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1  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 (build has been removed) on: December 13, 2015, 09:25:58 PM
Nebulon, what fighter folder is Dark Pit's/Pittoo's?
hes in the private\wii\app\RSBE\pf\fighter\dragonite folder.
2  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 (build has been removed) on: December 09, 2015, 06:29:21 PM
I know you still take feedback but I'm wondering if it would be easier on you if I simply report these bugs directly to the person who created it, do you have a list somewhere of who created each custom PSA so I can report it directly? If not that's fine I'm trying to list and track down each person responsible for each PSA just so I can check for updates to a custom PSA.

By the way for anyone only able to run this mod on Wii using projectm's loader and gets the menu music and stage music loop bug you'll have to use the 8gb method with "RSBE01RSBE-RSB2-RSB3" GCT.
3  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) *Megaman patch in DL* on: September 19, 2015, 01:05:49 AM
Has anybody else been able to use Little Macs blue costume or FitDante02 as he's called? I've tried replacing it with his other costumes but he still crashes so I assume its something else
4  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) *Megaman patch in DL* on: August 21, 2015, 10:27:38 PM
Megaman and MegamanX have issues using the Beam Sword, MegamanX's foward smash and stationary A attack will only hit up to his fist. Classic Megaman's forward smash will only hit behind him but nowhere in front of him.
<a href="http://youtu.be/SJTDQqim2FY" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/SJTDQqim2FY</a>


By the way if anyone is having crashes from Mr resetti's assist trophy try this fix added recently to Brawl Vault works for me on Dolphin.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209328
5  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) *Megaman patch in DL* on: August 05, 2015, 10:18:48 PM
For those of you who are having problems with Raditz, I will be giving him another Vegeta's N-B for the next release.



I'm going to start testing the 4th page for stages soon. Is there any bugs for Wii users that I should be aware of?


And lastly, should the pack be uploaded to the Vault? Quite a few packs have been released to the Vault that use mine as a base, and they get a lot of downloads. People must use mine for a reason, and perhaps more people would enjoy the build if I make it more available by putting it in the Vault? Is it worth it? Or is my pack actually worse than the ones released, which is why my build is more worthy of a "starting point" for other users? Let me know what you think.
Whatevers easier for you, I found your mod just from searching google for ssbb mods when I saw the words "Modders Bring 100 Characters to Super Smash Bros. Brawl" and your mod was highly recommended and as far as Im concerned is the best out of them all.
6  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) *Megaman patch in DL* on: August 04, 2015, 06:39:07 PM
Hello, 2 questions. 1. At the moment, is it impossible to run the 4gb version of this pack on Dolphin? And 2. When I play this, the music is really messed up, like static and muffled sounds. This is not just the title music or a few tracks, every piece of custom music is like this. The regular brawl music works fine on this. Keep in mind I am running this on Dolphin (4.0-7135). Any help would be appreciated, thanks!

Dolphin only supports a 2gb sd as far as I know and you will only be able to run it without the music spazing out by copying the RSBE folder from the new Mod pack and "replace" the RSBE folder from the version 3.5 or as its called "old version" of Nebulons pack.

Atleast for me this method works however Ive not heard of anyone else who has tested this and reply with any success of it running for them so I hope you'll try this out.

Post Merge: August 04, 2015, 06:46:59 PM
I'm not sure if everyone has this problem or not but whenever someone plays as Raditz, more often then not his 1 energy blast freezes the game...

Are you using Dolphin? In my version of the mod he only seems to give me the crash "invalid read error" if hes controlled by a human player, I had 4 cpu Raditz's duking it out for 2 hours with one match restart in the middle and it was still running when I came back.
7  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) *Megaman patch in DL* on: August 01, 2015, 12:15:44 AM
Deadpool's bullet crash has never happened to me, yet.
If it happens, then it needs to be fixed.

The bat he uses on his counter is a percentage icon, yes. It is not a glitch, it was intentionally put there.
It is a reference on how Deadpool breaks the fourth wall. In this case, he knows he is in a videogame, he is in SSBB and he gives his enemies a percentage hit.
The move is also a reference to MvC, in which he uses the life bars to hit his enemies.
Thanks I have no idea since Ive only seen deadpool from his game.
8  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) *Megaman patch in DL* on: July 30, 2015, 06:40:54 PM
I'll look into these, thank you Smiley

I've been working on it on and off to give myself a break. Where as my life was 60% devoted to the build the 4-3 weeks until it's release, it's gone down to about 20%. I need to play some other games and go outside occasionally. That being said, I already fixed Megaman in my build, so I'll upload that asap. Thanks for reminding me. I need to find a stage replacement to Kingdom 2. And as for Pitoo, that doesn't happen to me... could that be a Dolphin issue? Much like Megaman crashing? As in Wii, he doesn't crash the game, he just  fires off a very messed up looking graphic.

As for Zack, I'll check him out. I don't know when it started happening, but he developed problems and I don't know why as I only attempted to do one thing with him and it didn't seem like it was working so I stopped. But I didn't think that would be the cause of other things like the FS messing up... ugh... I'll see what I can do.

I do not. I don't know if I told this to you or someone else but that requires a coding change and unfortunately I'm not a coder. Our coding guy mentioned looking into it last time I talked to him, but other than that I have no further information. :/ Sorry, I know that's not the answer you want to hear but I really have no say in it at the moment.

Its no problem but I do have a few questions.

Since Dante and Gyarados are absent is it safe to delete their fighter modules from the folder?

Is there a purpose to the "ay" folder in RSBE? I notice it contains what looks like copies of the original stages maybe slightly modified but do not appear on the menu.

How is Chrom's final smash suppose to work? His final swing will knock most opponents off the stage but only if they were standing in one place otherwise its easy to just walk out of his way after getting hit the first time.

Does Deadpool"s(the fighter) bullets have a texture on them? I noticed his bullets use random item textures. If he does "bang bang bang bang" it will randomly crash after the 20th or 60th time he does it.
9  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) on: July 26, 2015, 08:00:24 PM
Right now I can only run it in Dolphin properly if I copy the RSBE folder from the new Mod pack and "replace" the RSBE folder from the version 3.5 or as its called "old version" of Nebulons pack.

At the moment this method works, however there are still issues.
"Tested with Dolphin 4.0-7084"

Final smash causes super mario bros mushroom kingdom 2's 2-D Background elements like the cherrys and climbable vines to move sideways flickering and selecting a new stage after that will cause a crash.

Dark Pit or Pitoo's attacks that use the super scope's sound effects will cause the music to bug out with that low volume random song static. Zack's(Coulds old moveset) final smash will not connect with any character even if its in front of him and will only work properly when hes on the ground. I hope you can get around to that patch to fix classic megamans forward smash.

Axl's moveset desperately needs to be reworked hes fast but has the weakest launching power and his moves has him jumping around too much making him jump off an edge when I just want him to stay in one place or just as bad his dash+A attack will have him shoting behind him. My suggestion would be to switch his ground final smash to something like his bazooka from megaman x7 even if its short ranged cause the camera will get stuck zoomed in on him if he gets nudged even a little bit by a character or the stage.

I apologize if these bugs were already mentioned Im having trouble connecting to this website I have to refresh the page 10 times just to connect or post anything
10  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) on: July 23, 2015, 08:19:19 PM
Same thing is happening to me D: It's weird. it worked in older versions, I guess I'll have to put my own music on youtube.
P.S: Opening it with the Project M launcher makes the music to work, at least for some time, I have to test it.


well turns out it was a dolphin issue Im so used to downloading the latest build that I forget that these are still in beta. I fixed it by reverting as far back to Version 4.5-5222 or the latest stable version when you scroll down the download section on dolphins website. mr resetti from useing the assist trophies still crashes my game but I dont think thats fixable, anytime he comes out of the trophy I have to exit the match before he get 2 seconds into his dialog.

Update: nevermind turns out it will fix the menu but many times the game will freeze up during a match lasting longer than 10 minutes with stutter or will do that stactic music with low volume during a match if you use some one like dark pit regardless of what version of Dolphin you run. Right now I can only run it in Dolphin properly if I copy the RSBE folder from the new Mod pack and overwrite the RSBE folder from the version 3.5 or as its called "old version" of Nebulons pack, I have not tested it thoroughly but so far its running without stuttering and havent had any freezes or music/sound issues.

11  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) on: July 21, 2015, 11:00:13 PM
I almost forgot to mention this sound bug Im having with the menu, its like stactic mixed with low volume music. if i switch the hook type to VBI in Geckos settings it plays fine but then most of my character icons in CSS switch to gotenks. I assume this is a code or hook issue? Ive fiddled with my dolphin sound setting and have found no success.

https://youtu.be/x_R2oT6F6qQ

12  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All 3.71 (Definitive Build) on: July 21, 2015, 06:11:09 PM
megamans forward smash will crash the game, its charge up will work but releasing will bring up the same message. I followed the install instructions for the 2gb version. Am i doing something wrong? or is this an issue for everyone?

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