Hi guys. So here's the deal. I have this texture (note the transparent areas):
and I want to use an SRT animation to give this a metallic, shimmering appearance. So what I want to do is take this second texture...
...and put it in motion over *Just the opaque* areas of the first texture. That will create this (but in motion of course):
Is there some kind of material or shader setting I can use to achieve this effect? The goal is to have the magic symbol shimmer while leaving the areas of transparency as they are.