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181  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Well, now I'm back again O.o What to do next? xD] (13 dec 2010) on: December 13, 2010, 01:07:40 PM
Personally, I would REALLY like it if you continued with Saffron City and added attacking Pokemon. You could use Pokepark Wii models. Hell, I'll even help you! (as if you really need my help) xD

You can't do stage damage collisons for now.
182  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Well, now I'm back again O.o What to do next? xD] (13 dec 2010) on: December 13, 2010, 09:17:09 AM
You should do the DarkLink battle room, since it would be very easy to do Smiley
183  Super Smash Bros. Brawl Hacking / Stages / Re: Link40's stage Vault (doing OoT Forest Meadow, help needed) on: December 12, 2010, 11:27:20 AM
New pics,everything is going out pretty on plan...
I have now an approximate idea of when I release the stage, it should be around end January.



184  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: What do you guys want for the new Shadow PSA? on: December 11, 2010, 11:39:52 AM
If this can be ported over donkey kong I would download instantly!!! (even if it can't I'd still dowload it)

With the clone engine it'll be not needed to port anymore.
185  Super Smash Bros. Brawl Hacking / Stages / Re: Link40's stage Vault (doing OoT Forest Meadow, help needed) on: December 10, 2010, 02:22:16 PM
OMG ! Mewtwo2000, the stage GOD says it is looking good ! Thanks a lot, it is really motivating ! Smiley

Note : Finally done with the stamp model... But it is far from being perfect, and it is so difficult to make because of the texture streching/compression...
186  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: Viewtiful Joe V1 RELEASED+Perfect Shadow READDED on: December 10, 2010, 11:06:56 AM

DEOXYS ! PLEASE ! I always wanted to have him in brawl, and I was so disappointed when I'm saw he was just an assist trophy.
But will you use the vertex, or the pokemon model ?

Aafyre's vertex of course Wink
The problem with the vertex, even if it is awesome, are Deoxys' "arms". They could not be as good animated as if the model would be used. But hey, it would still be awesome and I wouldn't hesitate to replace him over Lucario Wink
187  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: Viewtiful Joe V1 RELEASED+Perfect Shadow READDED on: December 10, 2010, 10:36:19 AM
I've only played with the version with the incorrect side smash tilts, so I don't know if this has been fixed, but I think his final smash requires some editing.

It's slowed down WAY too much. It needs to be a faster combo attack.

Also, opponents easily shield out of the last 3 hits, which tend to be the ones that kill.

Finally, I suggest removing the freefall after the final smash. All that causes is for VJ to kill himself if he misses, which is not very fun.

I've never played whatever game Viewtiful Joe comes from, so I could be wrong in that these need to remain to keep him in character, but these are a few suggestions if you revise.

Also, I really love the fast and slow! That was definitely a unique characteristic you added in to him.

Reason why it is that slow was a side effect of the Time Manipulation (which kind of how Viewtiful Joe's real "Slow" is).  I set it to a point where they shouldn't have been able to move but it came with the side effect of slowing down Joe's hitlag as well (honestly, all the Offensive Collisions only have a Hitlag Multiplier of 1).  That, and they can still move.  Maybe I'll add some kind of stun flags to the last couple of hits.

Also, the Smashes have definitely been  fixed now (and the Side Tilt too).

But thanks for telling me.  I'll fix that up soon ^^

@Link40
Thank you so much.  I'm really glad that you enjoyed it so much.  Oh and here's a list of what PSAs I've been wanting to do:

- Deapool (over Snake)
- Black Knight (over Ganon)
- Dante (over Marth)
- Amaterasu (over Wolf)
- Ryu (over Ike)
- Deoxys (over Lucario)
- Chuck Norris (over Snake)
- Iron Man (over Saums)
- Shadow Paper Mario (over G&W!)

I'm not exactly short of ideas as you can see Wink

DEOXYS ! PLEASE ! I always wanted to have him in brawl, and I was so disappointed when I'm saw he was just an assist trophy.
But will you use the vertex, or the pokemon model ?
188  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: [UPDATED DAILY!] br3compactor's ambitious Projects on: December 09, 2010, 04:09:57 PM
CLOCK TOWN ! xD

Now seriously, I really don't know... A Juno vertex from Jet Force Gemini ?
189  Super Smash Bros. Brawl Hacking / Stages / Re: Link40's stage Vault (doing OoT Forest Meadow, help needed) on: December 09, 2010, 03:35:20 PM
OMG

Impossible! You have a software for extract this?

It's a great job!

Thanks but no, I vertexed it from the tree model from the stage builder (BTW, it is the first time DDVB V2 worked for me ! \o/ )
190  Super Smash Bros. Brawl Hacking / Stages / Re: Link40's stage Vault (doing OoT Forest Meadow, help needed) on: December 09, 2010, 03:23:06 PM
all ur pics are broken...


Yeah, I just saw it, but I dunno why Im srs here
I'll upload the pics again tomorrow...
EDIT : I dunno why, but the pics are back Im srs here
Anyway, here is some new progress. I it essentially the fact I vertex the tree model...


Note : Don't care the white at the top of the tree, it is just I was too lazy to put the texture  Awesome Face

Note 2 : The other pics are broken again  
191  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!* on: December 08, 2010, 11:32:31 AM
Yeah, it seems like Nemesis has the same problems as Predator when it comes to deciding on a character. Ganondorf is bigger and would probably have a better looking model but Snake has more fitting moves for the most part. It wouldn't really be Nemesis without the rocket launcher, you know? Another thing is that Nemesis' face is assymetrical because of the stitches. You could always use the crown for that but Snake's face can do that with just a texture since it isn't mirrored.

It would be so awesome... Besides, a complete PSA could be done for Nemesis on Snake Happy Face
192  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Vault of PSAs: Viewtiful Joe V1 RELEASED+Perfect Shadow READDED on: December 08, 2010, 06:57:28 AM
Just to say that it is the best PSA ever made until now. I don't know really good Viewtiful Joe (I only played a few times the first), but I really love the PSA. You did a perfect work.
I can't wait the clone engine to be done !
193  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Updated Waluigi Face - Dec 4 - LookItsLink's Vertex Hacks on: December 08, 2010, 06:07:50 AM
I wonder, are you planning on doing some revamps? With the new Vertex Hacking method, you could improve quite a bunch of your Vertex Hacks, Link. =P
I do plan on revamping all of my ToS characters as well as some other ones, don't worry Grin
But first I want to get one more character in. Toon Link hates being edited. <.<

my guess:
the assist trophy looks good...
this means, that even if u use these textures it might look good.
u dont need to stretch the texture, cant u make luigi's texture smaller?
of course keep the proportions
I really doubt I'm going to end up using the assist trophy's texture, as a whole at least.

Hey, just wondering, do you plan on getting someone (or doing it yourself) to do a PSA for waluigi?
I'm not making a PSA myself, but if someone wants to make one, then go right ahead.
My next version will include a motion file to resize him for one slot though.

There is already one project Waluigi, with the AT model.
194  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!* on: December 08, 2010, 12:40:14 AM
But it would be a shame for Nemesis to not be on Snake.

Yeah I understand, because of the orcket launcher !

Will you do it ?
195  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!* on: December 07, 2010, 04:14:34 PM
Bajoo and Kazzoies stole my breath Tongue. I see Darkrai is amazing too Shocked

Great job Aafyre. Btw, I was thinking, wouldnt Nemesis from Resident Evil 3, turn out well over Ganon too?

just brainstorming Sad

I can just agree with that !
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