Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages: [1]
1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: knuckles project (WITH PICS) on: June 18, 2010, 10:23:30 AM
This is looking fantastic. I'll def be keeping my eye on this one.
Great job so far!
2  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: June 13, 2010, 07:13:32 PM
Thanks Moonshine also would you like posting your text file so ppl can add their own codes, thx.


Yeah no problem, here it is.

http://www.mediafire.com/?oz3lewywmvz
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SSBB Stage Extension Pack 0.6 on: June 12, 2010, 08:08:49 PM
This is awesome. But is there any way to add water to the castle siege expansion? I mean, it seems kind of lame that you just fall through the water like it's not there. And besides, people can still drown, so there's the other way to kill someone. I think there's enough water there.

Also, the collision of gates at the edges of the bridge of eldin need a little bit tweaked a little bit. Make them so they cannot be jumped through. That, and perhaps shorted the right hand side, because king bulbin just disappears shortly after the right gate, and it kind of destroys the magic of it. 
4  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 5 - BIG Update!!!**** on: June 12, 2010, 04:56:07 AM
@Moonshine

Ok here are all of the codes i could compile from your site, though it is missing the CSS Fix code, very important code. Idk if you have it though.

http://www.mediafire.com/?kmotw2mgjjg



Awesome, the CSS works perfect now. I have the CSS Fix, so here is my RSBJ01.gct, for any other NTSC-J users out there who need it.
Thanks ASF1nk.

http://www.mediafire.com/?jouzyyjjima
5  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 5 - BIG Update!!!**** on: June 08, 2010, 08:43:53 PM

@Moonshine
As far as I know there are no codes for Giga and company for NTSC-J.



There are, I get all my Japanese codes from this place.

http://kenta3753.web.fc2.com/wiihack/code_list/rsbj01_00.html

It includes nearly all the codes made for NTSC-U ported to NTSC-J, and I have every code your CSS requires except for your "AS1nk's Custom CSS V2" code. I'm so close!! I've tried piecing together your code from the ones on that website, but I really haven't much of an idea about what should go where.
6  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 5 - BIG Update!!!**** on: June 07, 2010, 08:34:43 PM
I can't I don't know how to port codes.
I recommend you using the Normal CSS that is if ntsc-j has the file patch code.

*sigh*
The whole reason I was waiting for this was so I could play as Alloys/Giga/Warioman.

Does anybody know how to port to NTSC-J?? I want this so badly.
7  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 5 - BIG Update!!!**** on: June 06, 2010, 10:46:35 PM
Hey, can you make ASF1nk's Custom CSS V2 code for NTSC-J?
Pages: [1]