brawl vault]

Divine Chaos Super Sonic Version 1.0--->adjusted 9/6/10 no lag on gfx 36 and fixed attack air lw.

http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3859

LoL For those who fear his power, here is a Weaker Version, He is slower in the air and does less damage, at 130% the sparkles wont damage you and He weights 120.

http://www.mediafire.com/?c8y89h1hhtcug20

No Default gfx before 130% of damages and gfx 36 won't pause characters when it hits.
http://www.mediafire.com/?y5wcof032fungfs


Also, I suggest you also download Waveshocker sigma's hyper sonic fit motion pac file. It make this PSA look a lot better XD heres the download link:
http://www.mediafire.com/?spuvq7l47qm5qnq


1405  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Dragon GOD Charizard Version 1.0 ~FIXED as of 8-31-2010! XD on: September 01, 2010, 07:13:54 PM
this doesnt change pk trainer triple final smash does it
nope, it doesn't affect the FS at all, only thing that chages is charizard's moveset. I do plan to work on squirtle and ivysaur when I'm done with my other projects.
1406  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: GODDESS ZELDA VERSION 7.0: Fixed Version 7.0 ~for zelda fans~ on: September 01, 2010, 11:27:59 AM
can v10 (since v9 is all but released) include shiek

plz
oh like a god-like sheik? that can be done, I'd have to check her pac file size limit first.
1407  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Dragon GOD Charizard Version 1.0 ~FIXED as of 8-31-2010! XD on: September 01, 2010, 02:21:41 AM
Do you need the Trainer Independant Charizard to use this? or can you use Pokemon Trainer for this, and only Charizard will have a different moveset? Just wondering, since id like to try this out, but i dont use trainer independent poke characters

It should work both ways. XD
1408  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A REAL Gengar hack? on: August 31, 2010, 10:41:11 PM
...I support this idea so much, you've no idea. I am a HUGE Gengar fanatic. It's my favorite character of all, next to Meta Knight (Thank God he made it into Brawl on his own!)

If anybody makes a great and balanced PSA for Gengar, I will be a happy camper  Happy Face

Also, Dark Void isn't a move Gengar can learn in the actual Pokemon games. Not only that, but it just puts things to sleep, so making it do damage doesn't really make too much sense. Shadow Ball for B, as "boring" as it may be, makes much more sense. Despite the fact Gengar can't learn Dark Void, it would make for a cool Final Smash similar to Peach's, though it should also put GIANT flowers upon their heads for the Nightmare effect. =] Hypnosis should also utilize flowers for a Nightmare effect.


yeah I can give Kirby a charging shadow ball move Grin.
1409  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A REAL Gengar hack? on: August 31, 2010, 10:25:53 PM
there is a Kirby Gengar texture, perhaps I can make a Gengar PSA using Kirby Smiley

oh this should have been in the request thread XD
1410  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Dragon GOD Charizard Version 1.0 ~FIXED as of 8-31-2010! XD on: August 31, 2010, 08:09:28 PM
This is a pretty badass PSA Shocked
Thanks Cheesy
lol People Must love using the Super Mushroom as one of those power-ups. Now if someone could only figure out how the mushroom effect code works...
yup, but if someone else touches the mushroom while your holding it, they will grow too XD

Cool it worked. I like I like!

NICE! Smiley
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