Huh, works flawlessly for me, and im using a USB running Riivo running B-Minus.
Speaking of B-Minus is the B-Minus version out yet?
It will be worked on by one of the KCMM users.
Nice job! He feels almost like the real Wii U/3DS Cloud, from the green sword-glow, to the awesome hit-stun on his F-Smash. Save for a few hiccups, the animation is real smooth, and definitely on the top tier of hacked movesets.
A few critiques (Brawl version): it's a little hard to land the F-Smash on the Alloys. I understand the physics are different on those characters, though.
Also, the Trophy Base in Subspace Emissary is messed up. I know hackers don't generally care about SSE, but one of the great things about this Cloud hack is that, unlike Wii U/3DS, you can actually take him into an adventure mode and hack up some Primids, so it'd be cool if everything was functional in SSE.
(really hope Smash Switch has an Adventure mode...)
You mean the trophy tossing stuff? If so, then yeah, I thought the Smash Throw animations took up much space, so they were deleted temporarily.
Why does Cloud sometimes have Limit at the start of a game and sometimes he doesn't ? F-Air throws up instead of down and when holding Up-B with Limit you can float around. But besides that, I haven't found anything to criticise. Pretty good work!
I actually don't know how these work in terms of entry and dying, since he keeps limit after death, too.