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16  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - 10/16 Update! on: October 17, 2015, 04:57:26 PM
Re-rendered Luigi, giving him a significant quality boost. Also made some new things.

Luigi

Olimar

Pit

Squirtle

Rosalina
17  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - 10/16 Update! on: October 16, 2015, 09:09:28 PM


18  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - 10/5 Update! on: October 05, 2015, 08:22:31 PM
19  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: September 07, 2015, 02:32:54 PM
Bowser


Yoshi


Zelda



Full-sized renders for the curious.
20  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: July 27, 2015, 08:21:51 PM
^ that Toon Link pose... that jumping animation could work as a victory animation in PM

Hmmm... yeah, probably.


Full render in case anyone was curious.

21  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: July 26, 2015, 09:26:09 AM
What... Is that?

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30124

Are you not working on requests as of right now because they take much more time?

I just don't feel like it.








22  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: July 23, 2015, 09:42:11 PM
Hey look, not requests!




23  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: July 05, 2015, 08:47:29 PM
More new stuff? Woah.

24  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: July 05, 2015, 10:03:18 AM
Sonic used to be cool. Sad



PS -  I don't want to make CSPs for your fan character.
25  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: July 03, 2015, 04:52:41 PM
I have been pretty busy lately. No time for requests, but I did make this.

26  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 31, 2015, 11:37:31 AM


His nipples are Chaos Emeralds.

I'm looking for a good shader for the stone, if anyone has a suggestion.
27  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 29, 2015, 05:04:00 PM


More Rock Mario progress.
28  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: May 24, 2015, 03:28:09 PM
the smash4/3 samus looks kinda like plastic instead of metal :/

other than that, great work

Yeah, might fix them at a later date. I was too lazy to adjust the material I use for Samus.

This isn't exactly a request, but I want you to look into a few things SJS.

A lot of your older poses, look better than the newer ones. For example let's look at Toon Link.

- Old Set 3
- Old Set 2

Old Set 2 (in my opinion) looks cleaner. It might be the original pose (with all of the items he's holding, stressing he has a lot of equipment), but Old Set 3 didn't edit the color of Toon Link it just added some fancy lighting to it. So if you took the render of Old Set 2, and edit it how you edited Old Set 3 it would look much nicer.

Kirby is something you did right though with your newer version, you removed unnecessary lighting.

Roy however, is the exact opposite.

- Old Set 4
- Current

The problem about this is the unnecessary lighting on the hair. The Old Set 4 version however more dignifies his hair, the ugly thing about Old Set 4 (and most likely the reason you made a new one) was the colors. So if you grab the colors from the Current one and put them onto Old Set 4 it would look cleaner in the end. (And then fixing the hair shape afterward.)

Sorry for the rant, I just felt like I had to make a point. Hopefully you take all of these points into consideration.


I sort of see what you're saying, but I have no plans to adjust any of the current CSPs in such a way. The new CSPs are lit by a rendering program only. whereas the old CSPs were rendered in BrawlBox with lighting added in Photoshop. Making minor lighting adjustments in Photoshop for every new CSP on top of setting up the render would take way too much time, especially when dealing with dozens of requests. I'm not trying to achieve perfection by any definition of the word. Especially when that "perfection" is bound to be destroyed by compression when inserting these CSPs in-game.

As for Toon Link, that pose would never work in the modern Brawl hacking scene that's full of model imports. That's something I have to take in consideration, which is why most of the newer poses aren't as action-y or dramatic.
29  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 24, 2015, 03:17:42 PM
Started making "Brawlified" Rock, Bee, and Cloud Mario costumes. Got some decent progress with the Bee Suit.

30  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - New Stuff? New Stuff. on: May 24, 2015, 12:12:27 AM
Some requests:

Charizard

Ice Climbers

Mario

Marth

Samus
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