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1  Help & Tutorials / Help / Re: Character entry crashes the game on: April 02, 2018, 12:03:19 PM
Yeah, it's set to AXNextFrame and the PM loader doesn't work with my mod.
2  Help & Tutorials / Help / Re: Character entry crashes the game on: April 01, 2018, 04:09:45 AM
I'm using Gecko v1.9.3.1
3  Help & Tutorials / Help / Re: Character entry crashes the game on: April 01, 2018, 12:46:46 AM
Yeah, I'm using Gecko.
4  Help & Tutorials / Help / Using Sheik/ZSS moveset stops Zelda/Samus moveset from loading properly on: March 31, 2018, 06:36:35 PM
This is just a conundrum for me. The game loads the Motion and Texture/Model files just fine, but it ignores the PSA file completely!
5  Help & Tutorials / Help / Re: Official Sonic Pokemon Z Bugs and Issues Thread on: March 29, 2018, 08:54:37 AM
Then try setting the hooktype to "VBI" in Gecko and see if that helps.
6  Help & Tutorials / Help / Character entry crashes the game on: March 29, 2018, 12:05:33 AM
Eh, yeah I got more to talk about this bug that's been the bane of my modding career. I've made a mod that's called "Sonic Pokemon Z" and on occasion when a character's entry is trying to show up, or even when it isn't (Training mode), the game may crash. I know that no files are corrupt and it is entirely random. I did some troubleshooting just to come-up empty handed for years now. I have noticed that the game on rare occasions doesn't load the texture or Motion file for a non-BrawlEx character. If the game tried to load a BrawlEx character it would certainly crash. Though that doesn't explain why it happens in Training Mode as I can see that all of the character's files have loaded properly.

Brawl Vault isn't exactly the most populated place anymore, but if I can fix this then I can focus on some other bugs in the game and help others that have issues with it.

Sincerely,
-Black Kyurem
7  Help & Tutorials / Help / Re: Official Sonic Pokemon Z Bugs and Issues Thread on: March 25, 2018, 04:39:53 AM
It occurs to me that you may have to use the Project M Launcher for the game to properly recognize the SDHC code!
8  Help & Tutorials / Help / Re: Official Sonic Pokemon Z Bugs and Issues Thread on: March 20, 2018, 11:40:37 PM
Hello all! I didn't realize how recent this mod was so hopefully there are still people active working on fixes. I have a gaming computer running dolphin that has successfully run Project M, Project M EX, and Project M infinite. I can switch between these pretty easily by having several virtual SD cards.

I have tried to run Sonic Pokemon Z, after packing the files in a 4GB SD card and selecting the right boot.elf, I load into the custom elf splash screen. Upon Selecting "Launch Game" I'm shown the prompt that SD codes were found and are being applied. As brawl loads there is a short message saying loading vault, then generic unmodded brawl starts.

In Sonic Pokemon M Super +, I use a 2GB sd card, the rest is the same, but upon leaving the custom boot.elf screen, it freezes on a black screen with no game loading.

Sonic Pokemon M Super+ Advanced has the same process as Sonic Pokemon Z.

I'd like to get the newest one working, but will take any of the builds. Can you list in chronological order the versions of the mod that exist and a short bit on what's in them? It's kind of hard to tell and I can't find previews of character select screens for them.

Also I'm pretty active and mess around with SD cards a lot, feel free to use me as a guinea pig in testing stuff. This mod looks awesome and I look forward to hearing back from ya'll!


The official version numbers are as follows:
v3.0.5 Sonic & Pokemon X
v3.7.4 Sonic & Pokemon M
v3.8.0 Sonic & Pokemon MX
v4.3.8 Sonic & Pokemon M Super
v5.0.0 Sonic & Pokemon M Super+
v5.1.0 Sonic & Pokemon M Super+ Advanced
v6.6.1 Sonic Pokemon Z (PokeZonic)

Be sure to run the newest version of Dolphin with PokeZonic and M Super+ Advanced as those are the 4GB SD card versions.

I've tried to replicate these problems myself only to no avail. I never seem to encounter it :/
9  Help & Tutorials / Help / Re: Official Sonic Pokemon Z Bugs and Issues Thread on: March 18, 2018, 07:19:04 PM
I don't think I have any other fixes at the moment then.
10  Super Smash Bros. Brawl Hacking / Stages / Re: Searching For a Stage on: March 18, 2018, 11:12:27 AM
That stage is called "Final Frustration".
11  Help & Tutorials / Help / Re: Official Sonic Pokemon Z Bugs and Issues Thread on: March 17, 2018, 04:00:26 PM
Here's the 2GB SD card version.

http://www.mediafire.com/file/f9zddcvo85anb8b/Sonic_Pokemon_Z_for_2GB_SD.zip

SSE doesn't function and there's no custom music.
12  Help & Tutorials / Help / Re: Official Sonic Pokemon Z Bugs and Issues Thread on: March 16, 2018, 05:31:41 PM
I'm working on cutting down the roster and playtesting it still.
13  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: How long does it take to make a character? on: March 13, 2018, 11:05:46 AM
Anywhere from 1 week to 1 year depending on what's done. Calikingz01 makes very high quality PSAs but usually only about once a year. I made a crappy Sonic PSA in about a week.
14  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Help with psychics changing. on: March 12, 2018, 06:24:51 PM
Basically a way to make the psychics like sm4sh.
Like launch distance, gravity, and stuff.
I'm sorry if this comes down as condescending, but I'm sure you mean "Physics" not "Psychics". Physics is the physical properties and phenomena of something. Where as Psychic is relating to or denoting faculties or phenomena that are apparently inexplicable by natural laws, especially involving telepathy or clairvoyance.
15  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Help with psychics changing. on: March 12, 2018, 10:23:51 AM
Brawl Minus or Smash 2 would probably do it.
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