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16  Help & Tutorials / Help / Re: Project M Code on: December 28, 2015, 03:01:28 PM
No prob!!!
17  Help & Tutorials / Help / Re: Project M Code on: December 27, 2015, 12:59:44 AM
here you go if this is what your looking for.

http://www.mediafire.com/view/0p5px0c9c9jbt4c/Project_M_Codeset.txt
18  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: December 15, 2015, 09:27:30 PM
Now that I've used BrawlEX, I don't know if I'd ever want to go back lol. The big issue with PM's clone engine is the memory allocation issue, which, if left uncorrected, does some weird stuff to a person's game. I figured out a way to add 5 more slots, but it's not particularly worth it now that BrawlEX works as well as it does.

Right. I've never really seen the overall reason to continue using it when they could have switched to the Clone engine. Well.... i since BEX conflicted with their coding, they would have to do some editing to their codes and rework their ASL, which itself sounds painfull and tedious, but it would also save them unnecessary coding as well. But the PM Clone Engine did come before brawl Ex, and i'd hate to Have to go through all that coding trouble.
19  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: December 14, 2015, 09:14:22 PM
Awesome! Now I'm kinda pumped! I'm not trying to be a bother or anything, But when shall we expect a release? No rush, just asking. And also, are the previously missing codes also present? Like for example, you can't meteor cancel(At least i never did. I'd have to test it more.), i remember having to add input assist and auto L cancel, and a couple others.
20  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: December 14, 2015, 02:46:02 PM
Yep, I used both Roy and Mewtwo's Cosmetic IDs from PM. One thing I haven't had time to test out yet is All-Star VS, but if it doesn't work I can fix it up easily. As for the EXModules, I have to rewrite some assembly code relating to variable access and instance memory allocation in each one. Currently I only have the transforming characters left to fix, since they have weird nuances in those departments. In doing this, I ended up fixing the glitches that you reported involving Ganon's side-b grab, Link's boomerang, etc.

wow, your good! i don't even know what to really do anymore. i guess i'll continue looking for some glitches. i hate being useless at any given time lol. So about ASL now, is it able to work with more than one ASL stage now?
21  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: December 04, 2015, 10:21:07 AM
Yea that sounds strange, but don't worry bout it. I'll take care of it! When I find all the issues in coding, ill add it to the new patch when you release it and I'll post the gct.
22  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: December 03, 2015, 03:30:16 PM
I also fixed the glitch where the sound wasn't working on hard hits. i realized some of the codes were missing so i added them on. the character freezing glitches remain. I also fixed luigi's fire glitch. when luigi hits some one with side special, the person being hit is supposed to be engulfed in a green fire. this wasn't present but i managed to fix it. I also added input assist and auto l cancel back. i even added some of the other missing codes, such as hold L to scroll through names faster. I have a huge feeling that the running upsmash code is there. i must investigate once more.
23  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: December 02, 2015, 03:02:52 PM
Uh, hey. I'm new here and I have a question regarding adding new characters to the mod PM:Unlimited. I want to start small by adding a separate character slot for Ridley. I want to add the Ridley mod by BaganSmashbros to the PM:Unlimited roster without replacing any characters. Is Project M D.I.Y. capable of doing this and if so, how do I do it? Any and all help is greatly appreciated.


Well if you can't add a character to PM:Unlimited via brawlEx, then you would need to replace a character. D.I.Y is somewhat of a build of it's own, but it serves as a template to make your own personal build for PM with BrawlEX capabilities. If you want to have ridley as a custom character, Then D.I.Y is the way to go.

Oh and just in case every one hasn't heard about the case of PM, the team has disbanded, so no longer will there be updates, which is sad and surprising, but that also means that there will be no changes and we don't have to go through the long process of Finding and extracting codes. Also a present we've gotten from the PM devs themselves.(I'm hoping...)
 
http://www.mediafire.com/view/0p5px0c9c9jbt4c/Project_M_Codeset.txt
24  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: November 29, 2015, 05:37:05 PM
Awesome!!!!! I will be awaiting the next patch. When the patch releases i should be able to do roy and mewtwo's cosmetics done. I got a new laptop to days ago! So now i'll be able to work alot more efficiently.
25  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: November 21, 2015, 06:05:34 PM
That's cool. Hope to get some info soon.

Post Merge: November 22, 2015, 07:21:29 PM
i'm gonna list ALL of the glitches i found for safe reference, and so all can be in one place for viewing.

-Sometimes the special brawl modes will deactivate temporarily upon exiting special brawl after a few matches. they will then have to be toggled again.

-hit sfx wont play on heavier attacks. Grab sfx also won't play.

-A couple random freeezes, but could be character related.

-Percent won't show by default.

-Auto L cancel/input assist is nonfunctional.

-can't use c-stick for running upsmash

-Pokemon have no FS

-Ivysaurs grab pummel freezes the game.

-Captain Falcon/Ganon's Side B freezes

-Zelda Freezes( For me at least...and she worked fine before, and sheik is fully functional.)

-Link/toonlink boomerang freezes the game.

-Olimar Up B freezes

-Mr. Game And Watch neutral B freezes the game

This is all of the Glitches found so far. I'll Update if anymore is found. I really hope this helps!
26  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: November 18, 2015, 11:51:40 PM
I have both "maybe" good news and bad news. I'm gonna start with the bad news first. The bad news is I found some more glitches. I've noticed captain falcon and ganondorf freeze the game if they use their side b in the air.

The maybe good news is that I can shed a little light on the running upsmash issue."maybe". I've noticed that you can still do the running up smash. You just can't use the c stick to do it like you could before. So the problem lies there. Hope that helps a little.
27  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: November 18, 2015, 01:09:31 PM
here's another glitch that's kinda been bothering me. I'm noticing that you can't use the running upsmash Like you could before. Normally, you could use up smash while in a running animation, even in the last few patches. but Now, if you try it, it just does a dash attack.
28  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: November 15, 2015, 12:15:01 PM
Well the percent won't show because if how project m had the input assist and auto l cancel coded. On pm, the both are shut off. But they reversed the default toggles. When input assist is off, damage percent is off, and they have both  set to off by default. That's why if you set input assist on, the percent shows. The game must have been coded to ALWAYS show percent, in order to replace per cent toggling with input assist. Since input assist is not functioning at all, the input assist toggle now toggles percent again, which is set to off by default, which is why it doesn't show.
29  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: November 14, 2015, 12:35:58 PM
hmmmm i've tried the new patch and it resolves some of the issues, like the special modes not working sometimes, but these are the ones still intact...

-Zelda still freezes

-Hit SFX still wont play in some moves, like before.

- still having some random freezes

- Percent wont show(I know why this is happening)

if i find more, I'll inform you. Great job so far!
30  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: November 13, 2015, 10:31:24 AM
honestly i haven't had much time to test it myself but i do plan on doing so soon, been attempting to get the asl code to work with it. i did find link freezes, i think i know why tho. in PM link has codes for control on his boomerang. its possible that's whats causing the freeze. might be PSA related if BeX is overwriting those. the SSS is simply becasue i removed the ASL code. good chance it causes freezes currently. i'm updating a newer patch to address some things. auto L cancel and imput assist mayt be broken do to the fact i think this is the wifi build. the menu was a derp xD just copy menu2>mumenumain.pac and >menu2>sc_title to pfmenu2 on the next folder up. idk what the deal is for sfx yet.

Post Merge: November 12, 2015, 11:30:03 PM
ohh and ghost here is a GCT with all the IC constants decrypted forgot to give it to you:

Code:
Link has a Rapid Jab
04B0B2B8 00000001

Samus Has a Crawl
04B0B304 00000001

Lucas has 2 Jabs
04B0B634 00000002

Lucario has no Wallcling
04B0B9A0 00000000

Lucas has 2 jabs??
04B0B7F4 00000002

Pit cannot glide from jumps
04B0B760 00000000

Zard Has 1 Jab
04B0B89C 00000001


Post Merge: November 13, 2015, 01:34:11 AM
Finished a bug fix patch, pokemon work now, cosmetics work, title and versus menu now show up properly + various tweaks to the GCT to make it more stable.

bugs: Mewtwo's shadowball is invisible, Links Boomerang crashes the game. SSS is broken, (ASL is incompatible with BeX, working on a fix)

http://www.mediafire.com/download/0aazt83nxr3m6ou/PM_DiY.7z


awesome! i'll try the Bug fixes later. And thanks for the ic list! will work on that later on today. i will also try to do roy and mewtwo's cosmetics as well. I found something else while playing the previous patch. sometimes the stamina modes(or anything else in the special brawl for that matter) won't work upon starting the game, and sometimes they do. Once i started the game and special modes wern't functional, then i restarted twice and they were functional each time. then i had restarted again and it wasn't functional again. it goes back and forth kinda. But im thinking in this patch, it should be fixed. Also, on a side note, I you get ASL to work on Brawl EX, that would be legendary! It will unlock the doors to an ultimate PM experience!

Also Sirkura, I love your character! She's acually quite interesting! And me being a heavy ZSS player, i'll enjoy using her, as now i can use a character with the same moveset as ZSS and my Cousin won't get upset! (He hates ZSS so much lol)
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