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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 25, 2017, 08:50:28 AM
Tell me, where do you find those models with their respective texture maps?
I've been all over the "Models Resource" but they just have color maps, and combining spec maps
with colors isn't worth it.

Someone sent it to me, actually. I'm assuming he got it at the time the 1.1.4 patch link was still fixed in the 3DS to Brawl animation porting tutorial.
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 25, 2017, 06:00:14 AM
Aw, man! You could have called me for the job since I was gonna rig Smash Wii U AC Cloud but I don't have the proper textures.

I still have the original 3DS .dae model if you need it. Only the Advent import, though. I am no good at rigs...
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 24, 2017, 02:01:47 PM
I tried combining the 3DS Cloud elements with jrush64's Advent Dissidia model:


Since I'm terrible with character rigging, combining them was my only answer. The sword also has a spec texture to go along.
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FINISHED! Project Smash 4 Cloud 100% Completed (for now!) on: February 12, 2017, 12:20:23 PM
Put up a discord link:

https://discord.gg/P8e4JUC

Just for random Cloud discussion and stuff
5  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: February 01, 2017, 06:45:11 PM
This might be the last stage I put here...

6  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Near's(ZeusLink's) Stuff on: February 01, 2017, 06:42:52 PM
Updated Umbra Clock Tower, along with OP with RWBY import:

7  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: January 31, 2017, 02:34:43 PM
Yeah, Brawl modding was an inspiration to learn the basics of coding and 3D modeling/texturing. I'm glad there's still light in it.
8  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: January 28, 2017, 07:19:49 AM
Brawl modding has been going on since 2009, so I'm not too surprised that it's dying, especially with Wii U modding taking over a year since release.
9  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Near's(ZeusLink's) Stuff on: January 24, 2017, 04:13:23 PM
I don't know where else to put this, but meh. All stages and characters are WIP atm:



_________________________________________________ ____________







_________________________________________________ _________________________




_________________________________________________ ____________




WIP



Will be updated with more stuff soon. I don't take requests at the moment, since I'm really busy with things outside of Brawl modding...
10  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: January 22, 2017, 03:11:33 PM
These threads are dying so bad lol



I think I might need some assistance with the transparency and texture mapping...
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 22, 2017, 09:08:12 AM
Yes I don't have to make Young Link myself then. Who is he over? Toon Link?
It's over Link, actually. Though, I'm trying not to make any bone edits for his sizemod. I may plan on doing Fierce Deity as well, with all forms.
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FINISHED! Project Smash 4 Cloud 100% Completed (for now!) on: January 20, 2017, 11:27:22 AM
I've also started porting animations, so progress is going faster.
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 15, 2017, 04:51:13 PM
I started another thing:


Way incomplete at the moment, so I'm rigging it in BrawlBox...

It's kinda sad that this thread's inactive, too...Brawl modding is slowly dying since Wii U modding...
14  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FINISHED! Project Smash 4 Cloud 100% Completed (for now!) on: January 15, 2017, 08:25:32 AM
Currently starting on this for Cloud's 3DS alt:

15  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 14, 2017, 06:15:48 PM
Okay, I've seemed to get 3DS Max 2013 working...


I'm still starting at it, so it may take a while...
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