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1  Super Smash Bros. Brawl Hacking / Project Concepts / Re: PmEx (A Project M + BrawlEx Template) 4/30 v0.5 release! on: September 30, 2016, 08:24:47 PM
Hello, I'm making a personal build using this as a template and I want to know if there is a fix for this.
When you play a Pit-clone like Waluigi or Ridley and then later have a match between Kirby and Pit, when Kirby copies Pit's ability and tries to shoot an arrow the game hard crashes. I'm not entirely sure why this is happening but I've seen this problem on other builds based on this as well.

Note that if the Kirby/Pit match is played without highlighting the clones in the CSS, no crash occurs.
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [2.0 coming soon!!] Project M D.I.Y. (A Project M + BrawlEx Template) on: April 11, 2015, 04:06:10 PM
Many people have been getting anxious for an update and trying to make their own unofficial updates.

lol I hope you're not referring to me!

Anyway, I was about to post more about what I found while testing the GCT but it seems like you guys already beat me to the draw with most of it, especially with Red. He still appears in the background and throws pokeballs when they try to do their down B. I'm using PM's most recent module files, too, so there's probably a different file that removes Red.

Anyway, as far as gameplay goes, I'll just wait until PM:DIY is finished since I'm having trouble fully transferring just PM. I'm making a PSA, so I've really wanted to use PM's debug mode to actually see the hitboxes.
3  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [2.0 coming soon!!] Project M D.I.Y. (A Project M + BrawlEx Template) on: April 09, 2015, 08:20:13 PM
Using the GCT, I have successfully added Brawlex to Project M! I had to separate certain characters and rearrange the CSS myself, but it's pretty much working well. However, I'm having a few problems cloning Mewtwo and Roy. These are the results I got by cloning Lucario/Marth and replacing their fighter files with Project M's:

-Neither Mewtwo nor Roy have their custom sound effects; they both are completely silent.
-Mewtwo's shadow balls are invisible.
-When trying to do Mewtwo's rapid jab, he instead stands in a "T" position and does nothing else. This was fixed by setting Has RapidJab to "true" and the Jab Count to "2" within his FighterConfig

I think the above might have to do with the fighter modules, since Lucario doesn't share what Mewtwo had above, but it'd be helpful to know how to fix this.

I'm also missing the extra skins that PM adds, but I might know how to remedy that...
Note: I'm using Homebrew Channel on console.

Edit: Might be helpful to state that wavedashing, debug mode and the PM visuals work fine!
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [2.0 coming soon!!] Project M D.I.Y. (A Project M + BrawlEx Template) on: February 22, 2015, 11:56:15 PM
Hey, wanted to drop in and say that I'm looking forward to the 3.5 update! Although I've never used BrawlEx, it'd be great to be able to use certain PSA's that I've seen along with the balance and characters of Project M (minus the extra stuff that many similar mods put in. Goku in Smash? Really?).

It must be a pain to go through all that code to update, though. It seems like the PM team doesn't want their game to be modified, but that'd be a little strange since they've been doing the same thing this whole time. In the name of balance, I guess.
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