Is it possible to insert a vertex, lets say melee Ganondorf vertex, over the original pose of the character on the Character selection screen?
I want to know this before I request request something that can't be done, because I've heard that for the original pose csp, the trophy is used, and all they do is insert the texture.
Thanks in advance for the info guys
Whoever said that is dumb. All the CSPs are just images.
This is brawlbox. Use it to open the character you want (Ivysaur? Pikachu? Nintendog?) and edit the textures under texturdata by exporting them. You can use MS paint to edit them, although I'd recommend GIMP or another program.
Ok, so, I have to go do something, so I'm gonna have to be brief, I can give more details later.
Basically, my Wii runs other games fine, but most times Brawl keeps saying it can't read the disk when it gets to the character select screen after I choose my character. If that doesn't do it in, the stage select screen does. This has only started happening for like a month.
and I understand how the code works and all that. I saw a guide on what the letters mean, etc. However, the code came with this guide of IDs:
Code:
00 Mario 01 Donkey Kong 02 Link 03 Samus 04 Zero Suit Samus 05 Yoshi 06 Kirby 07 Fox 08 Pikachu 09 Luigi 0A Captain Falcon 0B Ness 0C Bowser 0D Peach 0E Zelda 0F Sheik 10 Ice Climbers 11 Popo 12 Nana 13 Marth 14 Mr. Game & Watch 15 Falco 16 Ganondorf 17 Wario 18 Metaknight 19 Pit 1A Pikmin & Olimar 1B Lucas 1C Diddy Kong 1D Charizard 1E Charizard (Trainer Independant) 1F Venasaur 20 Venasaur (Trainer Independant) 21 Squirtle 22 Squirtle (Trainer Independant) 23 Dedede 24 Lucario 25 Ike 26 Robot 27 Jigglypuff 28 Toon Link 29 Wolf 2A Snake 2B Sonic 2C Giga Bowser 2D WarioMan 2E ZakoRed 2F ZakoBlue 30 ZakoYellow 31 ZakoGreen 32 Mario
What I'm trying to figure out is, what code do I use if I want to do this with Pokemon Trainer (Because I can just select the pokemon individually with diffrent icons anyway, so he's pointless.)? I don't see him up there. I see the pokemon (Twice over with trainer independant) but not the trainer himself. Anyone?
uhm its not that I'm not willing to help or something, or to sound rude or something but why do you want them in another order anyway?
and don't ask me, I don't know how to do this, so if you don't want to answer, its okay
Eh, personal preference. Its not a HUGE deal, but I want my characters grouped a certain way because, as you can see in my picture, I have quite a few replacements. Most of the "new" characters are underneath the pokemon (with the exception of Shadow and Whip) and it just seems more organized to have the characters this way instead of spread all over the place.
Make note that each blank icon in the Organizer corresponds to: 1. Sheik 2. Zero Suit Samus 3. Squirtle (Independent) 4. Ivysaur (Independent) 5. Charizard (Independent) 6. Giga Bowser 7. Warioman 8. Red Alloy 9. Blue Alloy 10. Yellow Alloy 11. Green Alloy
So you would move the first blank icon right under Zelda.
Uh....help? I tried using this code both with asflink's and without his code, and it just showed up the normal way....
Ok, to make it clear, Phantom Wings's CSS Organizer 2.0 does NOT arrange the characters in the order you want, per se. Let's say with your CSS code, your first character is Zelda; PW's Organizer is still going to show Mario in slot 1, but just keep in mind that it is actually Zelda.
This is actually relatively simple, one you get the gist of it.
The easiest way to do this is to first open the Organizer. Set it to, in your case, 47 characters. Then enter the characters into the CSS code in the order you see it on the Organizer; this will make it MUCH easier to keep track of things. Then, for the blank boxes, just place whatever character you want the box to represent in the code, then move the icons around as you see fit.
Does that help, or was that just plain confusing?
Not confusing at all, but see, this is what I was requesting all along, a code. I have no idea how to work the code. So I was asking someone to make a code for me in that order.
Hey, guys! I need some help. I'm using ASFLink's Blue CSS, and I want the characters in a diffrent order. Here's how they are in the original....
and here's something I put together in the custom CSS organizer, how I want them to show up.
Now, I tried using my version's pac, but the only thing that changes is the location of the random icon. So, I'm guessing his code is at fault. I tried taking off his code but then all the extra characters disapeared, screwing up the order completely. So, anyone who knows how to change the code, please help! Here's his code...