So I've been asked this a few times, "How did you get the pose exactly the same for different models?". Well it's pretty simple and I will lead you through it, if after this tutorial you still need help leave a post commenting on what you need help with. (Also it isn't specified but you can use it for any model for one character, example Mr. M and Brawl Mario) For this tutorial I will be using both Luigi and Mr. L, anyways let's get started!
Right click the ModelData containing the model you want to pose and add a new model animation
Rename the pose (optional), preview the model, click the pose and pose it how you'd like and save it afterwards
Exit out of the preview, and export the model animation anywhere, but remember where because we'll come back to it
Open a different model that you'd like to copy the pose to, right click the ModelData and import the previously made Pose
Preview the model and click on the pose, and you should see that it has the exact pose!
The next few steps are optional depending on if you wanna use the model in BrawlBox or out of it as it'll copy it over to the default T-Pose
Open the little bar at the bottom of the preview and click Copy and make sure on the right it's frame 1/1
On the right click down so that it say 0/1 and you should see that the model goes back to the T-Pose, this is okay, so now click Paste
Now you should see that your model has the pose, even when you exit!
Are you unsatisfied with Brawl's Trophies? Do you want better and updated characters like Roy and OoT Link? Well do I got the project for you! Introducing, Trophy Heaven! A new project I'm working on where most trophies will be replaced with new characters or have new updated models! You want a specific trophy included? Well post who it should go over, include the model wanted (pre-posed please) and I might make and include it!
Trophies done so far:
PM Roy over Elicinia Awakening Roy over Sothe
Sans over ??? Papyrus over ??? Brawl Toon Zelda over Toon Zelda: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32836 PM Dry Bowser over ??? PM OoT Link over ??? Fierce Deity Link over ??? Young Link over ??? PM OoT Zelda over ??? PM OoT Sheik over ??? PM OoT Ganon over ??? PM Mewtwo over Mewtwo
Discord Here: https://discord.gg/013jrDHZpvWbFExF3 Hello! Have you ever wanted another Mother/Earthbound Rep? No, well to bad cuz here comes Masked Man! Now you might be saying, "Why Masked Man? Why not Ninten or Kumatora?" Well here's your answer. Masked Man has lots of more potential than they do, and well, he's cool. He will be a balanced swordfighter, weaponist and PSI user and his base PSA will be PM's Lucas.
Up Taunt: Points laser gun forward and wings flap (similar to Meta Knight's) Side Taunt: To Be Decided Down Taunt:To Be decided
Victory Pose 1: Flies in from upper right, when he lands his wings retract, and does his signature pose (battle sprite) Victory Pose 2: Flies in from center and lands on a carpet, when he lands Pigmen salute him (if possible) Victory Pose 3: Snaps his fingers to create a small psi beam in the air (might be changed)
Wait1: Lifts sword, inspects it and whips it back to his side Wait2: Lifts laser gun and the rest is to be decided
A Combo: Raises his sword and slashes diagonally down to the right with one hand. He then raises his sword back up with one hand in a vertical cut, finishes by turning around and swinging his sword straight down with both hands. Side Tilt: Pulls back, balancing his sword on his right arm. He then steps forward and thrusts his sword out. The angle of the sword thrust can be tilted up or down slightly, depending on the exact position of the control stick. Up Tilt: Looks up and waves his arm cannon over his head, leaving behind a trail of white PSI hexagons. Down Tilt: While crouching, he jabs at the ground with his arm cannon, releasing a weak hexagonal burst of white PSI energy upon impact. Dash Attack: comes to a sliding stop as he throws his weight into a downward swing with his arm cannon.
Up Smash: While charging, he crouches down and retracts his wings, so they are angled up, while pointing his sword up and holding it down low. When the charge is released, he flaps his wings down, propelling him into the air a short distance, and stabs straight up with his sword. Upon impact the sword's blade flashes, electrocuting the opponent before sending them flying. Side Smash: Points gun to the side he's facing, while charging it the gun has electric sparks around the end. When the charge is released, he steps forward, swings his arm cannon over his shoulder, and thrusts it forward in a powerful straight punch. At the end of the punch, a small explosion is generated from the barrel of the arm cannon. Down Smash: While charging, he holds his left arm out in front of himself and raises his arm cannon over his head while miniature diamonds of white PSI energy flash around its barrel. When the charge is released, he punches his arm cannon into the ground, firing upon impact, causing the ground to glow orange and shatter.
NAir: He holds his sword down low and then slashes up, he then twists around, raising his sword over his head and swings it down. FAir: He pulls back his sword and then thrusts it forward over his shoulder as his wings retract and flap back, propelling him forward. Sparks of electricity crawl across the sword during this attack, rapidly hitting any opponent it strikes. BAir: He retracts his wings, using them to help him maneuver, and turns clockwise, slashing his sword horizontally as he faces the opposite direction before completing his turn and returning to his original position. UAir: He flips over so his back faces the ground, retracting his wings to stabilize him, and rapidly fires his arm cannon up, generating six bursts of hexagonal white PSI energy. DAir: He raises his arm cannon over his head, bracing it with his left hand. He then swings it down so it points at the ground; meanwhile his wings retract to balance him. He finally generates a small explosion from his arm cannon's barrel, stalling his fall and meteor smashing anyone below him.
Everything else is mentioned in the discord server provided, but this will soon be updated once some progress is made. If you'd like to help, please PM me, it'd be most appreciated!
DISCORD SERVER: https://discord.gg/012WVeUhyxTBYbDJa Hello you may know me or not, but I have been working on a build for a while now.....Project Xtreme! Now some of you may remember it as an April Fools Day joke, but now it's a reality! It currently has 72 Characters on CSS and more will be added! I also plan to have it full Smash3/C and Smash 4 Styled. Current Newcomers: Waluigi, Dr. Mario, Geno, Dark Link, OoT Ganon, Toon Zelda, Knuckle Joe, Pichu, Ninten, Lucina, Chrom, Dark Pit, Louie, Little Mac, Shulk, Bomberman, Megaman, Bass, Ryu, Shadow, Metal Sonic, Cloud and Chara. Well, that's all for now! Be sure to come back here soon and check out the Discord Server!
Want something to be in Smash 3 Style but don't want to do it yourself? Well, then you can request something here! There are some guidelines though *All requests will use Smash 3 Textures and include Rimlighting
- A simple texture requests (Example: Link with a Pink Tunic) will include a CSP, BP and a Stock Icon - You can request as many as you want, but not more than two at a time - Characters who have don't have Official Smash 3 textures can't be requested until they do have Smash 3 Textures, they currently are:
Unfortunately, I can't make vertex hacks myself, but I can use existing vertex hacks - Vertex hacks will have custom poses for CSPs and BPS, but if possible I can edit Smash 3 CSPs and BPs - A link to the vertex hack is required, unless it is a recent hack in which I can find myself
- Characters who have don't have Official Smash 3 textures can't be requested until they do have Smash 3 Textures, they currently are: