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31  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FINISHED! Project Smash 4 Cloud 100% Completed (for now!) on: December 15, 2016, 08:46:53 AM
Alright, then.
32  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FINISHED! Project Smash 4 Cloud 100% Completed (for now!) on: December 15, 2016, 08:44:28 AM
What is the PSA you're making?
33  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FINISHED! Project Smash 4 Cloud 100% Completed (for now!) on: December 15, 2016, 08:11:38 AM
It sure is!

Now released:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213612
34  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: FINISHED! Project Smash 4 Cloud 100% Completed (for now!) on: December 14, 2016, 03:51:12 PM
Permission once again granted!

As for Cloud, V1 is finished! I'm currently able to make previews again, so what you'll see is what you'll get!
35  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: NEARLY FINISHED! Project Smash 4 Cloud[96% Completed] on: December 14, 2016, 05:48:54 AM
Progress Report:

-Cloud's PM version and BrawlEx version is complete!
-PM BrawlEx version is in progress at the moment.

Prepare for release tomorrow!
36  Super Smash Bros. Brawl Hacking / Model Imports / Re: [WIP] DarkWolf's Stupid, but Awesome Characters?! (Idea thread for now) on: December 13, 2016, 08:00:03 AM
This should help: http://forums.kc-mm.com/index.php?topic=71804.0
37  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-Blase005 PSA's to test out Master Chief join my join my discord on: December 11, 2016, 04:54:28 PM
Glad to see you're making progress.
38  Super Smash Bros. Brawl Hacking / Project Concepts / Re: PmEx (A Project M + BrawlEx Template) 4/30 v0.5 release! on: December 10, 2016, 02:42:30 PM
By using Super Sawndz to edit a .brsar file, then editing and exporting the edited sfx as a .sawnd.
39  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox v0.77 on: December 07, 2016, 09:42:54 AM
Hey, does BrawlBox v0.77 work well on 32-bit systems? Everytime I preview a model, it throws an error:

Unable to find an entry point named 'glGetUniformLocation' in DLL 'opengl32.dll'.
   at OpenTK.Graphics.OpenGL.GL.Core.GetUniformLocation(UInt32 program, String name)
   at OpenTK.Graphics.OpenGL.GL.GetUniformLocation(Int32 program, String name)
   at BrawlLib.OpenGL.GLTexture.Bind(Int32 index, Int32 program)
   at BrawlLib.SSBB.ResourceNodes.MDL0TextureNode.Load(Int32 index, Int32 program)
   at BrawlLib.SSBB.ResourceNodes.MDL0TextureNode.Prepa re(MDL0MaterialRefNode mRef, Int32 shaderProgramHandle, String palette)
   at BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode.B ind(Int32 prog)
   at BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.Render(Boolean wireframe, Boolean useShaders, MDL0MaterialNode material)
   at BrawlLib.SSBB.ResourceNodes.DrawCall.Render(ModelPanelViewport viewport)
   at System.Windows.Forms.ModelPanel.OnRenderViewport(PaintEventArgs e, GLViewport v)
   at BrawlLib.OpenGL.GLPanel.OnRender(PaintEventArgs e)
   at BrawlLib.OpenGL.GLPanel.OnPaint(PaintEventArgs e)
   at System.Windows.Forms.Control.PaintWithErrorHandli ng(PaintEventArgs e, Int16 layer)
   at System.Windows.Forms.Control.WmPaint(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.UserControl.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
40  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: NEARLY FINISHED! Project Smash 4 Cloud[96% Completed] on: December 07, 2016, 09:05:20 AM
Not yet, unfortunately.
41  Help & Tutorials / Help / Re: SD Card Failing? on: December 06, 2016, 09:01:15 AM
How'd it go for you?
42  Help & Tutorials / Help / Re: SD Card Failing? on: December 06, 2016, 08:47:24 AM
Same thing happened to me, and I deleted all of my files before I knew it was on write protection

._.
43  Help & Tutorials / Help / Re: SD Card Failing? on: December 06, 2016, 06:43:34 AM
duuuuuuuuuuuude
44  Help & Tutorials / Help / Re: SD Card Failing? on: December 06, 2016, 06:26:03 AM
Your SD card isn't on Write Protection, is it?
45  Help & Tutorials / Help / Is BrawlEx playable on a USB Flash Drive? on: December 05, 2016, 02:16:17 PM
I've been wondering, does it work on a USB as well as it does on an SD card?
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