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1  Help & Tutorials / Help / Game and Watch costume replacment code help on: August 04, 2011, 03:09:52 PM
This is NOT a repeat of my other topic. My other topic I already "fixed".

Hi guys! I'm using a custom code to replace game watch's 5 costumes with giga bowser and the alloys.

Code:

* 80000000 90180B48
* 80000001 90180BF8
* 60000003 00000000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000001
* 10000000 0000002C
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000002
* 10000000 0000002F
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000003
* 10000000 0000002F
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000004
* 10000000 00000030
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000005
* 10000000 00000031
* 100003C5 00000000
* E0000000 80008000

It works, but only for player one. Other players show up as game and watch....

Any idea how to fix?

And if anyone doesn't know this code/where to find it, here's the original.

Code:
Character/Costume Replacement (all) [spunit262]
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FFWW00
4A001001 00000000
38000004 FF0000XX
10000000 000000YY
100003C5 000Q00ZZ
E0000000 80008000
86000000 00000004
86000001 0000005C
62000000 00000000


WW=Character to replace
XX=Costume to replace
YY=New Character
ZZ=New Costume

I'll break it down some more if that's needed.
You can find WW/YY values here:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed
2F ZakoBlue
30 ZakoYellow
31 ZakoGreen
32 Mario

For XX and ZZ Values:
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald (subspace, only some char)

Thanks for the help, anyone!
2  Help & Tutorials / Help / Re: Question about the alloys over game and watch. on: August 04, 2011, 02:58:45 PM
Hey! I actually got it to work!

...kind of.

Code:

* 80000000 90180B48
* 80000001 90180BF8
* 60000003 00000000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000001
* 10000000 0000002C
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000002
* 10000000 0000002F
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000003
* 10000000 0000002F
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000004
* 10000000 00000030
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF1200
* 4A001001 00000000
* 38000004 FF000005
* 10000000 00000031
* 100003C5 00000000
* E0000000 80008000

It works, but only for player one. Other players show up as game and watch....

Any idea how to fix?
3  Help & Tutorials / Help / Re: CSP Question on: August 04, 2011, 01:37:39 PM
Is it possible to insert a vertex, lets say melee Ganondorf vertex, over the original pose of the character on the Character selection screen?

I want to know this before I request request something that can't be done, because I've heard that for the original pose csp, the trophy is used, and all they do is insert the texture.

Thanks in advance for the info guys Smiley
Whoever said that is dumb. All the CSPs are just images.
4  Help & Tutorials / Help / Re: Question about the alloys over game and watch. on: August 04, 2011, 01:36:10 PM
Uh, I could wait longer, but I kind of need this faster lol.

What do you mean by resources?
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: I'm back with some texture hacks in the progress! on: August 03, 2011, 07:32:02 AM
http://www.smashboards.com/showthread.php?t=238861

This is brawlbox. Use it to open the character you want (Ivysaur? Pikachu? Nintendog?) and edit the textures under texturdata by exporting them. You can use MS paint to edit them, although I'd recommend GIMP or another program.
6  Help & Tutorials / Help / Question about the alloys over game and watch. on: August 01, 2011, 02:30:55 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18589

Would it be possible to have this hack, but have the default costume be game and watch, but the others be the alloys and giga bowser (No wario man)?
7  Help & Tutorials / Help / Brawl disk not loading sometimes? on: July 23, 2011, 01:37:33 PM
Ok, so, I have to go do something, so I'm gonna have to be brief, I can give more details later.

Basically, my Wii runs other games fine, but most times Brawl keeps saying it can't read the disk when it gets to the character select screen after I choose my character. If that doesn't do it in, the stage select screen does. This has only started happening for like a month.
8  Help & Tutorials / Help / Re: stage selection freezes on: June 10, 2011, 03:47:37 PM
im new to this what does SSS mean? iv only been a part of this for one day lol.

Sorry, lol. It means Stage Selection Screen.

Do you have any modifications for yours?
9  Help & Tutorials / Help / Re: stage selection freezes on: June 10, 2011, 02:16:51 PM
Some elaboration would help us. Do you have any mods for the SSS?
10  Help & Tutorials / Help / Character/costume replacement code help (Poke trainer's CSS ID?) on: June 10, 2011, 01:07:53 PM
Hey guys, I need more help with my CSS. So, I'm trying to do something like the CSS in this video.
<a href="http://www.youtube.com/watch?v=slbswEXhbmM&feature=related" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=slbswEXhbmM&feature=related</a>


He used this code:

Code:
Character/Costume Replacement (all) [spunit262]
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FFWW00
4A001001 00000000
38000004 FF0000XX
10000000 000000YY
100003C5 000Q00ZZ
E0000000 80008000
86000000 00000004
86000001 0000005C
62000000 00000000

and pasted it over six times to cover all of ZSS's costumes

Code:
* 80000000 90180B48
* 80000001 90180BF8
* 60000003 00000000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000000
* 10000000 0000002E
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000001
* 10000000 0000002F
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000002
* 10000000 00000030
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000003
* 10000000 00000031
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000004
* 10000000 0000002C
* 100003C5 00000000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000005
* 10000000 0000002D
* 100003C5 00000000
* E0000000 80008000
* 86000000 00000004
* 86000001 0000005C
* 62000000 00000000

and I understand how the code works and all that. I saw a guide on what the letters mean, etc. However, the code came with this guide of IDs:

Code:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed
2F ZakoBlue
30 ZakoYellow
31 ZakoGreen
32 Mario

What I'm trying to figure out is, what code do I use if I want to do this with Pokemon Trainer (Because I can just select the pokemon individually with diffrent icons anyway, so he's pointless.)? I don't see him up there. I see the pokemon (Twice over with trainer independant) but not the trainer himself. Anyone?
11  Help & Tutorials / Help / Re: ASFLink Blue CSS custom code - help! on: June 08, 2011, 03:10:56 PM
uhm its not that I'm not willing to help or something, or to sound rude or something
but why do you want them in another order anyway?

and don't ask me, I don't know how to do this, so if you don't want to answer, its okay Tongue
Eh, personal preference. Its not a HUGE deal, but I want my characters grouped a certain way because, as you can see in my picture, I have quite a few replacements. Most of the "new" characters are underneath the pokemon (with the exception of Shadow and Whip) and it just seems more organized to have the characters this way instead of spread all over the place.
12  Help & Tutorials / Help / Re: ASFLink Blue CSS custom code - help! on: June 08, 2011, 12:17:29 PM
Uh bump? Cheesy?
13  Help & Tutorials / Help / Re: ASFLink Blue CSS custom code - help! on: June 06, 2011, 06:47:28 PM
This should do it:

Requested CSS (use with given CSS)
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00102003 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F044748
464C554A 4E404600

Make note that each blank icon in the Organizer corresponds to:
1. Sheik
2. Zero Suit Samus
3. Squirtle (Independent)
4. Ivysaur (Independent)
5. Charizard (Independent)
6. Giga Bowser
7. Warioman
8. Red Alloy
9. Blue Alloy
10. Yellow Alloy
11. Green Alloy

So you would move the first blank icon right under Zelda.

Uh....help? I tried using this code both with asflink's and without his code, and it just showed up the normal way....
14  Help & Tutorials / Help / Re: ASFLink Blue CSS custom code - help! on: June 06, 2011, 05:24:20 PM
Ok, to make it clear, Phantom Wings's CSS Organizer 2.0 does NOT arrange the characters in the order you want, per se. Let's say with your CSS code, your first character is Zelda; PW's Organizer is still going to show Mario in slot 1, but just keep in mind that it is actually Zelda.

This is actually relatively simple, one you get the gist of it.

The easiest way to do this is to first open the Organizer. Set it to, in your case, 47 characters. Then enter the characters into the CSS code in the order you see it on the Organizer; this will make it MUCH easier to keep track of things. Then, for the blank boxes, just place whatever character you want the box to represent in the code, then move the icons around as you see fit.

Does that help, or was that just plain confusing?

Not confusing at all, but see, this is what I was requesting all along, a code. I have no idea how to work the code. So I was asking someone to make a code for me in that order.
15  Help & Tutorials / Help / ASFLink Blue CSS custom code - help! on: June 06, 2011, 04:23:31 PM
Hey, guys! I need some help. I'm using ASFLink's Blue CSS, and I want the characters in a diffrent order. Here's how they are in the original....


and here's something I put together in the custom CSS organizer, how I want them to show up.


Now, I tried using my version's pac, but the only thing that changes is the location of the random icon. So, I'm guessing his code is at fault. I tried taking off his code but then all the extra characters disapeared, screwing up the order completely.  So, anyone who knows how to change the code, please help! Here's his code...
Code:
ASF1nk's Custom CSS V2  [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C4A4E40 464c5500

So yeah. Anybody who can re-arrange that to my order would be really cool.
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