Hm... I wish I knew how to do damage fixes in PSA...
But all I meant was actual damage %, not knock back, down smash only needs a range nerf now I think, like that picture showed, he can hit above a platform... That needs to be fixed, otherwise, you can roll behind him, so I guess it killing at somewhat low percents wouldn't be so bad, since from behind, he's vulnerable to the foe's kill moves.
Up smash could have similar knock back, but a tad bit less then down smash, since it hits both sides, and has more range.
And the down throw should be how Aaf wanted it, him not jumping in the air, but rather... Hm... Maybe taking a step back, flinging them on the ground, then taking a step forward, and stabbing them?
(Man... I need to get some sleep... XD)
oh you just use this
Smash Attack 2.65:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599and open up the weak version with PSA and go to the sub actions tabs. all his smash attacks start at subaction 48
aaa- sub actions 48,49,4a
up A - subaction 54
down a- sub action 55
side a- subaction 50
up smash- subaction 5D
down smash subaction 60
side smash - subaction 58
last hit of side smash - subaction 4b
062 AttackAirN
063 AttackAirF
064 AttackAirB
065 AttackAirHi
06B LandingAirLw - end of hells gate
06C Catch
06D CatchDash
06E CatchTurn
06F CatchWait
070 CatchAttack
071 CatchCut
072 ThrowB
073 ThrowF
074 ThrowHi
075 ThrowLw
oh yeah, and we just edit the damage value of the offensive collisions aaand your done

I can do it, we'll do it tomorrow, Data.
oh that works too. when will you get your wii fixed?