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1  Help & Tutorials / Help / [solved] 3DS Max -ERROR: No <instance_effect> element found for the <material> on: July 06, 2017, 12:01:22 PM
seems like every time i try to make renders for someone other than Link i run into problems, i am in the middle of making Renders for Samus though when i got to Dark suit when importing the model into 3DS max i get these two errors.   -ERROR: No <instance_effect> element found for the <material> element with ID "Grapple" and -ERROR: No <instance_effect> element found for the <material> element with ID "Booster" this causes there to be no textures for those two objects, when trying to fix it in the material editor they somehow have the material 'Main' which is used for most of Dark suit and i have no idea on how to fix it. does anyone know how to fix it?
2  Help & Tutorials / Help / (Solved) Index was out of range error in Brawlbox on: January 06, 2017, 11:05:36 AM
ok so i'm trying to Fix a bit of a Mistake on PMs Oot Link Model, as you may or may not know all of PMs Oot alts give the character their corresponding piece of the triforce when they have the Smash ball, small problem with Links Triforce of Courage though. it's on the wrong hand, so i'm trying to fix it though i keep getting this error message when trying to import the fixed model into brawlbox not sure how to fix this or what's causing it. does anyone have any ideas as to whats causing this?
3  Help & Tutorials / Help / Fierce Deity Link Moveset not working with a Oot Model (Solved) on: July 12, 2016, 06:22:02 AM
ok so im working on a smash project and im using this moveset of Fierce Deity Link http://www.mediafire.com/?2fam12rh7jsy4 and im trying to use this model with it https://www.dropbox.com/sh/iyjtot8b5erh1r8/AADrWhQ2wZVKOF-9t91LvjVEa?dl=0 though the game crashes at the character select or the stage select if im fast enough this seems to happen with any model thats used the PM Oot Link model as a base, does anyone know how to fix this? im at a right now as to how to fix it, please help
4  Super Smash Bros. Brawl Hacking / Music & SFX / editing what song appear in what stages? on: November 24, 2015, 03:59:18 PM
hi, sorry if this has been discussed here before (i dont feel like searching through 19 pages) but how do you add or remove what songs appear on what stages? ex. like how could i do something like have termina field play on hyrule castle? (i play project m 3.6) thanks for your time
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