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166  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.5 Revamp - 7-13-11 reuploaded 4 weaker throws and grabs on: July 13, 2011, 07:49:47 AM
yo zedkiel, the jump to hell's gate has been added. you best be working on editing the sfx more yo. XD

also DO, when you get the chance, can you edit the d-air (Hell's gate) to make it only pop up one sfx instead of many sfx? (it's for xZedkiel's sake he loves Sephiroth's dissidia quotes) so what i'm saying is, can you make d-air only make one sfx come up?) xzedkiel wants to edit it so sephiroth can say ("To the Promised Land")

and for the adding sfx through psa for d-air, could you make it be

SFX ID - 0698 = Wave2 (i know it's a short sound) BUT...when this version of sawndz releases
http://forums.kc-mm.com/index.php?topic=22464.0

sfx hacks by then will be UNLIMITED long. by then, xzedkiel will be able to edit the sfx to make Sephiroth say "To the Promised Land" so yeah. can you handle this task DO? (the sfx id work)
167  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 11:30:42 PM
...SWEET  Happy Face
168  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 11:22:58 PM
for the next update you mentioned (not 3.5, but v4, we'll need)

a new n-air, this wolfric suggested




b-air will have to be a custom one. maybe this?

<a href="http://www.youtube.com/watch?v=s-x_iz4x2DE" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=s-x_iz4x2DE</a>


0:14, 0:48
169  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 11:06:54 PM
all of what's left? as far as i know so far we need

a new n-air

and new b-air
170  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 10:55:35 PM
alright then. until that time comes, *waits patiently*
171  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 10:53:07 PM
does this mean he'll be left-handed?  Shocked
172  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 10:42:26 PM
<a href="http://www.youtube.com/watch?v=vdL8rVMp55I" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=vdL8rVMp55I</a>
173  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 10:36:37 PM
Shocked THANKS BRO. (just saying thanks for you joining this project...your a...ANIMATION GOD. Happy Face)

oh and DO, here's the tutorial on the hand switch thing

<a href="http://www.youtube.com/watch?v=PcgVo5T6QQ4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=PcgVo5T6QQ4</a>
174  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 09:09:33 PM
Pretty much.

atleast add in your wing animation. this gives life to sephiroth's wing.

oh and put in hollow's victory poses (i haven't downloaded the newest one yet so i'm not sure if that's been put in there.)

yeah that's about it. until Tormod is done, then animation updates can truly commence.


you just got NINJA'D. cuz i already mentioned hollow's victory poses. but i guess it wouldn't hurt for a little reminding.
175  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 09:02:39 PM
 Undecided guys?
176  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 08:55:05 PM
uh i don't mean to toot the horn but...NINJA'D
177  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 08:54:16 PM
I say do animations, DO.

Switching over to Mew wouldn't really be a good idea right now, because I'm gonna be out of town for the week and I won't be there at all to work with you. XD

agreed...at least i agree..guys?
178  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 08:52:36 PM
@Data and Wolfric

agreed.
179  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 08:50:36 PM
ok then, what do you guys want for the update for the night? I have the physics done and alternate version of UP B done so far. I could do some animation but yeaaaaa up to you guys or I'll move on to mew XD

...i'd rather not say. (it's me being stupid) guys?
180  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V3.3 Revamp updated 7-12-2011 on: July 12, 2011, 08:41:59 PM
im back. should I revamp sephy's grab attack and grab wait to be the same as Tormod's? it can be done rather quickly.

you can do that? SWEET. then yes you should. but let the others answer before you do so *points to data, wolfric, AoD, NyanCatman, and others*
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