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1  Help & Tutorials / Help / Re: Possible to import maps to SFM? on: January 02, 2018, 05:18:16 PM
As far as I know, it is possible as long as you can import that model into 3dsmax/blender/maya
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: When submitting, what do I do if I don't know who to credit? on: December 20, 2017, 06:53:33 PM
Search the Vault for Tails over Sonic.
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lillith's PSA Thread on: December 04, 2017, 07:20:24 PM
Do you use ported Sm4sh animations?
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / MOVED: Will anyone make Doomfist from overwatch in smash bros? on: November 20, 2017, 07:29:14 PM
This topic has been moved to A/A Requests/Ideas.

http://forums.kc-mm.com/index.php?topic=79133.0
5  Help & Tutorials / Help / Re: Question about custom stage songs on: November 09, 2017, 07:32:05 PM
It's possible, I use JOJI's CMM and it works great.
6  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: November 07, 2017, 09:53:11 PM
Thanks Sammi!
7  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: How do I mod Vanilla Brawl? on: November 03, 2017, 09:23:40 PM
What exactly did you do for Project M? There's not much difference...

There are good tutorials for beginners here:

http://forums.kc-mm.com/index.php?board=57.0
8  Super Smash Bros. Brawl Hacking / Programming / MOVED: [SSBB] Trajectory DI on: November 02, 2017, 04:08:41 PM
This topic has been moved to Programming Help.

http://forums.kc-mm.com/index.php?topic=79095.0
9  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: October 31, 2017, 06:01:18 PM
Does anyone have this stage? Download link is down and I don't have it anymore:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208338

10  Help & Tutorials / Help / Re: Cloning characters that don't have modules on: October 18, 2017, 03:28:10 PM
Not possible yet.
11  Super Smash Bros. Brawl Hacking / Model Imports / MOVED: [SSBB] Special Model Import Challenge (with Rewards) on: September 26, 2017, 03:43:55 PM
This topic has been moved to Model Requests.

http://forums.kc-mm.com/index.php?topic=79004.0
12  Super Smash Bros. Brawl Hacking / Programming / MOVED: Directional Influence: A study on the various forms of DI on: September 25, 2017, 09:26:00 PM
This topic has been moved to Programming Help.

http://forums.kc-mm.com/index.php?topic=79007.0
13  Super Smash Bros. Brawl Hacking / Model Imports / MOVED: [SSBB] Special Model Import Challenge on: September 23, 2017, 10:58:27 AM
This topic has been moved to Model Requests.

http://forums.kc-mm.com/index.php?topic=78997.0
14  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: September 23, 2017, 10:57:33 AM
I actually have a request: Are there any coders here? If so, can someone make a code that limits Trajectory DI to a maximum of 8? One of the primary deterrents of Brawl (and even Project M) for me is the absurd amount of DI control players have. I feel that approaching is pointless with it as it is, as it's just going to reset to neutral.

I'm aware that this isn't going to be usable in tournaments, however, as of late, most of my time has been spent fighting friends or bots. They've also complained about their combos not working (or existing), and, when in a more lax environment, I believe Custom DI shouldn't be an issue.

Thank you in advance!

teh-myuutsu,

This thread is meant for community support regarding Brawl Vault's funcionality. That means, basically, uptading hacks with broken download links with new links by someone who previously downloaded said hack.

That said, the proper place for posting your programming/code issue is Programming Help.

You won't be sanctioned for your off-topic post (which shall be deleted), but avoid making posts in the wrong location the next time. A link to these forums' rules are at the top of the page, so take your time to read them carefully.
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LavaLatte's Mods | SMRPG Geno for Project M! on: September 20, 2017, 08:53:55 PM
What a nostalgic face! I remember seeing the release of Echo Blade Sheik in the blog back in 2009 and that was one of the early things that brought me towards Brawl hacking. This Geno looks pretty polished, your experience shows through. I'm glad to see more from you. Welcome back!
Pages:  [1] 2 3 4 ... 176